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they're known to all files and I don't need those stupid "void *xxx" anymore just to avoid useless #include. Header files themselves don't either include others as often anymore. Added channel->ownnick to point to our NICK_REC in channel's nicks. Gives a minor speedup in few places :) Moved completion specific lastmsgs from channel/server core records to fe-common/core specific records. Also changed the nick completion logic a bit so it should work better now. Removed completion_keep_publics_count setting, but changed the meaning of completion_keep_publics to same as _count was before. Nick completion doesn't have any time specific code anymore. git-svn-id: http://svn.irssi.org/repos/irssi/trunk@1034 dbcabf3a-b0e7-0310-adc4-f8d773084564
61 lines
1.8 KiB
C
61 lines
1.8 KiB
C
#ifndef __SERVERS_H
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#define __SERVERS_H
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#include "modules.h"
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/* Returns SERVER_REC if it's server, NULL if it isn't. */
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#define SERVER(server) \
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MODULE_CHECK_CAST(server, SERVER_REC, type, "SERVER")
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/* Returns SERVER_CONNECT_REC if it's server connection, NULL if it isn't. */
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#define SERVER_CONNECT(conn) \
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MODULE_CHECK_CAST(conn, SERVER_CONNECT_REC, type, "SERVER CONNECT")
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#define IS_SERVER(server) \
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(SERVER(server) ? TRUE : FALSE)
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#define IS_SERVER_CONNECT(conn) \
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(SERVER_CONNECT(conn) ? TRUE : FALSE)
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/* all strings should be either NULL or dynamically allocated */
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/* address and nick are mandatory, rest are optional */
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struct _SERVER_CONNECT_REC {
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#include "server-connect-rec.h"
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};
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#define STRUCT_SERVER_CONNECT_REC SERVER_CONNECT_REC
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struct _SERVER_REC {
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#include "server-rec.h"
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};
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extern GSList *servers, *lookup_servers;
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void servers_init(void);
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void servers_deinit(void);
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/* Connect to server */
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SERVER_REC *server_connect(SERVER_CONNECT_REC *conn);
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/* Disconnect from server */
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void server_disconnect(SERVER_REC *server);
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SERVER_REC *server_find_tag(const char *tag);
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SERVER_REC *server_find_chatnet(const char *chatnet);
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/* starts connecting to server */
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int server_start_connect(SERVER_REC *server);
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void server_connect_free(SERVER_CONNECT_REC *conn);
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/* initializes server record but doesn't start connecting */
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void server_connect_init(SERVER_REC *server);
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/* Connection to server finished, fill the rest of the fields */
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void server_connect_finished(SERVER_REC *server);
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/* connection to server failed */
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void server_connect_failed(SERVER_REC *server, const char *msg);
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/* `optlist' should contain only one unknown key - the server tag.
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returns NULL if there was unknown -option */
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SERVER_REC *cmd_options_get_server(const char *cmd,
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GHashTable *optlist,
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SERVER_REC *defserver);
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#endif
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