Initial Commit

This commit is contained in:
Roland Rabien 2020-05-20 16:44:46 -07:00
commit 73110bbde2
20 changed files with 2600 additions and 0 deletions

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#pragma once
#include <JuceHeader.h>
#include "PluginProcessor.h"
#include "Cfg.h"
//==============================================================================
class CommonBox : public gin::PagedControlBox
{
public:
CommonBox (gin::ProcessorEditor& e, WavetableAudioProcessor& proc_)
: gin::PagedControlBox (e), proc (proc_)
{
auto& g = proc.globalParams;
addPage ("Main", 3, 2);
addControl (0, new gin::Knob (g.level), 0, 0);
addControl (0, new gin::Switch (g.mono), 1, 0);
addControl (0, new gin::Select (g.glideMode), 2, 0);
addControl (0, v = new gin::Knob (g.voices), 0, 1);
addControl (0, l = new gin::Switch (g.legato), 1, 1);
addControl (0, s = new gin::Knob (g.glideRate), 2, 1);
watchParam (g.mono);
watchParam (g.glideMode);
addPage ("Control", 1, 2);
addControl (1, new gin::Switch (g.mpe), 0, 0);
}
void paramChanged() override
{
gin::PagedControlBox::paramChanged();
auto& g = proc.globalParams;
v->setEnabled (! g.mono->isOn());
l->setEnabled (g.glideMode->getProcValue() != 0.0f);
s->setEnabled (g.glideMode->getProcValue() != 0.0f);
}
WavetableAudioProcessor& proc;
ParamComponentPtr v, l, s;
};
//==============================================================================
class OscillatorBox : public gin::PagedControlBox
{
public:
OscillatorBox (gin::ProcessorEditor& e, WavetableAudioProcessor& proc_)
: gin::PagedControlBox (e), proc (proc_)
{
for ( int i = 0; i < numElementsInArray (proc.wtParams); i++)
{
auto& wt = proc.wtParams[i];
addPage ("WT " + String (i + 1), 3, 4);
addPageEnable (i * 2, wt.enable);
addControl (i * 2, new gin::Knob (wt.tune, true), 1, 0);
addControl (i * 2, new gin::Knob (wt.finetune, true), 2, 0);
addControl (i * 2, new gin::Knob (wt.pan, true), 0, 1);
addControl (i * 2, new gin::Knob (wt.level), 1, 1);
addPage ("Unison " + String (i + 1), 2, 4);
addControl (i * 2 + 1, new gin::Knob (wt.voices), 0, 0);
addControl (i * 2 + 1, trans[i] = new gin::Knob (wt.voicesTrns, true), 1, 0);
addControl (i * 2 + 1, detune[i] = new gin::Knob (wt.detune), 0, 1);
addControl (i * 2 + 1, spread[i] = new gin::Knob (wt.spread), 1, 1);
watchParam (wt.voices);
}
for ( int i = 0; i < numElementsInArray (proc.oscParams); i++)
{
auto& osc = proc.oscParams[i];
addPage ("OSC " + String (i + 1), 3, 4);
addPageEnable (i * 2, osc.enable);
addControl (Cfg::numWTs * 2 + i * 2, new gin::Select (osc.wave), 0, 0);
addControl (Cfg::numWTs * 2 + i * 2, new gin::Knob (osc.tune, true), 1, 0);
addControl (Cfg::numWTs * 2 + i * 2, new gin::Knob (osc.finetune, true), 2, 0);
addControl (Cfg::numWTs * 2 + i * 2, new gin::Knob (osc.pan, true), 0, 1);
addControl (Cfg::numWTs * 2 + i * 2, new gin::Knob (osc.level), 1, 1);
addControl (Cfg::numWTs * 2 + i * 2, pw[Cfg::numWTs + i] = new gin::Knob (osc.pulsewidth), 2, 1);
watchParam (osc.wave);
addPage ("Unison " + String (i + 1), 2, 4);
addControl (Cfg::numWTs * 2 + i * 2 + 1, new gin::Knob (osc.voices), 0, 0);
addControl (Cfg::numWTs * 2 + i * 2 + 1, trans[Cfg::numWTs + i] = new gin::Knob (osc.voicesTrns, true), 1, 0);
addControl (Cfg::numWTs * 2 + i * 2 + 1, detune[Cfg::numWTs + i] = new gin::Knob (osc.detune), 0, 1);
addControl (Cfg::numWTs * 2 + i * 2 + 1, spread[Cfg::numWTs + i] = new gin::Knob (osc.spread), 1, 1);
watchParam (osc.voices);
}
setPageOpen (0, true);
setPageOpen (2, true);
setPageOpen (4, true);
}
void paramChanged() override
{
gin::PagedControlBox::paramChanged();
for ( int i = 0; i < numElementsInArray (proc.wtParams); i++)
{
auto& wt = proc.oscParams[i];
trans[i]->setEnabled (wt.voices->getProcValue() > 1);
detune[i]->setEnabled (wt.voices->getProcValue() > 1);
spread[i]->setEnabled (wt.voices->getProcValue() > 1);
}
for ( int i = 0; i < numElementsInArray (proc.oscParams); i++)
{
auto& osc = proc.oscParams[i];
