xtc/docs/PERFORMANCE.md

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# Performance and Realtime Qualification
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The original `test-performance` ran a hardware-independent 48 kHz, 128-frame
stereo workload: 64 graph nodes, 4096 MIDI notes (32 simultaneous), 16 tracks
and gain automation. Preparation and block timing use CLOCK_MONOTONIC outside
the engine; callback code itself does not clock or log. The test checks finite
output and reports mean, p99, maximum and CPU-time/audio-duration ratio. A run
is a workload measurement, not a universal realtime threshold. Run more blocks
with:
```sh
./build/test_performance 10000
```
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Initial measurement on an AMD Ryzen Threadripper 1920X, GCC 16.2.1, -O2, 2000
blocks: preparation 3.045 ms, mean 308.301 us, p99 422.153 us, maximum 665.096
us, versus a 2666.667 us block deadline; CPU/audio ratio 0.1156. These are one
host/run's observed values and depend on scheduling/load/compiler. The test
excludes WAV disk preparation, external/native plugin complexity, GUI redraw,
server scheduling and actual hardware latency. Native callbacks must provide
their own bounded realtime implementation.
Existing software JACK loopback, stereo MIDI/save/reopen, record/reopen,
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restart/close and concurrent graph handoff tests remain available. Runtime fault
injection covers loss/rate/xrun/null-buffer and lifecycle failures without
altering the shared server. ASan/UBSan validate memory/error paths; TSan checks
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recorder/handoff races, not timing. Sanitized runs are not latency
qualification.
Current worst-case storage includes up to 256 MiB preloaded mono WAV samples,
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paired graph buffers (128 MiB at 256 nodes/65536 frames; GUI limit 32 MiB),
bounded MIDI/mix metadata and up to 33 metadata/graph history snapshots.
Pending/retired plans can retain additional graph memory. Native preparation can
allocate more; the API cannot enforce an extension's memory budget. There is no
CPU overload scheduler, disk streaming, latency compensation or callback
allocator audit of arbitrary third-party code. High-density interactive
projects, physical devices, long-duration stereo/recording and live server
termination remain unqualified.
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---
## Matrix, Capacity and Contention Checks
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`cmake --build build --target benchmark` records 24 warmed graph cases: 2/16/64/256 nodes, mono/stereo,
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44.1k/31, 48k/128 and 96k/1024. Each reports control-thread compile time
separately from 300 process calls, mean/p99/max, block deadline, mean load, and
paired graph buffer bytes. Timing, sorting, allocation and logging happen
outside processing. Metered gain chains test graph scaling; they do not
represent expensive plugins. The checked-in `performance-baseline.json` records
CPU/compiler/flags/kernel and all measurements. Copy a new run only after
reviewing changes and conditions.
```sh
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cmake --build build --target benchmark test-performance test-scale test-stress
cmake -S . -B build -DXTC_BENCHMARK_MAX_REGRESSION=1.5 && cmake --build build --target benchmark-compare
# Select a baseline from this same host/compiler/flags:
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cmake -S . -B build -DXTC_BENCHMARK_BASELINE=/path/to/performance.json && cmake --build build --target benchmark-compare
```
Comparison rejects mismatched CPU/architecture/compiler/flags or missing cases.
It fails if mean time exceeds both the ratio budget and a 1 microsecond absolute
noise allowance. p99/max are reported for investigation, not universally gated.
Repeat surprising results under comparable load; do not silently replace the
baseline to make a regression disappear. Scheduling, clocks, thermal state and
shared-machine contention still affect results. No real-time scheduling/pinning
or external profiler is required. CPU-pressure runs are correctness checks, not
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comparable timing baselines. Tests/benchmark outputs live below the selected binary directory.
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Initial matrix (Threadripper 1920X, GCC 16.2.1, -O2, 300 blocks): 256-node
stereo 48k/128 mean 353.214 us, p99 396.495 us, load .132; 96k/1024 mean
2478.520 us, p99 3092.434 us, load .232. The full JSON is the evidence. These
met the local investigation target of mean load <.5 for ordinary graph chains;
this is a host-specific development target, not a supported maximum CPU or
latency promise.
The mixed 64-node/4096-note workload measured 340–357 us before removing unused
live-controller processing and 313 us after (mean over 2000 blocks); p99 varied
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with system load. The measured hot-path change skips live voices/controller
ramps when neither is active and avoids finished-ramp calls. Exact CC/odd-block
tests continue to pass. No other graph optimization was justified by this
measurement.
