arduino/libraries/PinChangeInt/Examples/PinChangeIntExample328/PinChangeIntExample328.ino

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// PinChangeIntExample
// This only works for ATMega328-compatibles; ie, Leonardo is not covered here.
// See the Arduino and the chip documentation for more details.
// See the Wiki at http://code.google.com/p/arduino-pinchangeint/wiki for more information.
// for vim editing: :set et ts=2 sts=2 sw=2
// This example demonstrates a configuration of 3 interrupting pins and 2 interrupt functions.
// The functions set the values of some global variables. All interrupts are serviced immediately,
// and the sketch can then query the values at our leisure. This makes loop timing non-critical.
// The interrupt functions are a simple count of the number of times the pin was brought high.
// For 2 of the pins, the values are stored and retrieved from an array and they are reset after
// every read. For one of the pins ("MYPIN3"), there is a monotonically increasing count; that is,
// until the 8-bit value reaches 255. Then it will go back to 0.
// For a more introductory sketch, see the SimpleExample328.ino sketch in the PinChangeInt
// library distribution.
#include <PinChangeInt.h>
// Modify these at your leisure.
#define MYPIN1 A3
#define MYPIN2 A4
#define MYPIN3 A5
// Don't change these.
#define FIRST_ANALOG_PIN 14
#define TOTAL_PINS 19
// Notice that anything that gets modified inside an interrupt, that I wish to access
// outside the interrupt, is marked "volatile". That tells the compiler not to optimize
// them.
volatile uint8_t latest_interrupted_pin;
volatile uint8_t interrupt_count[TOTAL_PINS]={0}; // possible arduino pins
volatile uint8_t pin3Count=0;
// Do not use any Serial.print() in interrupt subroutines. Serial.print() uses interrupts,
// and by default interrupts are off in interrupt subroutines.
// Here we update a counter corresponding to whichever pin interrupted.
void quicfunc() {
latest_interrupted_pin=PCintPort::arduinoPin;
interrupt_count[latest_interrupted_pin]++;
};
// You can assign any number of functions to different pins. How cool is that?
// Here we have a global variable that we increment. We can access this variable outside the interrupt,
// and we know it will be valid because it was declared "volatile"- meaning, the compiler performs
// no optimizations on it.
void pin3func() {
pin3Count++;
}
// Attach the interrupts in setup()
void setup() {
pinMode(MYPIN1, INPUT_PULLUP);
attachPinChangeInterrupt(MYPIN1, quicfunc, RISING);
pinMode(MYPIN2, INPUT_PULLUP);
attachPinChangeInterrupt(MYPIN2, quicfunc, RISING);
pinMode(MYPIN3, INPUT_PULLUP);
attachPinChangeInterrupt(MYPIN3, pin3func, CHANGE); // Any state change will trigger the interrupt.
Serial.begin(115200);
Serial.println("---------------------------------------");
}
uint8_t i;
uint8_t currentPIN3Count=0;
void loop() {
uint8_t count;
Serial.print(".");
delay(1000); // every second,
for (i=0; i < TOTAL_PINS; i++) {
if (interrupt_count[i] != 0) { // look at all the interrupted pins
count=interrupt_count[i]; // store its count since the last iteration
interrupt_count[i]=0; // and reset it to 0
Serial.print("Count for pin ");
if (i < FIRST_ANALOG_PIN) { // then tell the user what it was, in a friendly way
Serial.print("D");
Serial.print(i, DEC);
} else {
Serial.print("A");
Serial.print(i-FIRST_ANALOG_PIN, DEC);
}
Serial.print(" is ");
Serial.println(count, DEC);
}
}
if (currentPIN3Count != pin3Count) { // Print our monotonically increasing counter (no reset to 0).
Serial.print("Pin 3 count update: "); Serial.print(pin3Count, DEC); Serial.println();
currentPIN3Count=pin3Count;
}
}