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example/cat.c
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example/cat.c
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/*
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* This file is part of libooc.
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* https://xw3.org/hanez/libooc
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*
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* Copyright 2026 Johannes Findeisen <you@hanez.org>
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* Licensed under the terms of the Apache-2.0 license.
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* https://opensource.org/license/apache-2-0
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*/
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/*
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* Cat -- a second Animal subclass, alongside Dog.
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*
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* The point of having two is that nothing here is special to Dog: the same three
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* steps make any subclass, and a Cat is a different runtime type with its own
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* vtable and its own destructor. A caller holding an Animal * for a Cat and one
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* for a Dog gets different behaviour out of the same call, which is the whole
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* argument for the vtable.
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*
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* Where Cat differs from Dog is in its members. `colour` is another owned string,
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* while `_lives` is an int marked private by its leading underscore, so the
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* class owns it and ooc_set() turns a write away even though the caller can
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* still read it by name.
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*/
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#include "cat.h"
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#include <stddef.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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/*
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* Copy `text` onto the heap; the caller owns the result.
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*
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* A private copy of Animal's helper, and identical to it. Each class keeps its
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* own: exposing dupstr() would mean every subclass reaching into a base class'
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* internals to build its members, which is the coupling subclassing is meant to
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* remove. The size is checked before the terminator is added, so a string long
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* enough to wrap cannot ask malloc() for a short buffer.
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*
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* Returns NULL if `text` is NULL or the allocation fails.
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*/
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static char *dupstr(const char *text)
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{
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size_t len;
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char *copy;
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if (!text)
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return NULL;
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len = strlen(text);
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if (len == SIZE_MAX)
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return NULL;
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++len;
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copy = malloc(len);
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if (copy)
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memcpy(copy, text, len);
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return copy;
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}
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/*
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* Virtual destructor: releases everything cat_new() allocated.
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*
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* This replaces Animal's destructor rather than running after it, because the
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* library calls the one belonging to the object's runtime type and stops there.
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* So a Cat is responsible for Animal's members too: `name` is freed below even
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* though animal_init() allocated it, and Animal's own destroy() never runs for
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* a Cat. The second free is the half of a derived destructor that is easy to
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* forget.
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*
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* `_lives` needs no freeing, being an int, which is worth noticing: what a
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* destructor releases is the allocations a constructor made, not the members.
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*
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* The order of the two frees does not matter, since the allocations are
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* independent, and both are owned: "colour" is marked as owned in the field
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* table and "name" in Animal's, so ooc_set() releases a string when it replaces
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* one and whatever is left is freed here.
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*/
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static void destroy(ooc_object *object)
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{
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Cat *cat = (Cat *)object;
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free(cat->colour);
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free(cat->animal.name);
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}
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/*
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* Cat's implementation of AnimalVTable::speak.
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*
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* The signature is Animal's, not Cat's: a vtable entry is called through the
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* base class' type, so the implementation casts its parameter back down. That
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* cast is safe only because Animal is the first member of Cat, which makes the
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* two addresses the same.
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*
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* The members are read through the cast, including the ones Animal owns, so
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* `name` and `_lives` are as available here as they are in Animal's own speak().
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* The fallbacks keep a cleared string from reaching printf(), since a field set
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* to NULL is a legitimate state -- ooc_set(dog, "name", NULL) is allowed to
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* succeed -- and a vtable entry is called with whatever the object currently
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* holds.
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*/
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static void speak(Animal *animal)
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{
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Cat *cat = (Cat *)animal;
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printf("%s says: Meow! (%s, %d lives left)\n",
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cat->animal.name ? cat->animal.name : "(unnamed)",
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cat->colour ? cat->colour : "(unknown colour)",
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cat->_lives);
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}
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/*
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* Cat's own vtable, identical in shape to Animal's and holding Cat's speak.
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*
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* A second table with the same layout as Animal's, which is what a vtable buys:
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* the slot is chosen by the class that owns the table, not by the type of the
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* pointer the caller happens to have. Cat and Dog both override `speak`, and
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* neither can tell the other about it.
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*/
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static const AnimalVTable vt = {
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.speak = speak,
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};
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/*
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* The fields Cat adds on top of the ones Animal publishes.
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*
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* A derived class lists only what it declares itself; the rest is inherited
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* rather than repeated. Anything missing here -- "name", "age", "_id" and
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* "__legs" -- is still reachable through ooc_get() and ooc_set(), because
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* Cat_class names Animal_class as its base and lookup walks the chain.
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*
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* `colour` is marked as owned, exactly as Dog's breed is, so replacing it
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* through ooc_set() releases the string it held before. `_lives` carries a
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* leading underscore, so ooc_set() refuses to write it while ooc_get() still
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* returns it: the underscore rule works the same on a field the subclass
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* declared as on one the base declared.
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*/
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static const ooc_field Cat_fields[] = {
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{ "colour", offsetof(Cat, colour), sizeof(((Cat *)0)->colour), 1 },
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{ "_lives", offsetof(Cat, _lives), sizeof(((Cat *)0)->_lives), 0 },
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{ NULL, 0, 0, 0 },
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};
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/*
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* Cat's runtime type record.
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*
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* `super` is what makes Cat an Animal: field lookup continues from
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* Animal_class, so "name", "age", "_id" and "__legs" resolve even though Cat
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* does not list them. `size` is sizeof(Cat) rather than sizeof(Animal), since
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* the allocation has to hold the colour and the lives count as well.
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*
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* The record is a file-scope constant, as it is for every class, and ooc_new()
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* writes its address into each object it allocates -- which is how a Cat and a
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* Dog stay distinguishable while both are passed around as Animal.
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*/
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const ooc_class Cat_class = {
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.size = sizeof(Cat),
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.destroy = destroy,
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.super = &Animal_class,
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.fields = Cat_fields,
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};
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/*
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* Create a Cat named `name` of the given `colour` and return it, or NULL.
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*
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* Three steps, in the order a subclass constructor needs them. The object is
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* allocated through ooc_new() with a reference count of one, so the caller owns
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* it and must release it. animal_init() fills in the base part, including the
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* `_id` and `__legs` that only Animal may write. Then the vtable is replaced
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* with Cat's, so the object answers to Cat's speak rather than Animal's.
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*
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* The vtable is overwritten after animal_init() rather than before, since that
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* call installs Animal's table and this one has to win.
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*
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* `_lives` is set here and nowhere else. A caller can read it with ooc_get() and
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* cannot write it with ooc_set(), so this constructor and any future method of
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* Cat are the only places the value can change -- which is the point of marking
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* it with an underscore.
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*
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* Each step can fail, and both failures release the object, which is safe
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* because the destructor is already registered and frees whatever is present:
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* after a failed animal_init() there is no name and no colour to free, and after
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* a failed colour copy the name has to be freed, which is exactly what the
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* destructor does. Returns NULL if any step fails, leaving nothing to release.
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*/
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Cat *cat_new(const char *name, int age, const char *colour)
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{
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Cat *cat = ooc_new(&Cat_class);
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if (!cat)
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return NULL;
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/*
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* Let Animal build the part it owns, including the private `_id`, then
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* take over the vtable with Cat's own.
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*/
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if (animal_init(&cat->animal, name, age) != 0) {
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ooc_release(cat);
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return NULL;
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}
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cat->animal.vtable = &vt;
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cat->colour = dupstr(colour);
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cat->_lives = 9;
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if (!cat->colour) {
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ooc_release(cat);
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return NULL;
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}
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return cat;
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}
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