pw[Cfg::numWTs + i]->setEnabled ((gin::Wave) int (osc.wave->getProcValue()) == gin::Wave::pulse);
trans[Cfg::numWTs + i]->setEnabled (osc.voices->getProcValue() > 1);
detune[Cfg::numWTs + i]->setEnabled (osc.voices->getProcValue() > 1);
spread[Cfg::numWTs + i]->setEnabled (osc.voices->getProcValue() > 1);
}
}
WavetableAudioProcessor& proc;
ParamComponentPtr pw[Cfg::numOSCs + Cfg::numWTs], trans[Cfg::numOSCs + Cfg::numWTs],
detune[Cfg::numOSCs + Cfg::numWTs], spread[Cfg::numOSCs + Cfg::numWTs];
};
//==============================================================================
class FilterAmpBox : public gin::PagedControlBox
{
public:
FilterAmpBox (gin::ProcessorEditor& e, WavetableAudioProcessor& proc_)
: gin::PagedControlBox (e), proc (proc_)
{
for (int i = 0; i < numElementsInArray (proc.filterParams); i++)
{
auto& flt = proc.filterParams[i];
addPage ("Filter " + String (i + 1), 8, 2);
addBottomButton (i, new gin::ModulationSourceButton (proc.modMatrix, proc.modSrcFilter[i], true));
addPageEnable (i, flt.enable);
addControl (i, new gin::Select (flt.type), 0, 0);
auto freq = new gin::Knob (flt.frequency);
addControl (i, freq, 1, 0);
addControl (i, new gin::Knob (flt.resonance), 2, 0);
addControl (i, new gin::Knob (flt.keyTracking), 0, 1);
addControl (i, new gin::Knob (flt.amount, true), 1, 1);
addControl (i, v[i] = new gin::Knob (flt.velocityTracking), 2, 1);
adsr[i] = new gin::ADSRComponent ();
adsr[i]->setParams (flt.attack, flt.decay, flt.sustain, flt.release);
addControl (i, adsr[i], 3, 0, 3, 2);
addControl (i, a[i] = new gin::Knob (flt.attack), 6, 0);
addControl (i, d[i] = new gin::Knob (flt.decay), 7, 0);
addControl (i, s[i] = new gin::Knob (flt.sustain), 6, 1);
addControl (i, r[i] = new gin::Knob (flt.release), 7, 1);
watchParam (flt.amount);
freq->setLiveValuesCallback ([this, i] ()
{
if (proc.filterParams[i].amount->getUserValue() != 0.0f ||
proc.filterParams[i].keyTracking->getUserValue() != 0.0f ||
proc.modMatrix.isModulated (gin::ModDstId (proc.filterParams[i].frequency->getModIndex())))
return proc.getLiveFilterCutoff (i);
return Array<float>();
});
int n = numElementsInArray (proc.filterParams);
auto& env = proc.adsrParams;
addPage ("ADSR", 8, 2);
addControl (n, new gin::Knob (env.attack), 0, 0);
addControl (n, new gin::Knob (env.decay), 1, 0);
addControl (n, new gin::Knob (env.sustain), 0, 1);
addControl (n, new gin::Knob (env.release), 1, 1);
addControl (n, new gin::Knob (env.velocityTracking), 2, 0);
auto g = new gin::ADSRComponent ();
g->setParams (env.attack, env.decay, env.sustain, env.release);
addControl (n, g, 3, 0, 3, 2);
}
}
void paramChanged () override
{
gin::PagedControlBox::paramChanged ();
for ( int i = 0; i < numElementsInArray (proc.filterParams); i++)
{
auto& flt = proc.filterParams[i];
v[i]->setEnabled (flt.amount->getUserValue() != 0.0f);
a[i]->setEnabled (flt.amount->getUserValue() != 0.0f);
d[i]->setEnabled (flt.amount->getUserValue() != 0.0f);
s[i]->setEnabled (flt.amount->getUserValue() != 0.0f);
r[i]->setEnabled (flt.amount->getUserValue() != 0.0f);
adsr[i]->setEnabled (flt.amount->getUserValue() != 0.0f);
}
}
WavetableAudioProcessor& proc;
ParamComponentPtr v[Cfg::numFilters], a[Cfg::numFilters], d[Cfg::numFilters], s[Cfg::numFilters], r[Cfg::numFilters];
gin::ADSRComponent* adsr[Cfg::numFilters];
};
//==============================================================================
class ModulationBox : public gin::PagedControlBox
{
public:
ModulationBox (gin::ProcessorEditor& e, WavetableAudioProcessor& proc_)
: gin::PagedControlBox (e), proc (proc_)
{
int cnt = 0;
for (int i = 0; i < numElementsInArray (proc.lfoParams); i++, cnt++)
{
auto& lfo = proc.lfoParams[i];
addPage ("LFO" + String (i + 1), 5, 2);
addPageEnable (cnt, lfo.enable);
addBottomButton (cnt, new gin::ModulationSourceButton (proc.modMatrix, proc.modSrcLFO[i], true));
addBottomButton (cnt, new gin::ModulationSourceButton (proc.modMatrix, proc.modSrcMonoLFO[i], false));
addControl (cnt, new gin::Select (lfo.wave), 0, 0);
