54 lines
2.3 KiB
C++
54 lines
2.3 KiB
C++
/*
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* Copyright (c) 2015, Majenko Technologies
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification,
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* are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright notice, this
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* list of conditions and the following disclaimer in the documentation and/or
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* other materials provided with the distribution.
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*
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* * Neither the name of Majenko Technologies nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <Blinker.h>
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// Most boards have an LED on pin 13. Let's blink it.
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Blinker blinker(13);
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void setup() {
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// The blinker defaults to 500ms delay, which is a 1 second period blinking.
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// Let's make it faster - say 250ms delay.
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blinker.setDelay(250);
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// There is also an asymetric blink delay version which takes two delay values,
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// one for the ON time and one for the OFF time:
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// blinker.setDelay(50, 950);
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// Start the blinker blinking. There's also a blinker.stop() function.
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blinker.start();
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}
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void loop() {
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// As long as you keep calling this method the output will toggle
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// with the requested delay. It's non-blocking so you can do othe
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// things while blinking.
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blinker.blink();
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}
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