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4.2 KiB
4.2 KiB
SM-26
A self-contained subtractive synthesizer written in modern C++ on top of JUCE. It ships as a VST3 on macOS and Linux plus a macOS Audio Unit, with a hand-rolled DSP core, 52 factory presets and an embedded 4x80 HD44780-style LCD driven by a cascaded on-screen menu.
Why this is pretty good
- One real dependency, always fetchable. JUCE is the only external thing
this project needs, and the build fetches it automatically into
./build/on the firstmake. Your source tree stays clean: no vendored JUCE, no submodules to go stale, no manual setup. - A tiny, readable DSP core with real character. Twelve voices, two
oscillators with gliding, a self-oscillating state-variable filter with
drive, an ADSR, and a tempo-synced delay — all in one focused
SynthEnginewith no external DSP libraries. Easy to read, easy to hack. - A UI people actually look at. A 4x80 pixel LCD renderer with a real menu (PRESETS / OSCILLATORS / FILTER / ENVELOPE / DELAY / SYSTEM) navigated with a diamond of arrow keys plus ENTER/ESC. A DAW-native plugin that wears its own little OS.
- Knobs that mean something. Four front-panel knobs that change meaning
per preset (
KnobView) — every preset ships with a curated mapping and a sensible value range, not just raw MIDI CCs. - Reproducible from a single command.
make= fetch JUCE → configure → build → you're done.make installeven ad-hoc-signs and un-quarantines the macOS bundles so your DAW andauvalaccept them immediately.
Features
- 12-voice polyphonic engine with voice stealing and glide
- 52 factory presets across Bass / Lead / Pad / Keys / Pluck / FX / Stab / Arp
- Dual-waveform oscillator section (sine / tri / saw / square / noise …)
- SVF low-pass filter with resonance and drive
- ADSR with a per-voice envelope and cutoff modulation
- Tempo-synced delay with rhythmic subdivision, locked to host BPM
- 4x80 LCD with live knob values, active preset, voice count and transport
- Footer that shows the exact git revision and build time
Requirements
- C++17 compiler (Apple Clang or GCC)
- CMake >= 3.22
- Git (to fetch JUCE on the first build)
- Linux: X11/ALSA development headers
Build
make # fetches JUCE into build/ (once), configures and builds
make install # installs + ad-hoc signs + un-quarantines the plugin bundles
make uninstall # removes the installed plugins
make clean # removes compiled artefacts only
make distclean # wipes build/ entirely (including the fetched JUCE)
- macOS installs to
~/Library/Audio/Plug-Ins/(AU + VST3). - Linux installs to
~/.vst3/.
Jumping straight into CMake also works:
cmake -S . -B buildbuilds a Release plugin and grabs JUCE from the samebuild/jucelocation.
If a freshly installed AU is not visible to auval / your DAW:
sudo killall -HUP coreaudiod
(or just restart the host).
Usage
- Feed the plugin MIDI; the four front-panel knobs drive whichever parameters the current preset maps them to (cutoff, resonance, envelope, delay — and a wide range of other routings).
- Navigate with the arrow diamond + ENTER/ESC:
- root → PRESETS / OSCILLATORS / FILTER / ENVELOPE / DELAY / SYSTEM
- up/down move, left/right adjust, ENTER opens/confirms, ESC goes back
- The LCD shows the active preset, knob mappings with live values, host BPM and voice count. The delay's SYNC mode locks to the host tempo and lets you pick rhythmic subdivisions.
Layout
Build: Makefile -> CMake -> JUCE (fetched into build/juce, never committed)
Source/
PluginProcessor.* audio processor + DSP shell
SynthEngine.* osc/filter/ADSR/delay voice engine (12 voices)
Presets.* 52 preset definitions + per-preset knob routings
SynthParams.* parameter model + formatting
PluginEditor.* panel, knobs, nav diamond, status footer
LcdDisplay.* 4x80 HD44780-style display renderer
MenuSystem.* cascaded menu state machine
tools/gen_buildinfo.sh generates git-revision + build-time header
Everything the project needs at build time lives under ./build/, which is
git-ignored — the only things committed are your sources, this README and
the build glue.