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Better !channel support - window items now have "visual_name" and channels
and queries also have "name". Normally they're identical but with !channels
the visible_name contains the short !channel name, while name contains
full !ABCDEchannel name.
The visible_name should be used whenever displaying the channel name, or as
printtext()'s target. So, this breaks a few scripts in !channels, they need
to be modified to use $channel->{visible_name} instead.
Also /LAYOUT SAVE should finally work properly with !channels.
git-svn-id: http://svn.irssi.org/repos/irssi/trunk@2797 dbcabf3a-b0e7-0310-adc4-f8d773084564
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parent
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commit
d346fbe1a9
44 changed files with 325 additions and 247 deletions
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@ -195,7 +195,7 @@ PREINIT:
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char *arglist[MAX_FORMAT_PARAMS+1];
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int n;
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CODE:
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format_create_dest(&dest, item->server, item->name, level, NULL);
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format_create_dest(&dest, item->server, item->visible_name, level, NULL);
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memset(arglist, 0, sizeof(arglist));
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for (n = 3; n < items && n < MAX_FORMAT_PARAMS+3; n++) {
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arglist[n-3] = SvPV(ST(n), PL_na);
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@ -225,6 +225,10 @@ window_activity(window, data_level, hilight_color=NULL)
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char *
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window_get_active_name(window)
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Irssi::UI::Window window
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CODE:
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RETVAL = (char *) window_get_active_name(window);
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OUTPUT:
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RETVAL
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Irssi::Windowitem
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window_item_find(window, server, name)
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@ -246,7 +250,7 @@ print(item, str, level=MSGLEVEL_CLIENTNOTICE)
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int level
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char *str
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CODE:
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printtext_string(item->server, item->name, level, str);
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printtext_string(item->server, item->visible_name, level, str);
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Irssi::UI::Window
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window_create(item, automatic)
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