Phase 4: Add modular graph editor and transactional graph edits
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README.md
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README.md
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@ -20,6 +20,7 @@ This repository is a starter scaffold, not a production DAW. It currently provid
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- an optional JACK-compatible mono backend with start/stop, routing and status;
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- safe control/audio plan handoff and concurrent replacement tests;
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- an optional FLTK shell with engine controls, view switching and backend status;
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- a modular graph editor with transactional edits and live plan adoption status;
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- architecture, format, GUI, roadmap, and decision documents.
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The JACK backend has passed software-loopback testing; physical-device playback
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@ -52,10 +53,14 @@ Run the GUI:
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```
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The GUI opens JACK and offers Play/Stop/Reconnect, backend status and view
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switching. Play starts the engine in silence; playback content and editors are
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not implemented. F5 starts, F8 stops, Space toggles, F6 reconnects, and Ctrl+1/2/3
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switching. The initial empty graph is silent. Modular Graph supports adding,
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moving and deleting oscillator/gain/meter/output nodes and connecting ports.
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Sequencer playback and the mixer editor are not implemented. F5 starts, F8 stops, Space toggles, F6 reconnects, and Ctrl+1/2/3
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switches views. Ctrl+Q closes the client and window. No physical ports are
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connected automatically. See [GUI documentation](docs/GUI.md).
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connected automatically. In Modular Graph, drag output to input to connect;
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select a node or wire and press Delete to remove it. Invalid edits leave the
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active graph intact; queued changes are labeled until the engine adopts them.
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See [GUI documentation](docs/GUI.md).
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With JACK development files and an existing JACK-compatible server, run the
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isolated software-loopback test with `make test-jack`. It connects only test
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clients. See [engine documentation](docs/AUDIO_ENGINE.md) for configuration,
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