irssi/src/core/servers-reconnect.c
Bob Mottram c79aae7824 PROXY: implemented native proxy support
For the original patch by Enrico Scholz <enrico.scholz@informatik.tu-chemnitz.de> 26 Feb 2008

This patch creates a hook into the net_connect*() methods which call a
method to connect to a proxy.

Previous solution to send certain strings in the normal IRC dialog was
some kind of hack as most proxies require some kind of negotation.

E.g. HTTP proxies sent a 'HTTP/1.0 200 Connection established' HTTP header
and clients have to wait for it.  Else, sent bytes of the following IRC
login will be dropped silently.

With old method, it is also impossible to tunnel SSL IRC connections
through the proxy as proxy speaks plain text or a special protocol while
e.g. 'CONNECT ... HTTP/1.0' will be encrypted with key of IRC server.

There are further enhancements possible: the whole net_connect stuff
should be made asynchronously. Currently, only the hostname is resolved
in the background (which makes little sense of local proxies usually).
2016-04-14 10:57:46 +01:00

510 lines
14 KiB
C

/*
servers-reconnect.c : irssi
Copyright (C) 1999-2000 Timo Sirainen
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "module.h"
#include "commands.h"
#include "network.h"
#include "signals.h"
#include "chat-protocols.h"
#include "servers.h"
#include "servers-setup.h"
#include "servers-reconnect.h"
#include "settings.h"
#include "network-proxy.h"
GSList *reconnects;
static int last_reconnect_tag;
static int reconnect_timeout_tag;
static int reconnect_time;
static int connect_timeout;
void reconnect_save_status(SERVER_CONNECT_REC *conn, SERVER_REC *server)
{
g_free_not_null(conn->tag);
conn->tag = g_strdup(server->tag);
g_free_not_null(conn->away_reason);
conn->away_reason = !server->usermode_away ? NULL :
g_strdup(server->away_reason);
if (!server->connected) {
/* default to channels/usermode from connect record
since server isn't fully connected yet */
/* XXX when is reconnect_save_status() called with
* server->connected==FALSE? */
g_free_not_null(conn->channels);
conn->channels = server->connrec->no_autojoin_channels ? NULL :
g_strdup(server->connrec->channels);
}
signal_emit("server reconnect save status", 2, conn, server);
}
static void server_reconnect_add(SERVER_CONNECT_REC *conn,
time_t next_connect)
{
RECONNECT_REC *rec;
g_return_if_fail(IS_SERVER_CONNECT(conn));
rec = g_new(RECONNECT_REC, 1);
rec->tag = ++last_reconnect_tag;
rec->next_connect = next_connect;
rec->conn = conn;
conn->reconnecting = TRUE;
server_connect_ref(conn);
reconnects = g_slist_append(reconnects, rec);
}
void server_reconnect_destroy(RECONNECT_REC *rec)
{
g_return_if_fail(rec != NULL);
reconnects = g_slist_remove(reconnects, rec);
signal_emit("server reconnect remove", 1, rec);
server_connect_unref(rec->conn);
g_free(rec);
if (reconnects == NULL)
last_reconnect_tag = 0;
}
static int server_reconnect_timeout(void)
{
SERVER_CONNECT_REC *conn;
GSList *list, *tmp, *next;
time_t now;
now = time(NULL);
/* timeout any connections that haven't gotten to connected-stage */
for (tmp = servers; tmp != NULL; tmp = next) {
SERVER_REC *server = tmp->data;
next = tmp->next;
if (!server->connected &&
server->connect_time + connect_timeout < now &&
connect_timeout > 0) {
server->connection_lost = TRUE;
server_disconnect(server);
}
