wavetable/plugin/Source/WavetableVoice.h
2023-08-23 11:21:37 -07:00

54 lines
1.4 KiB
C++

#pragma once
#include <JuceHeader.h>
#include "Cfg.h"
class WavetableAudioProcessor;
//==============================================================================
class WavetableVoice : public gin::SynthesiserVoice,
public gin::ModVoice
{
public:
WavetableVoice (WavetableAudioProcessor& p);
void noteStarted() override;
void noteRetriggered() override;
void noteStopped (bool allowTailOff) override;
void notePressureChanged() override;
void noteTimbreChanged() override;
void notePitchbendChanged() override {}
void noteKeyStateChanged() override {}
void setCurrentSampleRate (double newRate) override;
void renderNextBlock (juce::AudioBuffer<float>& outputBuffer, int startSample, int numSamples) override;
bool isVoiceActive() override;
float getFilterCutoffNormalized();
private:
void updateParams (int blockSize);
WavetableAudioProcessor& proc;
gin::WTVoicedStereoOscillator oscillators[Cfg::numOSCs];
gin::Filter filter;
gin::ADSR filterADSR;
gin::ADSR modADSRs[Cfg::numENVs];
gin::LFO modLFOs[Cfg::numLFOs];
gin::StepLFO modStepLFO;
gin::AnalogADSR adsr;
float currentMidiNotes[Cfg::numOSCs];
gin::WTVoicedStereoOscillator::Params oscParams[Cfg::numOSCs];
gin::EasedValueSmoother<float> noteSmoother;
float ampKeyTrack = 1.0f;
};