addControl (cnt, new gin::Switch (lfo.sync), 1, 0);
addControl (cnt, r[i] = new gin::Knob (lfo.rate), 2, 0);
addControl (cnt, b[i] = new gin::Select (lfo.beat), 2, 0);
addControl (cnt, new gin::Knob (lfo.depth, true), 0, 1);
addControl (cnt, new gin::Knob (lfo.phase, true), 1, 1);
addControl (cnt, new gin::Knob (lfo.offset, true), 2, 1);
addControl (cnt, new gin::Knob (lfo.fade, true), 3, 1);
addControl (cnt, new gin::Knob (lfo.delay), 4, 1);
auto l = new gin::LFOComponent();
l->setParams (lfo.wave, lfo.sync, lfo.rate, lfo.beat, lfo.depth, lfo.offset, lfo.phase, lfo.enable);
addControl (cnt, l, 3, 0, 2, 1);
watchParam (lfo.sync);
}
for (int i = 0; i < numElementsInArray (proc.envParams); i++, cnt++)
{
auto& env = proc.envParams[i];
addPage ("ENV" + String (i + 1), 5, 2);
addPageEnable (cnt, env.enable);
addBottomButton (cnt, new gin::ModulationSourceButton (proc.modMatrix, proc.modSrcEnv[i], true));
addControl (cnt, new gin::Knob (env.attack), 0, 0);
addControl (cnt, new gin::Knob (env.decay), 1, 0);
addControl (cnt, new gin::Knob (env.sustain), 0, 1);
addControl (cnt, new gin::Knob (env.release), 1, 1);
auto adsr = new gin::ADSRComponent ();
adsr->setParams (env.attack, env.decay, env.sustain, env.release);
addControl (cnt, adsr, 2, 0, 3, 2);
}
auto& stp = proc.stepLfoParams;
addPage ("Step", 6, 2);
addPageEnable (cnt, stp.enable);
addBottomButton (cnt, new gin::ModulationSourceButton (proc.modMatrix, proc.modSrcStep, true));
addBottomButton (cnt, new gin::ModulationSourceButton (proc.modMatrix, proc.modSrcMonoStep, false));
addControl (cnt, new gin::Select (stp.beat), 0, 0);
addControl (cnt, new gin::Knob (stp.length), 0, 1);
auto s = new gin::StepLFOComponent();
s->setParams (stp.beat, stp.length, stp.level, stp.enable);
addControl (cnt, s, 1, 0, 5, 2);
cnt++;
addPage ("All", 5, 2);
addControl (cnt, new gin::ModSrcListBox (proc.modMatrix), 0, 0, 5, 2);
cnt++;
addPage ("Mod Matrix", 5, 2);
addControl (cnt, new gin::ModMatrixBox (proc, proc.modMatrix), 0, 0, 5, 2);
cnt++;
}
void paramChanged () override
{
gin::PagedControlBox::paramChanged ();
for (int i = 0; i < numElementsInArray (proc.lfoParams); i++)
{
auto& lfo = proc.lfoParams[i];
r[i]->setVisible (! lfo.sync->isOn());
b[i]->setVisible (lfo.sync->isOn());
}
}
WavetableAudioProcessor& proc;
ParamComponentPtr r[Cfg::numLFOs], b[Cfg::numLFOs];
};
//==============================================================================
class EffectsBox : public gin::PagedControlBox
{
public:
EffectsBox (gin::ProcessorEditor& e, WavetableAudioProcessor& proc_)
: gin::PagedControlBox (e), proc (proc_)
{
int idx = 0;
addPage ("Gate", 8, 2);
addPageEnable (idx, proc.gateParams.enable);
addControl (idx, new gin::Select (proc.gateParams.beat), 0, 0);
addControl (idx, new gin::Knob (proc.gateParams.length), 1, 0);
addControl (idx, new gin::Knob (proc.gateParams.attack), 0, 1);
addControl (idx, new gin::Knob (proc.gateParams.release), 1, 1);
auto g = new gin::GateEffectComponent ();
g->setParams (proc.gateParams.length, proc.gateParams.l, proc.gateParams.r, proc.gateParams.enable);
addControl (idx, g, 2, 0, 6, 2);
idx++;
addPage ("Chorus", 3, 2);
addPageEnable (idx, proc.chorusParams.enable);
addControl (idx, new gin::Knob (proc.chorusParams.delay), 0, 0);
addControl (idx, new gin::Knob (proc.chorusParams.rate), 1, 0);
addControl (idx, new gin::Knob (proc.chorusParams.depth), 2, 0);
addControl (idx, new gin::Knob (proc.chorusParams.width), 0, 1);
addControl (idx, new gin::Knob (proc.chorusParams.mix), 1, 1);
idx++;
addPage ("Distortion", 2, 2);
addPageEnable (idx, proc.distortionParams.enable);
addControl (idx, new gin::Knob (proc.distortionParams.amount), 0, 0);
addControl (idx, new gin::Knob (proc.distortionParams.highpass), 1, 0);
addControl (idx, new gin::Knob (proc.distortionParams.output), 0, 1);
addControl (idx, new gin::Knob (proc.distortionParams.mix), 1, 1);
idx++;
addPage ("EQ", 6, 2);
addPageEnable (idx, proc.eqParams.enable);
addControl (idx, new gin::Knob (proc.eqParams.loFreq), 0, 0);