}
/* If server_connect() removes the next reconnection in queue,
we're screwed. I don't think this should happen anymore, but just
to be sure we don't crash, do this safely. */
list = g_slist_copy(reconnects);
for (tmp = list; tmp != NULL; tmp = tmp->next) {
RECONNECT_REC *rec = tmp->data;
if (g_slist_find(reconnects, rec) == NULL)
continue;
if (rec->next_connect <= now) {
conn = rec->conn;
server_connect_ref(conn);
server_reconnect_destroy(rec);
server_connect(conn);
server_connect_unref(conn);
}
}
g_slist_free(list);
return 1;
}
static void sserver_connect(SERVER_SETUP_REC *rec, SERVER_CONNECT_REC *conn)
{
conn->family = rec->family;
conn->address = g_strdup(rec->address);
if (conn->port == 0) conn->port = rec->port;
server_setup_fill_reconn(conn, rec);
server_reconnect_add(conn, rec->last_connect+reconnect_time);
server_connect_unref(conn);
}
static SERVER_CONNECT_REC *
server_connect_copy_skeleton(SERVER_CONNECT_REC *src, int connect_info)
{
SERVER_CONNECT_REC *dest;
dest = NULL;
signal_emit("server connect copy", 2, &dest, src);
g_return_val_if_fail(dest != NULL, NULL);
server_connect_ref(dest);
dest->type = module_get_uniq_id("SERVER CONNECT", 0);
dest->reconnection = src->reconnection;
dest->proxy = src->proxy ? src->proxy->clone(src->proxy) : NULL;
dest->tag = g_strdup(src->tag);
if (connect_info) {
dest->family = src->family;
dest->address = g_strdup(src->address);
dest->port = src->port;
dest->password = g_strdup(src->password);
}
dest->chatnet = g_strdup(src->chatnet);
dest->nick = g_strdup(src->nick);
dest->username = g_strdup(src->username);
dest->realname = g_strdup(src->realname);
if (src->own_ip4 != NULL) {
dest->own_ip4 = g_new(IPADDR, 1);
memcpy(dest->own_ip4, src->own_ip4, sizeof(IPADDR));
}
if (src->own_ip6 != NULL) {
dest->own_ip6 = g_new(IPADDR, 1);
memcpy(dest->own_ip6, src->own_ip6, sizeof(IPADDR));
}
dest->channels = g_strdup(src->channels);
dest->away_reason = g_strdup(src->away_reason);
dest->no_autojoin_channels = src->no_autojoin_channels;
dest->no_autosendcmd = src->no_autosendcmd;
dest->use_ssl = src->use_ssl;
dest->ssl_cert = g_strdup(src->ssl_cert);
dest->ssl_pkey = g_strdup(src->ssl_pkey);
dest->ssl_verify = src->ssl_verify;
dest->ssl_cafile = g_strdup(src->ssl_cafile);
dest->ssl_capath = g_strdup(src->ssl_capath);
dest->ssl_ciphers = g_strdup(src->ssl_ciphers);
return dest;
}
#define server_should_reconnect(server) \
((server)->connection_lost && !(server)->no_reconnect && \
((server)->connrec->chatnet != NULL || \
!(server)->banned))
#define sserver_connect_ok(rec, net) \
(!(rec)->banned && (rec)->chatnet != NULL && \
g_ascii_strcasecmp((rec)->chatnet, (net)) == 0)
static void sig_reconnect(SERVER_REC *server)
{
SERVER_CONNECT_REC *conn;
SERVER_SETUP_REC *sserver;
GSList *tmp;
int use_next, through;
time_t now;
g_return_if_fail(IS_SERVER(server));
if (reconnect_time == -1 || !server_should_reconnect(server))
return;
conn = server_connect_copy_skeleton(server->connrec, FALSE);
g_return_if_fail(conn != NULL);
/* save the server status */
if (server->connected) {
conn->reconnection = TRUE;
reconnect_save_status(conn, server);
}
sserver = server_setup_find(server->connrec->address,
server->connrec->port,
server->connrec->chatnet);
if (sserver != NULL) {
/* save the last connection time/status */
sserver->last_connect = server->connect_time == 0 ?
