Added /SET reuse_unused_windows setting, default is OFF

If window_close_on_part is ON, we don't anymore close the window if we
get kicked or connection gets lost. Also don't close DCC chat window if
the other side disconnects.


git-svn-id: http://svn.irssi.org/repos/irssi/trunk@357 dbcabf3a-b0e7-0310-adc4-f8d773084564
This commit is contained in:
Timo Sirainen 2000-06-17 12:22:56 +00:00 committed by cras
commit 8ea2400269
7 changed files with 30 additions and 10 deletions

View file

@ -14,6 +14,7 @@ typedef struct {
char *address;
char *server_tag;
int unwanted:1; /* TRUE if the other side closed or some error occured (DCC chats!) */
int destroying:1;
} QUERY_REC;

View file

@ -166,6 +166,7 @@ static void dcc_chat_input(DCC_REC *dcc)
ret = line_split(tmpbuf, recvlen, &str, (LINEBUF_REC **) &dcc->databuf);
if (ret == -1) {
/* connection lost */
dcc->connection_lost = TRUE;
signal_emit("dcc closed", 1, dcc);
dcc_destroy(dcc);
break;

View file

@ -53,6 +53,7 @@ typedef struct DCC_REC {
int gotalldata:1; /* DCC fast send: got all acks from the other end (needed to make sure the end of transfer works right) */
int mirc_ctcp:1; /* DCC chat: Send CTCPs without the CTCP_MESSAGE prefix */
int connection_lost:1; /* DCC chat: other side closed connection */
int destroyed:1; /* We're about to destroy this DCC recond */
/* read/write counter buffer */