addControl (idx, new gin::Knob (proc.eqParams.loGain), 1, 0);
addControl (idx, new gin::Knob (proc.eqParams.loQ), 2, 0);
addControl (idx, new gin::Knob (proc.eqParams.mid1Freq), 3, 0);
addControl (idx, new gin::Knob (proc.eqParams.mid1Gain), 4, 0);
addControl (idx, new gin::Knob (proc.eqParams.mid1Q), 5, 0);
addControl (idx, new gin::Knob (proc.eqParams.mid2Freq), 0, 1);
addControl (idx, new gin::Knob (proc.eqParams.mid2Gain), 1, 1);
addControl (idx, new gin::Knob (proc.eqParams.mid2Q), 2, 1);
addControl (idx, new gin::Knob (proc.eqParams.hiFreq), 3, 1);
addControl (idx, new gin::Knob (proc.eqParams.hiGain), 4, 1);
addControl (idx, new gin::Knob (proc.eqParams.hiQ), 5, 1);
idx++;
addPage ("Comp", 3, 2);
addPageEnable (idx, proc.compressorParams.enable);
addControl (idx, new gin::Knob (proc.compressorParams.attack), 0, 0);
addControl (idx, new gin::Knob (proc.compressorParams.release), 1, 0);
addControl (idx, new gin::Knob (proc.compressorParams.ratio), 2, 0);
addControl (idx, new gin::Knob (proc.compressorParams.threshold), 0, 1);
addControl (idx, new gin::Knob (proc.compressorParams.gain), 1, 1);
idx++;
addPage ("Delay", 3, 2);
addPageEnable (idx, proc.delayParams.enable);
addControl (idx, new gin::Switch (proc.delayParams.sync), 0, 0);
addControl (idx, t = new gin::Knob (proc.delayParams.time), 1, 0);
addControl (idx, b = new gin::Select (proc.delayParams.beat), 1, 0);
addControl (idx, new gin::Knob (proc.delayParams.fb), 2, 0);
addControl (idx, new gin::Knob (proc.delayParams.cf), 1, 1);
addControl (idx, new gin::Knob (proc.delayParams.mix), 2, 1);
idx++;
watchParam (proc.delayParams.sync);
addPage ("Reverb", 3, 2);
addPageEnable (idx, proc.reverbParams.enable);
addControl (idx, new gin::Knob (proc.reverbParams.damping), 0, 0);
addControl (idx, new gin::Knob (proc.reverbParams.freezeMode), 1, 0);
addControl (idx, new gin::Knob (proc.reverbParams.roomSize), 2, 0);
addControl (idx, new gin::Knob (proc.reverbParams.width), 0, 1);
addControl (idx, new gin::Knob (proc.reverbParams.mix), 1, 1);
idx++;
addPage ("Limiter", 2, 2);
addPageEnable (idx, proc.limiterParams.enable);
addControl (idx, new gin::Knob (proc.limiterParams.attack), 0, 0);
addControl (idx, new gin::Knob (proc.limiterParams.release), 1, 0);
addControl (idx, new gin::Knob (proc.limiterParams.threshold), 0, 1);
addControl (idx, new gin::Knob (proc.limiterParams.gain), 1, 1);
idx++;
addPage ("Scope", 8, 2);
auto scope = new gin::TriggeredScope (proc.fifo);
scope->setNumChannels (2);
scope->setTriggerMode (gin::TriggeredScope::TriggerMode::Up);
scope->setColour (gin::TriggeredScope::lineColourId, Colours::transparentBlack);
addControl (idx, scope, 0, 0, 8, 2);
idx++;
setPageOpen (0, false);
}
void paramChanged () override
{
gin::PagedControlBox::paramChanged ();
t->setVisible (! proc.delayParams.sync->isOn());
b->setVisible (proc.delayParams.sync->isOn());
}
WavetableAudioProcessor& proc;
ParamComponentPtr t, b;
};

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#pragma once
namespace Cfg
{
constexpr static int numWTs = 2;
constexpr static int numOSCs = 1;
constexpr static int numFilters = 1;
constexpr static int numENVs = 3;
constexpr static int numLFOs = 3;
}

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#include "PluginProcessor.h"
#include "PluginEditor.h"
using namespace gin;
//==============================================================================
WavetableAudioProcessorEditor::WavetableAudioProcessorEditor (WavetableAudioProcessor& p)
: ProcessorEditor (p, 50, 50 + 15), proc (p)
{
oscHeaders.addChildComponent (modOverview);
gin::addAndMakeVisible (*this, { &commonHeader, &common, &unisonHeader });
gin::addAndMakeVisible (*this, { &oscHeaders });
gin::addAndMakeVisible (*this, { &oscillators });
gin::addAndMakeVisible (*this, { &ampFiltersHeader });
gin::addAndMakeVisible (*this, { &ampFilters });
gin::addAndMakeVisible (*this, { &modulationHeader, &modulation });
