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Added/moved several "typedef struct _XXX XXX;" to common.h so that
they're known to all files and I don't need those stupid "void *xxx" anymore just to avoid useless #include. Header files themselves don't either include others as often anymore. Added channel->ownnick to point to our NICK_REC in channel's nicks. Gives a minor speedup in few places :) Moved completion specific lastmsgs from channel/server core records to fe-common/core specific records. Also changed the nick completion logic a bit so it should work better now. Removed completion_keep_publics_count setting, but changed the meaning of completion_keep_publics to same as _count was before. Nick completion doesn't have any time specific code anymore. git-svn-id: http://svn.irssi.org/repos/irssi/trunk@1034 dbcabf3a-b0e7-0310-adc4-f8d773084564
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parent
21f9da6092
commit
4a33801669
50 changed files with 316 additions and 266 deletions
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@ -73,17 +73,19 @@ static int ischannel_func(char flag)
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return ischannel(flag);
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}
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static void send_message(IRC_SERVER_REC *server, const char *target,
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static void send_message(SERVER_REC *server, const char *target,
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const char *msg)
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{
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IRC_SERVER_REC *ircserver;
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char *str;
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g_return_if_fail(server != NULL);
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ircserver = IRC_SERVER(server);
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g_return_if_fail(ircserver != NULL);
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g_return_if_fail(target != NULL);
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g_return_if_fail(msg != NULL);
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str = g_strdup_printf("PRIVMSG %s :%s", target, msg);
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irc_send_cmd_split(server, str, 2, server->max_msgs_in_cmd);
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irc_send_cmd_split(ircserver, str, 2, ircserver->max_msgs_in_cmd);
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g_free(str);
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}
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@ -94,8 +96,7 @@ static void sig_server_looking(IRC_SERVER_REC *server)
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server->isnickflag = isnickflag_func;
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server->ischannel = ischannel_func;
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server->send_message =
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(void (*)(void *, const char *, const char *)) send_message;
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server->send_message = send_message;
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}
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static void server_init(IRC_SERVER_REC *server)
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