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Add more fx
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15 changed files with 5211 additions and 22 deletions
238
plugin/Source/FX/FireAmp.cpp
Executable file
238
plugin/Source/FX/FireAmp.cpp
Executable file
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/* ========================================
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* FireAmp - FireAmp.h
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* Copyright (c) 2016 airwindows, Airwindows uses the MIT license
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* ======================================== */
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#ifndef __Gain_H
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#include "FireAmp.h"
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#endif
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JUCE_BEGIN_IGNORE_WARNINGS_GCC_LIKE ("-Wfloat-conversion", "-Wimplicit-float-conversion", "-Wunused-parameter")
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FireAmp::FireAmp(audioMasterCallback audioMaster) :
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AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
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{
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A = 0.5;
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B = 0.5;
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C = 0.8;
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D = 1.0;
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lastSampleL = 0.0;
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storeSampleL = 0.0;
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smoothAL = 0.0;
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smoothBL = 0.0;
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smoothCL = 0.0;
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smoothDL = 0.0;
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smoothEL = 0.0;
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smoothFL = 0.0;
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smoothGL = 0.0;
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smoothHL = 0.0;
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smoothIL = 0.0;
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smoothJL = 0.0;
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smoothKL = 0.0;
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smoothLL = 0.0;
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iirSampleAL = 0.0;
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iirSampleBL = 0.0;
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iirSampleCL = 0.0;
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iirSampleDL = 0.0;
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iirSampleEL = 0.0;
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iirSampleFL = 0.0;
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iirSampleGL = 0.0;
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iirSampleHL = 0.0;
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iirSampleIL = 0.0;
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iirSampleJL = 0.0;
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iirSampleKL = 0.0;
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iirSampleLL = 0.0;
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iirLowpassL = 0.0;
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iirSpkAL = 0.0;
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iirSpkBL = 0.0;
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iirSubL = 0.0;
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lastSampleR = 0.0;
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storeSampleR = 0.0;
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smoothAR = 0.0;
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smoothBR = 0.0;
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smoothCR = 0.0;
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smoothDR = 0.0;
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smoothER = 0.0;
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smoothFR = 0.0;
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smoothGR = 0.0;
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smoothHR = 0.0;
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smoothIR = 0.0;
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smoothJR = 0.0;
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smoothKR = 0.0;
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smoothLR = 0.0;
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iirSampleAR = 0.0;
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iirSampleBR = 0.0;
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iirSampleCR = 0.0;
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iirSampleDR = 0.0;
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iirSampleER = 0.0;
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iirSampleFR = 0.0;
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iirSampleGR = 0.0;
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iirSampleHR = 0.0;
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iirSampleIR = 0.0;
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iirSampleJR = 0.0;
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iirSampleKR = 0.0;
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iirSampleLR = 0.0;
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iirLowpassR = 0.0;
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iirSpkAR = 0.0;
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iirSpkBR = 0.0;
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iirSubR = 0.0;
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for (int fcount = 0; fcount < 257; fcount++) {
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OddL[fcount] = 0.0;
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EvenL[fcount] = 0.0;
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OddR[fcount] = 0.0;
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EvenR[fcount] = 0.0;
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}
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count = 0;
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flip = false; //amp
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for(int fcount = 0; fcount < 90; fcount++) {
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bL[fcount] = 0;
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bR[fcount] = 0;
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}
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smoothCabAL = 0.0; smoothCabBL = 0.0; lastCabSampleL = 0.0; //cab
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smoothCabAR = 0.0; smoothCabBR = 0.0; lastCabSampleR = 0.0; //cab
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for (int fcount = 0; fcount < 9; fcount++) {
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lastRefL[fcount] = 0.0;
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lastRefR[fcount] = 0.0;
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}
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cycle = 0; //undersampling
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for (int x = 0; x < fix_total; x++) {
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fixA[x] = 0.0;
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fixB[x] = 0.0;
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fixC[x] = 0.0;
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fixD[x] = 0.0;
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fixE[x] = 0.0;
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fixF[x] = 0.0;
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} //filtering
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fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
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fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
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//this is reset: values being initialized only once. Startup values, whatever they are.
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_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
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_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
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_canDo.insert("x2in2out");
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setNumInputs(kNumInputs);
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setNumOutputs(kNumOutputs);
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setUniqueID(kUniqueId);
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canProcessReplacing(); // supports output replacing
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canDoubleReplacing(); // supports double precision processing
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programsAreChunks(true);
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vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
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}
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FireAmp::~FireAmp() {}
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VstInt32 FireAmp::getVendorVersion () {return 1000;}
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void FireAmp::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
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void FireAmp::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
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//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
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//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
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static float pinParameter(float data)
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{
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if (data < 0.0f) return 0.0f;
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if (data > 1.0f) return 1.0f;
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return data;
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}
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VstInt32 FireAmp::getChunk (void** data, bool isPreset)
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{
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float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
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chunkData[0] = A;
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chunkData[1] = B;
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chunkData[2] = C;
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chunkData[3] = D;
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/* Note: The way this is set up, it will break if you manage to save settings on an Intel
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machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
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started with. */
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*data = chunkData;
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return kNumParameters * sizeof(float);
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}
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VstInt32 FireAmp::setChunk (void* data, VstInt32 byteSize, bool isPreset)
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{
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float *chunkData = (float *)data;
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A = pinParameter(chunkData[0]);
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B = pinParameter(chunkData[1]);
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C = pinParameter(chunkData[2]);
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D = pinParameter(chunkData[3]);
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/* We're ignoring byteSize as we found it to be a filthy liar */
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/* calculate any other fields you need here - you could copy in
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code from setParameter() here. */
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return 0;
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}
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void FireAmp::setParameter(VstInt32 index, float value) {
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switch (index) {
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case kParamA: A = value; break;
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case kParamB: B = value; break;
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case kParamC: C = value; break;
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case kParamD: D = value; break;
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default: throw; // unknown parameter, shouldn't happen!
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}
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}
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float FireAmp::getParameter(VstInt32 index) {
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switch (index) {
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case kParamA: return A; break;
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case kParamB: return B; break;
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case kParamC: return C; break;
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case kParamD: return D; break;
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default: break; // unknown parameter, shouldn't happen!
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} return 0.0; //we only need to update the relevant name, this is simple to manage
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}
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void FireAmp::getParameterName(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: vst_strncpy (text, "Gain", kVstMaxParamStrLen); break;
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case kParamB: vst_strncpy (text, "Tone", kVstMaxParamStrLen); break;
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case kParamC: vst_strncpy (text, "Output", kVstMaxParamStrLen); break;
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case kParamD: vst_strncpy (text, "Dry/Wet", kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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} //this is our labels for displaying in the VST host
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}
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void FireAmp::getParameterDisplay(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
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case kParamB: float2string (B, text, kVstMaxParamStrLen); break;
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case kParamC: float2string (C, text, kVstMaxParamStrLen); break;
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case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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} //this displays the values and handles 'popups' where it's discrete choices
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}
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void FireAmp::getParameterLabel(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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}
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}
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VstInt32 FireAmp::canDo(char *text)
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{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
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bool FireAmp::getEffectName(char* name) {
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vst_strncpy(name, "FireAmp", kVstMaxProductStrLen); return true;
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}
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VstPlugCategory FireAmp::getPlugCategory() {return kPlugCategEffect;}
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bool FireAmp::getProductString(char* text) {
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vst_strncpy (text, "airwindows FireAmp", kVstMaxProductStrLen); return true;
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}
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bool FireAmp::getVendorString(char* text) {
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vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
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}
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