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34 lines
1.2 KiB
C
34 lines
1.2 KiB
C
#ifndef IRSSI_FE_COMMON_CORE_WINDOW_ITEMS_H
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#define IRSSI_FE_COMMON_CORE_WINDOW_ITEMS_H
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#include <irssi/src/fe-common/core/fe-windows.h>
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/* Add/remove/destroy window item from `window' */
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void window_item_add(WINDOW_REC *window, WI_ITEM_REC *item, int automatic);
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void window_item_remove(WI_ITEM_REC *item);
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void window_item_destroy(WI_ITEM_REC *item);
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/* Find a window for `item' and call window_item_add(). */
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void window_item_create(WI_ITEM_REC *item, int automatic);
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#define window_item_window(item) \
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((WINDOW_REC *) ((WI_ITEM_REC *) (item))->window)
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void window_item_change_server(WI_ITEM_REC *item, void *server);
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void window_item_set_active(WINDOW_REC *window, WI_ITEM_REC *item);
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/* Return TRUE if `item' is the active window item in the window.
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`item' can be NULL. */
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int window_item_is_active(WI_ITEM_REC *item);
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void window_item_prev(WINDOW_REC *window);
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void window_item_next(WINDOW_REC *window);
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/* Find wanted window item by name. `server' can be NULL. */
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WI_ITEM_REC *window_item_find(void *server, const char *name);
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WI_ITEM_REC *window_item_find_window(WINDOW_REC *window,
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void *server, const char *name);
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void window_items_init(void);
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void window_items_deinit(void);
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#endif
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