gin::addAndMakeVisible (*this, { &effectsHeader, &effects });
oscHeaders.addAndMakeVisible ( usage );
setGridSize (14, 8, 0, 3 * 25);
}
WavetableAudioProcessorEditor::~WavetableAudioProcessorEditor()
{
}
//==============================================================================
void WavetableAudioProcessorEditor::paint (Graphics& g)
{
ProcessorEditor::paint (g);
g.setColour (Colours::white.withAlpha (0.2f));
auto rc = getFullGridArea();
g.drawRect (rc.expanded (1));
}
void WavetableAudioProcessorEditor::resized()
{
ProcessorEditor::resized ();
auto rc = getFullGridArea();
int hh = 25;
int gx = getGridWidth();
int gy = getGridHeight();
// Oscillators
{
auto rHeaders = rc.removeFromTop (hh);
oscHeaders.setBounds (rHeaders.removeFromLeft (gx * 14));
auto rOscs = rc.removeFromTop (gy * 4);
oscillators.setBounds (rOscs.removeFromLeft (gx * 14));
modOverview.setBounds (4, 4, 200, hh - 8);
usage.setBounds ( oscHeaders.getLocalBounds().removeFromRight (14 * 5 + 2).withSizeKeepingCentre (14 * 5 + 2, 16));
}
// ADSR and mod
{
auto rHeaders = rc.removeFromTop (hh);
ampFiltersHeader.setBounds (rHeaders.removeFromLeft (gx * 6));
modulationHeader.setBounds (rHeaders.removeFromLeft (gx * 8));
auto rFilters = rc.removeFromTop (gy * 2);
ampFilters.setBounds (rFilters.removeFromLeft (gx * 6));
modulation.setBounds (rFilters.removeFromLeft (gx * 8));
}
// Effects & Common
{
auto rHeaders = rc.removeFromTop (hh);
effectsHeader.setBounds (rHeaders.removeFromLeft (gx * 10));
commonHeader.setBounds (rHeaders.removeFromLeft (gx * 4));
auto rControls = rc.removeFromTop (gy * 2);
effects.setBounds (rControls.removeFromLeft (gx * 10));
common.setBounds (rControls.removeFromLeft (gx * 4));
}
}

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#pragma once
#include <JuceHeader.h>
#include "PluginProcessor.h"
#include "Boxes.h"
//==============================================================================
class WavetableAudioProcessorEditor : public gin::ProcessorEditor
{
public:
WavetableAudioProcessorEditor (WavetableAudioProcessor&);
~WavetableAudioProcessorEditor() override;
//==============================================================================
void paint (Graphics&) override;
void resized() override;
private:
WavetableAudioProcessor& proc;
gin::ModulationOverview modOverview { proc.modMatrix };
gin::ControlHeader commonHeader { "Common" };
gin::ControlHeader unisonHeader { "Unison" };
CommonBox common { *this, proc };
gin::ControlHeader oscHeaders = { "Oscillators" };
OscillatorBox oscillators = { *this, proc };
gin::ControlHeader ampFiltersHeader { "Filter / ADSR" };
FilterAmpBox ampFilters { *this, proc };
gin::ControlHeader modulationHeader { "Modulation" };
ModulationBox modulation { *this, proc };
gin::ControlHeader effectsHeader { "Effects" };
EffectsBox effects { *this, proc };
gin::SynthesiserUsage usage { proc };
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (WavetableAudioProcessorEditor)
};

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#include "PluginProcessor.h"
#include "PluginEditor.h"
#include "WavetableVoice.h"
using namespace gin;
static String waveTextFunction (const Parameter&, float v)
{
switch ((Wave)int (v))
{
case Wave::sine: return "Sine";
case Wave::triangle: return "Triangle";
case Wave::sawUp: return "Saw (Up)";
case Wave::sawDown: return "Saw (Down)";
case Wave::pulse: return "Pulse";
case Wave::square: return "Square";
case Wave::noise: return "Noise";
default:
jassertfalse;
return {};
}
}
static String lfoTextFunction (const Parameter&, float v)
{
switch ((LFO::WaveShape)int (v))
{
case LFO::WaveShape::none: return "None";
case LFO::WaveShape::sine: return "Sine";
case LFO::WaveShape::triangle: return "Triangle";
case LFO::WaveShape::sawUp: return "Saw Up";
case LFO::WaveShape::sawDown: return "Saw Down";
case LFO::WaveShape::square: return "Square";
case LFO::WaveShape::squarePos: return "Square+";
case LFO::WaveShape::sampleAndHold: return "S&H";
case LFO::WaveShape::noise: return "Noise";