`test-scale` constructs all 64 tracks, 1024 clips, 1024 automation points and
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4096 notes, compiles a standalone 256-node metered graph, renders stereo
odd-sized blocks and rejects capacity excesses. Project/GUI graphs remain capped
at 64 nodes. `test-stress` runs publication, allocation/retirement, capacity and
optional GUI/timer/redraw tests while two ordinary CPU workers compete;
subprocesses have timeouts and workers are always terminated. Existing callback
guards verify no host allocation/free/loading/unloading. This does not qualify
arbitrary plugins.
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Callback work is bounded by documented node/frame/clip/note/event/point
capacities. Exceeding model/plan/mailbox capacities returns CAPACITY
transactionally; invalid or overlarge processing buffers are silenced and
reported, JACK xruns are counted. There is no CPU scheduler or preemption inside
a DSP callback: an expensive trusted plugin can miss a deadline or hang.
Automated LADSPA lanes currently use run(1) and bounded per-sample lane searches
and may be costly; they are excluded from the gain-chain baseline. Large WAV
memory limits remain those in AUDIO_FILES.md. Physical-device endurance,
CPU-overload sound quality and a full GUI latency benchmark remain unqualified.
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---
## Qualification Workloads
The current `test-performance` emits one JSON record (the old prose output is
retired). Default: 2,000 stereo blocks at 48 kHz/128, 64 graph nodes, 16 tracks,
1,024 stored notes and 256 automation points, at most 32 active voices. This
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changes the original workload; its historical numbers above are not a baseline
for this revision. `benchmark-project` runs nine cases: 1/16/64 tracks,
64/1,024/4,096 stored notes, 16/256/1,024 points and 31/128/1,024-frame buffers.
Two long notes per first 16 tracks remain audible. Other notes are scheduled
later to remain within the 32-voice plan limit. The position wraps every 96,000
samples to keep long runs active. Future notes exercise storage/preparation and
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bounded scans rather than additional simultaneous synthesis. Each track has 16
gain points; graph processing uses the same 64-node chain in every case. The
graph matrix separately scales nodes and chain connections from 2 to 256. These
synthetic cases do not qualify every possible dense graph or plugin chain.
```sh
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cmake --build build --target benchmark benchmark-project
cmake --build build --target benchmark-compare
cmake --build build --target benchmark-project-compare
# Baselines must match the current CPU/compiler/flags and workload.
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cmake -S . -B build -DXTC_PROJECT_BENCHMARK_BASELINE=/path/to/report.json && cmake --build build --target benchmark-project-compare
./build/test_performance 10000 64 128
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cmake --build build --target test-benchmark-tools
```
Both matrices report wall-clock mean/p99/max processing duration and the count
of measured calls exceeding frames/sample-rate. These are offline deadline
exceedances, not actual JACK xruns: there is no server scheduling in the timing
loop. Graph compilation or project construction/preparation is timed separately.
`process_cpu_ms` measures CLOCK_PROCESS_CPUTIME_ID over the complete measured
loop, including timing and finite-output checks; it excludes preparation and
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sorting. Project `cpu_audio_ratio` divides that CPU time by simulated audio
time. `peak_rss_kib` is Linux getrusage process high-water RSS, including model,
plans, measurement storage and executable/runtime overhead; it is not current
heap size or a leak test. Graph buffer bytes remain a separate exact buffer-size
estimate. Timing probes, memory queries, sorting and output occur outside engine
calls.
Checked-in `project-performance-baseline.json` provides initial project cases;
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the original graph baseline is retained. `graph-performance-baseline.json` adds
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a current graph report with CPU/RSS/deadline fields. Gates use the existing 1.5x
mean-time budget and 1 us noise allowance, with p99/max/misses and memory
reported for investigation. There is no universal hardware-independent deadline
or RSS pass threshold. `test-benchmark-tools` verifies same-context success,
regression rejection, missing cases and host/workload mismatch without relying
on machine timing. Do not replace a failing baseline without investigating.