time(NULL) : server->connect_time;
sserver->last_failed = !server->connected;
sserver->banned = server->banned;
sserver->dns_error = server->dns_error;
}
if (sserver == NULL || conn->chatnet == NULL) {
/* not in any chatnet, just reconnect back to same server */
conn->family = server->connrec->family;
conn->address = g_strdup(server->connrec->address);
conn->port = server->connrec->port;
conn->password = g_strdup(server->connrec->password);
if (strchr(conn->address, '/') != NULL)
conn->unix_socket = TRUE;
server_reconnect_add(conn, (server->connect_time == 0 ? time(NULL) :
server->connect_time) + reconnect_time);
server_connect_unref(conn);
return;
}
/* always try to first connect to the first on the list where we
haven't got unsuccessful connection attempts for the past half
an hour. */
now = time(NULL);
for (tmp = setupservers; tmp != NULL; tmp = tmp->next) {
SERVER_SETUP_REC *rec = tmp->data;
if (sserver_connect_ok(rec, conn->chatnet) &&
(!rec->last_connect || !rec->last_failed ||
rec->last_connect < now-FAILED_RECONNECT_WAIT)) {
if (rec == sserver)
conn->port = server->connrec->port;
sserver_connect(rec, conn);
return;
}
}
/* just try the next server in list */
use_next = through = FALSE;
for (tmp = setupservers; tmp != NULL; ) {
SERVER_SETUP_REC *rec = tmp->data;
if (!use_next && server->connrec->port == rec->port &&
g_ascii_strcasecmp(rec->address, server->connrec->address) == 0)
use_next = TRUE;
else if (use_next && sserver_connect_ok(rec, conn->chatnet)) {
if (rec == sserver)
conn->port = server->connrec->port;
sserver_connect(rec, conn);
break;
}
if (tmp->next != NULL) {
tmp = tmp->next;
continue;
}
if (through) {
/* shouldn't happen unless there's no servers in
this chatnet in setup.. */
server_connect_unref(conn);
break;
}
tmp = setupservers;
use_next = through = TRUE;
}
}
static void sig_connected(SERVER_REC *server)
{
g_return_if_fail(IS_SERVER(server));
if (!server->connrec->reconnection)
return;
if (server->connrec->channels != NULL)
server->channels_join(server, server->connrec->channels, TRUE);
}
/* Remove all servers from reconnect list */
/* SYNTAX: RMRECONNS */
static void cmd_rmreconns(void)
{
while (reconnects != NULL)
server_reconnect_destroy(reconnects->data);
}
static RECONNECT_REC *reconnect_find_tag(int tag)
{
GSList *tmp;
for (tmp = reconnects; tmp != NULL; tmp = tmp->next) {
RECONNECT_REC *rec = tmp->data;
if (rec->tag == tag)
return rec;
}
return NULL;
}
static void reconnect_all(void)
{
GSList *list;
SERVER_CONNECT_REC *conn;
RECONNECT_REC *rec;
/* first move reconnects to another list so if server_connect()
fails and goes to reconnection list again, we won't get stuck
here forever */
list = NULL;
while (reconnects != NULL) {
rec = reconnects->data;
list = g_slist_append(list, rec->conn);
server_connect_ref(rec->conn);
server_reconnect_destroy(rec);
}
while (list != NULL) {
conn = list->data;
server_connect(conn);
server_connect_unref(conn);
list = g_slist_remove(list, conn);
}
}
/* SYNTAX: RECONNECT <tag> [<quit message>] */
static void cmd_reconnect(const char *data, SERVER_REC *server)
{
SERVER_CONNECT_REC *conn;
RECONNECT_REC *rec;
char *tag, *msg;
void *free_arg;
int tagnum;
if (!cmd_get_params(data, &free_arg, 2 | PARAM_FLAG_GETREST, &tag, &msg))
return;
if (*tag != '\0' && g_strcmp0(tag, "*") != 0)