case LFO::WaveShape::stepUp3: return "Step Up 3";
case LFO::WaveShape::stepUp4: return "Step Up 4";
case LFO::WaveShape::stepup8: return "Step Up 8";
case LFO::WaveShape::stepDown3: return "Step Down 3";
case LFO::WaveShape::stepDown4: return "Step Down 4";
case LFO::WaveShape::stepDown8: return "Step Down 8";
case LFO::WaveShape::pyramid3: return "Pyramid 3";
case LFO::WaveShape::pyramid5: return "Pyramid 5";
case LFO::WaveShape::pyramid9: return "Pyramid 9";
default:
jassertfalse;
return {};
}
}
static String enableTextFunction (const Parameter&, float v)
{
return v > 0.0f ? "On" : "Off";
}
static String durationTextFunction (const Parameter&, float v)
{
return NoteDuration::getNoteDurations()[size_t (v)].getName();
}
static String distortionAmountTextFunction (const Parameter&, float v)
{
return String (v * 5.0f - 1.0f, 1);
}
static String filterTextFunction (const Parameter&, float v)
{
switch (int (v))
{
case 0: return "LP 12";
case 1: return "LP 24";
case 2: return "HP 12";
case 3: return "HP 24";
case 4: return "BP 12";
case 5: return "BP 24";
case 6: return "NT 12";
case 7: return "NT 24";
default:
jassertfalse;
return {};
}
}
static String freqTextFunction (const Parameter&, float v)
{
return String (int (getMidiNoteInHertz (v)));
}
static String glideModeTextFunction (const Parameter&, float v)
{
switch (int (v))
{
case 0: return "Off";
case 1: return "Glissando";
case 2: return "Portamento";
default:
jassertfalse;
return {};
}
}
//==============================================================================
void WavetableAudioProcessor::WTParams::setup (WavetableAudioProcessor& p, int idx)
{
String id = "wt" + String (idx + 1);
String nm = "WT" + String (idx + 1) + " ";
enable = p.addIntParam (id + "enable", nm + "Enable", "Enable", "", { 0.0, 1.0, 1.0, 1.0 }, idx == 0 ? 1.0f : 0.0f, 0.0f);
voices = p.addIntParam (id + "unison", nm + "Unison", "Unison", "", { 1.0, 8.0, 1.0, 1.0 }, 1.0, 0.0f);
voicesTrns = p.addExtParam (id + "unisontrns", nm + "Unison Trns", "LTrans", "st", { -36.0, 36.0, 1.0, 1.0 }, 0.0, 0.0f);
tune = p.addExtParam (id + "tune", nm + "Tune", "Tune", "st", { -36.0, 36.0, 1.0, 1.0 }, 0.0, 0.0f);
finetune = p.addExtParam (id + "finetune", nm + "Fine Tune", "Fine", "ct", { -100.0, 100.0, 0.0, 1.0 }, 0.0, 0.0f);
level = p.addExtParam (id + "level", nm + "Level", "Level", "db", { -100.0, 0.0, 1.0, 4.0 }, 0.0, 0.0f);
detune = p.addExtParam (id + "detune", nm + "Detune", "Detune", "", { 0.0, 0.5, 0.0, 1.0 }, 0.0, 0.0f);
spread = p.addExtParam (id + "spread", nm + "Spread", "Spread", "%", { -100.0, 100.0, 0.0, 1.0 }, 0.0, 0.0f);
pan = p.addExtParam (id + "pan", nm + "Pan", "Pan", "", { -1.0, 1.0, 0.0, 1.0 }, 0.0, 0.0f);
level->conversionFunction = [] (float in) { return Decibels::decibelsToGain (in); };
}
//==============================================================================
void WavetableAudioProcessor::OSCParams::setup (WavetableAudioProcessor& p, int idx)
{
String id = "osc" + String (idx + 1);
String nm = "OSC" + String (idx + 1) + " ";
enable = p.addIntParam (id + "enable", nm + "Enable", "Enable", "", { 0.0, 1.0, 1.0, 1.0 }, idx == 0 ? 1.0f : 0.0f, 0.0f);
wave = p.addIntParam (id + "wave", nm + "Wave", "Wave", "", { 1.0, 7.0, 1.0, 1.0 }, 1.0, 0.0f, waveTextFunction);
voices = p.addIntParam (id + "unison", nm + "Unison", "Unison", "", { 1.0, 8.0, 1.0, 1.0 }, 1.0, 0.0f);
voicesTrns = p.addExtParam (id + "unisontrns", nm + "Unison Trns", "LTrans", "st", { -36.0, 36.0, 1.0, 1.0 }, 0.0, 0.0f);
tune = p.addExtParam (id + "tune", nm + "Tune", "Tune", "st", { -36.0, 36.0, 1.0, 1.0 }, 0.0, 0.0f);
finetune = p.addExtParam (id + "finetune", nm + "Fine Tune", "Fine", "ct", { -100.0, 100.0, 0.0, 1.0 }, 0.0, 0.0f);
level = p.addExtParam (id + "level", nm + "Level", "Level", "db", { -100.0, 0.0, 1.0, 4.0 }, 0.0, 0.0f);
pulsewidth = p.addExtParam (id + "pulsewidth", nm + "Pulse Width", "PW", "%", { 1.0, 99.0, 0.0, 1.0 }, 50.0, 0.0f);
