2026-11-06 02:02:44 +01:00
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# Creative workflow additions (Phases 90–99)
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These features prioritize fast musical experiments and retain the existing
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control-thread preparation and project undo model. They introduce no dependency
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or project-format change. Each phase is qualified separately in ROADMAP.md.
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## Selected track inserts
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**Track → Show selected track inserts** (Ctrl+5) opens the sequencer or active
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mixer selection directly. Bus inserts are unsupported; no selection leaves the
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workspace unchanged. **View → Track inserts** still opens the rack independently.
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Ctrl+4 remains the piano-roll command, resolving the earlier shortcut collision.
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2026-11-06 02:03:36 +01:00
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## Duplicate an effect
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Select a slot, then **Rack actions → Duplicate effect**. The copy appears directly
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after it, retaining controls, automation, wet amount and bypass. It is an
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independent instance with fresh processing history. Eight-slot capacity and
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plugin preparation errors preserve the old chain; Undo removes the copy.
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2026-11-06 02:04:38 +01:00
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## Copy a chain between tracks
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**Rack actions → Copy chain** stores an independent metadata snapshot. Select
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another track and use **Paste chain (replace)** to replace its complete chain,
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including output gain. Copying neither loads modules nor changes undo history;
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pasting prepares the candidate and is undoable. The clipboard is internal to
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this session and clears on successful New/Open. Preparation errors keep both
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the destination and clipboard intact.
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2026-11-06 02:05:41 +01:00
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## Compare effect configurations
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**Rack actions → Compare** captures or recalls A and B. Each slot is bound to the
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track where it was captured; Recall is available only on that track. Capturing
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copies metadata without affecting undo or loading modules. Recall prepares a
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fresh chain and is undoable; histories and opaque plugin states are excluded.
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The two comparison slots clear on successful New/Open. Comparisons stop
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transport when recalled, following the existing safe insert-edit workflow.
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2026-11-06 02:06:27 +01:00
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## Creative starting points
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**Add effect → Templates (replace)** offers Slapback (80 ms delay), Dub Echo
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(375 ms feedback delay into a short reverb), and Ambient Space (long reverb into
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500 ms delay). They replace the current chain in one undoable edit and require
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no external plugins. All controls remain editable. Times are milliseconds;
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feedback and wet levels are deliberate starting points, without automatic
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loudness matching or a claim that the presets suit every source.
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2026-11-06 02:07:19 +01:00
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## Bulk rack actions
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**Enable all effects**, **Bypass all effects**, and **Clear chain** each prepare
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one undoable edit. Enabling all intentionally enables every slot, including
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previously bypassed effects; Undo restores the previous mixed bypass state.
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Clear removes slots while preserving chain output gain. No plugin resources
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are released in the audio callback. Empty racks return a no-result error.
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2026-11-06 02:08:13 +01:00
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## Meter while editing effects
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The insert workspace shows the selected track's stereo sample peaks after its
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fader and before its bus, including the effects' output. Green bars release at
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20 dB/s. A sticky red CLIP appears at unity or above; click the display to clear
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it. Stopped, offline or missing-track readings show the -90 dBFS floor. Changing
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tracks clears the indicator. These are sample peaks, not true-peak or loudness
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measurements. The display shares the mixer's existing backend snapshot read.
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2026-11-06 02:09:02 +01:00
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## Tap tempo
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Tap the transport **Tap** button at a quarter-note pulse. The estimator averages
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the last four valid intervals and accepts 20–300 BPM. The first tap primes it;
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a pause longer than three seconds restarts it. Too-fast or backward timestamps
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are ignored. Each accepted tempo is an undoable edit and stops playback before
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preparation; tapping is unavailable while recording. New/Open resets tap history.
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The estimator uses monotonic control-thread time, with no audio-callback clock
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access or allocation. Tap timing is not a beat detector or MIDI clock sync.
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2026-11-06 02:10:11 +01:00
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## Audio crossfades
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Select two partially overlapping audio clips on the same track and choose
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**Edit → Audio tools → Crossfade two selected clips**. The earlier clip fades
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out across the overlap while the later clip fades in. Gains, positions, source
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files and the opposite fades are preserved. Equal boundaries, containment,
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adjacency, cross-track selections and MIDI clips reject without partial edits.
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This is a linear tick-based crossfade using existing clip envelopes; it does
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not move clips, create overlaps or offer equal-power curves. Discrete sample
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endpoints retain the engine's existing one-sample boundary convention.
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