server = server_find_tag(tag);
if (server != NULL) {
/* reconnect connected server */
conn = server_connect_copy_skeleton(server->connrec, TRUE);
if (server->connected)
reconnect_save_status(conn, server);
msg = g_strconcat("* ", *msg == '\0' ?
"Reconnecting" : msg, NULL);
signal_emit("command disconnect", 2, msg, server);
g_free(msg);
conn->reconnection = TRUE;
server_connect(conn);
server_connect_unref(conn);
cmd_params_free(free_arg);
return;
}
if (g_ascii_strcasecmp(tag, "all") == 0) {
/* reconnect all servers in reconnect queue */
reconnect_all();
cmd_params_free(free_arg);
return;
}
if (*data == '\0') {
/* reconnect to first server in reconnection list */
if (reconnects == NULL)
cmd_param_error(CMDERR_NOT_CONNECTED);
rec = reconnects->data;
} else {
if (g_ascii_strncasecmp(tag, "RECON-", 6) == 0)
tag += 6;
tagnum = atoi(tag);
rec = tagnum <= 0 ? NULL : reconnect_find_tag(tagnum);
}
if (rec == NULL) {
signal_emit("server reconnect not found", 1, data);
} else {
conn = rec->conn;
server_connect_ref(conn);
server_reconnect_destroy(rec);
server_connect(conn);
server_connect_unref(conn);
}
cmd_params_free(free_arg);
}
static void cmd_disconnect(const char *data, SERVER_REC *server)
{
RECONNECT_REC *rec;
if (g_ascii_strncasecmp(data, "RECON-", 6) != 0)
return; /* handle only reconnection removing */
rec = reconnect_find_tag(atoi(data+6));
if (rec == NULL)
signal_emit("server reconnect not found", 1, data);
else
server_reconnect_destroy(rec);
signal_stop();
}
static void sig_chat_protocol_deinit(CHAT_PROTOCOL_REC *proto)
{
GSList *tmp, *next;
for (tmp = reconnects; tmp != NULL; tmp = next) {
RECONNECT_REC *rec = tmp->data;
next = tmp->next;
if (rec->conn->chat_type == proto->id)
server_reconnect_destroy(rec);
}
}
static void read_settings(void)
{
reconnect_time = settings_get_time("server_reconnect_time")/1000;
connect_timeout = settings_get_time("server_connect_timeout")/1000;
}
void servers_reconnect_init(void)
{
settings_add_time("server", "server_reconnect_time", "5min");
settings_add_time("server", "server_connect_timeout", "5min");
reconnects = NULL;
last_reconnect_tag = 0;
reconnect_timeout_tag = g_timeout_add(1000, (GSourceFunc) server_reconnect_timeout, NULL);
read_settings();
signal_add("server connect failed", (SIGNAL_FUNC) sig_reconnect);
signal_add("server disconnected", (SIGNAL_FUNC) sig_reconnect);
signal_add("event connected", (SIGNAL_FUNC) sig_connected);
signal_add("chat protocol deinit", (SIGNAL_FUNC) sig_chat_protocol_deinit);
signal_add("setup changed", (SIGNAL_FUNC) read_settings);
command_bind("rmreconns", NULL, (SIGNAL_FUNC) cmd_rmreconns);
command_bind("reconnect", NULL, (SIGNAL_FUNC) cmd_reconnect);
command_bind_first("disconnect", NULL, (SIGNAL_FUNC) cmd_disconnect);
}
void servers_reconnect_deinit(void)
{
g_source_remove(reconnect_timeout_tag);
signal_remove("server connect failed", (SIGNAL_FUNC) sig_reconnect);
signal_remove("server disconnected", (SIGNAL_FUNC) sig_reconnect);
signal_remove("event connected", (SIGNAL_FUNC) sig_connected);
signal_remove("chat protocol deinit", (SIGNAL_FUNC) sig_chat_protocol_deinit);
signal_remove("setup changed", (SIGNAL_FUNC) read_settings);
command_unbind("rmreconns", (SIGNAL_FUNC) cmd_rmreconns);
command_unbind("reconnect", (SIGNAL_FUNC) cmd_reconnect);
command_unbind("disconnect", (SIGNAL_FUNC) cmd_disconnect);
}