detune = p.addExtParam (id + "detune", nm + "Detune", "Detune", "", { 0.0, 0.5, 0.0, 1.0 }, 0.0, 0.0f);
spread = p.addExtParam (id + "spread", nm + "Spread", "Spread", "%", { -100.0, 100.0, 0.0, 1.0 }, 0.0, 0.0f);
pan = p.addExtParam (id + "pan", nm + "Pan", "Pan", "", { -1.0, 1.0, 0.0, 1.0 }, 0.0, 0.0f);
level->conversionFunction = [] (float in) { return Decibels::decibelsToGain (in); };
}
//==============================================================================
void WavetableAudioProcessor::FilterParams::setup (WavetableAudioProcessor& p, int idx)
{
String id = "flt" + String (idx + 1);
String nm = "FLT" + String (idx + 1) + " ";
float maxFreq = float (getMidiNoteFromHertz (20000.0));
enable = p.addIntParam (id + "enable", nm + "Enable", "", "", { 0.0, 1.0, 1.0, 1.0 }, idx == 0 ? 1.0f : 0.0f, 0.0f);
type = p.addIntParam (id + "type", nm + "Type", "Type", "", { 0.0, 7.0, 1.0, 1.0 }, 0.0, 0.0f, filterTextFunction);
keyTracking = p.addExtParam (id + "key", nm + "Key", "Key", "%", { 0.0, 100.0, 0.0, 1.0 }, 0.0, 0.0f);
velocityTracking = p.addExtParam (id + "vel", nm + "Vel", "Vel", "%", { 0.0, 100.0, 0.0, 1.0 }, 0.0, 0.0f);
frequency = p.addExtParam (id + "freq", nm + "Freq", "Freq", "Hz", { 0.0, maxFreq, 0.0, 1.0 }, 64.0, 0.0f, freqTextFunction);
resonance = p.addExtParam (id + "res", nm + "Res", "Res", "", { 0.0, 100.0, 0.0, 1.0 }, 0.0, 0.0f);
amount = p.addExtParam (id + "amount", nm + "Amount", "Amnt", "", { -1.0, 1.0, 0.0, 1.0 }, 0.0, 0.0f);
attack = p.addExtParam (id + "attack", nm + "Attack", "A", "s", { 0.0, 60.0, 0.0, 0.2f }, 0.1f, 0.0f);
decay = p.addExtParam (id + "decay", nm + "Decay", "D", "s", { 0.0, 60.0, 0.0, 0.2f }, 0.1f, 0.0f);
sustain = p.addExtParam (id + "sustain", nm + "Sustain", "S", "%", { 0.0, 100.0, 0.0, 1.0 }, 80.0f, 0.0f);
release = p.addExtParam (id + "release", nm + "Release", "R", "s", { 0.0, 60.0, 0.0, 0.2f }, 0.1f, 0.0f);
sustain->conversionFunction = [] (float in) { return in / 100.0f; };
velocityTracking->conversionFunction = [] (float in) { return in / 100.0f; };
keyTracking->conversionFunction = [] (float in) { return in / 100.0f; };
}
//==============================================================================
void WavetableAudioProcessor::EnvParams::setup (WavetableAudioProcessor& p, int idx)
{
String id = "env" + String (idx + 1);
String nm = "ENV" + String (idx + 1) + " ";
enable = p.addIntParam (id + "enable", nm + "Enable", "Enable", "", { 0.0, 1.0, 1.0, 1.0 }, 0.0, 0.0f, enableTextFunction);
attack = p.addExtParam (id + "attack", nm + "Attack", "A", "s", { 0.0, 60.0, 0.0, 0.2f }, 0.1f, 0.0f);
decay = p.addExtParam (id + "decay", nm + "Decay", "D", "s", { 0.0, 60.0, 0.0, 0.2f }, 0.1f, 0.0f);
sustain = p.addExtParam (id + "sustain", nm + "Sustain", "S", "%", { 0.0, 100.0, 0.0, 1.0 }, 80.0f, 0.0f);
release = p.addExtParam (id + "release", nm + "Release", "R", "s", { 0.0, 60.0, 0.0, 0.2f }, 0.1f, 0.0f);
sustain->conversionFunction = [] (float in) { return in / 100.0f; };
}
//==============================================================================
void WavetableAudioProcessor::LFOParams::setup (WavetableAudioProcessor& p, int idx)
{
String id = "lfo" + String (idx + 1);
String nm = "LFO" + String (idx + 1) + " ";
auto notes = NoteDuration::getNoteDurations();
enable = p.addIntParam (id + "enable", nm + "Enable", "Enable", "", { 0.0, 1.0, 1.0, 1.0 }, 0.0f, 0.0f, enableTextFunction);
sync = p.addIntParam (id + "sync", nm + "Sync", "Sync", "", { 0.0, 1.0, 1.0, 1.0 }, 0.0, 0.0f, enableTextFunction);
wave = p.addIntParam (id + "wave", nm + "Wave", "Wave", "", { 1.0, 17.0, 1.0, 1.0 }, 1.0, 0.0f, lfoTextFunction);
rate = p.addExtParam (id + "rate", nm + "Rate", "Rate", "Hz", { 0.0, 50.0, 0.0, 0.3f }, 10.0, 0.0f);
beat = p.addIntParam (id + "beat", nm + "Beat", "Beat", "", { 0.0, float (notes.size() - 1), 1.0, 1.0 }, 13.0, 0.0f, durationTextFunction);
depth = p.addExtParam (id + "depth", nm + "Depth", "Depth", "", { -1.0, 1.0, 0.0, 1.0 }, 1.0, 0.0f);
