Use GIOChannel instead of sockets directly. Helps porting to win32 :)

git-svn-id: http://svn.irssi.org/repos/irssi/trunk@962 dbcabf3a-b0e7-0310-adc4-f8d773084564
This commit is contained in:
Timo Sirainen 2000-12-04 22:57:18 +00:00 committed by cras
commit 1c9f45b4a4
16 changed files with 223 additions and 202 deletions

View file

@ -53,11 +53,11 @@
#define G_INPUT_READ (1 << 0)
#define G_INPUT_WRITE (1 << 1)
typedef void (*GInputFunction) (void *data, int source, int condition);
typedef void (*GInputFunction) (void *data, GIOChannel *source, int condition);
int g_input_add(int source, int condition,
int g_input_add(GIOChannel *source, int condition,
GInputFunction function, void *data);
int g_input_add_full(int source, int priority, int condition,
int g_input_add_full(GIOChannel *source, int priority, int condition,
GInputFunction function, void *data);
#define MAX_INT_STRLEN ((sizeof(int) * CHAR_BIT + 2) / 3 + 1)