Better !channel support - window items now have "visual_name" and channels

and queries also have "name". Normally they're identical but with !channels
the visible_name contains the short !channel name, while name contains
full !ABCDEchannel name.

The visible_name should be used whenever displaying the channel name, or as
printtext()'s target. So, this breaks a few scripts in !channels, they need
to be modified to use $channel->{visible_name} instead.

Also /LAYOUT SAVE should finally work properly with !channels.


git-svn-id: http://svn.irssi.org/repos/irssi/trunk@2797 dbcabf3a-b0e7-0310-adc4-f8d773084564
This commit is contained in:
Timo Sirainen 2002-05-16 00:34:37 +00:00 committed by cras
commit d346fbe1a9
44 changed files with 325 additions and 247 deletions

View file

@ -6,7 +6,7 @@ GHashTable *module_data;
void *window;
STRUCT_SERVER_REC *server;
char *name;
char *visible_name;
time_t createtime;
int data_level;
@ -14,4 +14,8 @@ char *hilight_color;
void (*destroy)(WI_ITEM_REC *item);
const char *(*get_target)(WI_ITEM_REC *item);
#define window_item_get_target(item) \
((item)->get_target(item))
#undef STRUCT_SERVER_REC