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---
## Endurance, Faults and Callback Audit
```sh
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cmake --build build --target test-soak test-stress test-stress-plugins
cmake -S . -B build -DXTC_STRESS_ROUNDS=10 && cmake --build build --target test-stress
./build/test_soak 10000000
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cmake --build build --target check-development
```
`test-soak` renders exactly 1,000,000 alternating 31/128/1,024-frame stereo
blocks: 2.282 hours of virtual 48 kHz audio. It checks every output sample,
processed block counts and final publication acknowledgement, with 9,999
quiescent position/rebuild cycles. It runs faster than wall time and models
position wrap/seek and restart publication; it is not a real device start/stop
or hardware endurance test. The project benchmark separately wraps active MIDI.
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`test-stress` defaults to three rounds under two ordinary CPU workers. Each
round runs concurrent publication, allocation/lifetime guards, maximum model
capacity, project relocation/reload and missing-media retention, save-fault
diagnostics, and the soak test. With JACK headers present it also repeats the
deterministic backend fake's start/stop/seek, rate/buffer/server-loss and
failure/retry cases. Optional GUI tests run after those rounds under the same
CPU load. `test-stress-plugins` adds the original LADSPA fixture's
identity/layout/range, instantiation-error and invalid-metadata cases each
round; it needs LADSPA headers. No command changes a physical device, kills the
shared server or loads unknown plugins. Subprocess deadlines bound each test and
workers are cleaned up on exit.
The reliability executable now interposes fopen/fread/fwrite/read/write,
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pthread_mutex_lock and pthread_cond_wait in addition to
malloc/calloc/realloc/free. Guarded host graph/realtime render calls fail
immediately on these operations. This complements the existing native lifetime
and plugin callback guards and control/callback ownership review in
RELIABILITY.md. It does not intercept every libc entry point, raw syscalls,
hidden dynamic-module calls, or GUI code by magic; third-party DSP remains
trusted. No known host callback safety violation was found.
`check-development` combines the ordinary build/tests, capacity/soak checks,
benchmark gate tests, static analysis and ASan/UBSan. The sanitizer target now
includes maximum capacity and virtual endurance. These are opt-in developer
checks requiring installed Clang/Python; no runtime dependency was added.
Sanitized/contended/profiled runs must not become timing baselines.
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---
## Profiling Evidence and Remaining Costs
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Before considering DSP changes, a 10,000-block, 64-track/128-frame project was
sampled with GCC `-O2 -g -pg` and GNU gprof on the documented baseline host.
Flat samples attributed about 30% to mixer automation `value`, 29% to MIDI
`segment`, and 11% to finite-value handling. Instrumentation and inlining affect
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attribution; this identifies investigation candidates, not exact production cost
or evidence that checks should be removed. MIDI scans bounded stored-note arrays
and evaluates per-voice, per-sample gain/pan lanes. No DSP optimization was
introduced without a separate correctness/performance justification.
Reproduce in an isolated build (GNU gprof must already be installed):
```sh
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cmake -S . -B build/profile -DCMAKE_C_FLAGS='-O2 -g -pg -std=c99 -Iinclude' -DCMAKE_EXE_LINKER_FLAGS=-pg && cmake --build build/profile --target test_performance
GMON_OUT_PREFIX="$PWD/build/profile/gmon" ./build/profile/test_performance 10000 64 128
gprof build/profile/test_performance build/profile/gmon.* > build/profile/profile.txt
```
Remaining limits include per-sample LADSPA automation run(1), stored-note/clip
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scans, preloaded WAV memory and immutable-plan/history overlap. This work does
not qualify physical-device changes, arbitrary plugin hangs/crashes, multi-hour
wall-clock sessions or GUI redraw latency. Virtual endurance and deterministic
faults provide repeatable software evidence, not a hard realtime guarantee.
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Observed results (same Threadripper/GCC host, 300 blocks per case):
64-track/128-frame project mean 380.417 us, p99 720.271 us, prepare 11.841 ms,
CPU/audio .142 and peak process RSS 19,296 KiB. The 256-node stereo/128 graph
mean was 286.398 us, p99 484.712 us, compile .300 ms. These case runs observed
zero deadline exceedances. See JSON for all cases and host metadata.
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The project comparison passed. Repeated graph comparisons flagged variable small
cases despite unchanged graph processing code; a 3,000-block run against the
retained baseline still flagged 16-node mono/31-frame mean 5.089 us above its
1.5x budget. The new graph report is evidence, not a replacement chosen to make
that comparison pass. This shared-host timing alert remains an investigation
item; no CPU/latency guarantee is inferred from the correctness suite. Longer
comparisons can use `BENCHMARK_BLOCKS=3000`.