phase = p.addExtParam (id + "phase", nm + "Phase", "Phase", "", { -1.0, 1.0, 0.0, 1.0 }, 0.0, 0.0f);
offset = p.addExtParam (id + "offset", nm + "Offset", "Offset", "", { -1.0, 1.0, 0.0, 1.0 }, 0.0, 0.0f);
fade = p.addExtParam (id + "fade", nm + "Fade", "Fade", "s", { -60.0, 60.0, 0.0, 0.2f, true }, 0.1f, 0.0f);
delay = p.addExtParam (id + "delay", nm + "Delay", "Delay", "s", { 0.0, 60.0, 0.0, 0.2f }, 0.1f, 0.0f);
}
//==============================================================================
void WavetableAudioProcessor::StepLFOParams::setup (WavetableAudioProcessor& p)
{
String id = "slfo";
String nm = "Step LFO";
auto notes = NoteDuration::getNoteDurations();
enable = p.addIntParam (id + "enable", nm + "Enable", "Enable", "", { 0.0, 1.0, 1.0, 1.0 }, 0.0f, 0.0f, enableTextFunction);
beat = p.addIntParam (id + "beat", nm + "Beat", "Beat", "", { 0.0, float (notes.size() - 1), 1.0, 1.0 }, 13.0, 0.0f, durationTextFunction);
length = p.addIntParam (id + "length", nm + "Length", "Length", "", { 2.0, 32.0, 1.0, 1.0f }, 8.0f, 0.0f);
for (int i = 0; i < 32; i++)
{
auto num = String (i + 1);
level[i] = p.addIntParam (id + "step" + num, nm + "Step " + num, "", "", { -1.0, 1.0, 0.0, 1.0f }, 0.0f, 0.0f);
}
}
//==============================================================================
void WavetableAudioProcessor::GateParams::setup (WavetableAudioProcessor& p)
{
String id = "gate";
String nm = "Gate";
auto notes = NoteDuration::getNoteDurations();
enable = p.addIntParam (id + "enable", nm + "Enable", "Enable", "", { 0.0, 1.0, 1.0, 1.0 }, 0.0f, 0.0f, enableTextFunction);
beat = p.addIntParam (id + "beat", nm + "Beat", "Beat", "", { 0.0, float (notes.size() - 1), 1.0, 1.0 }, 7.0, 0.0f, durationTextFunction);
length = p.addIntParam (id + "length", nm + "Length", "Length", "", { 2.0, 32.0, 1.0, 1.0f }, 8.0f, 0.0f);
attack = p.addExtParam (id + "attack", nm + "Attack", "A", "s", { 0.0, 60.0, 0.0, 0.2f }, 0.1f, 0.0f);
release = p.addExtParam (id + "release", nm + "Release", "R", "s", { 0.0, 60.0, 0.0, 0.2f }, 0.1f, 0.0f);
for (int i = 0; i < 32; i++)
{
auto num = String (i + 1);
l[i] = p.addIntParam (id + "l" + num, nm + "L " + num, "", "", { 0.0, 1.0, 1.0, 1.0f }, (i % 2 == 0 || i % 5 == 0) ? 1.0f : 0.0f, 0.0f);
r[i] = p.addIntParam (id + "r" + num, nm + "R " + num, "", "", { 0.0, 1.0, 1.0, 1.0f }, (i % 2 == 0 || i % 5 == 0) ? 1.0f : 0.0f, 0.0f);
}
}
//==============================================================================
void WavetableAudioProcessor::ADSRParams::setup (WavetableAudioProcessor& p)
{
velocityTracking = p.addExtParam ("vel", "Vel", "Vel", "", { 0.0, 100.0, 0.0, 1.0 }, 100.0, 0.0f);
attack = p.addExtParam ("attack", "Attack", "A", "s", { 0.0, 60.0, 0.0, 0.2f }, 0.1f, 0.0f);
decay = p.addExtParam ("decay", "Decay", "D", "s", { 0.0, 60.0, 0.0, 0.2f }, 0.1f, 0.0f);
sustain = p.addExtParam ("sustain", "Sustain", "S", "%", { 0.0, 100.0, 0.0, 1.0 }, 80.0f, 0.0f);
release = p.addExtParam ("release", "Release", "R", "s", { 0.0, 60.0, 0.0, 0.2f }, 0.1f, 0.0f);
sustain->conversionFunction = [] (float in) { return in / 100.0f; };
velocityTracking->conversionFunction = [] (float in) { return in / 100.0f; };
}
//==============================================================================
void WavetableAudioProcessor::GlobalParams::setup (WavetableAudioProcessor& p)
{
mono = p.addIntParam ("mono", "Mono", "", "", { 0.0, 1.0, 0.0, 1.0 }, 0.0, 0.0f, enableTextFunction);
glideMode = p.addIntParam ("gMode", "Glide Mode", "Glide", "", { 0.0, 2.0, 0.0, 1.0 }, 0.0f, 0.0f, glideModeTextFunction);
glideRate = p.addExtParam ("gRate", "Glide Rate", "Rate", "s", { 0.001f, 20.0, 0.0, 0.2f }, 0.3f, 0.0f);
legato = p.addIntParam ("legato", "Legato", "", "", { 0.0, 1.0, 0.0, 1.0 }, 0.0, 0.0f, enableTextFunction);
level = p.addExtParam ("level", "Level", "", "db", { -100.0, 0.0, 1.0, 4.0f }, 0.0, 0.0f);
voices = p.addIntParam ("voices", "Voices", "", "", { 2.0, 40.0, 1.0, 1.0 }, 40.0f, 0.0f);
mpe = p.addIntParam ("mpe", "MPE", "", "", { 0.0, 1.0, 1.0, 1.0 }, 0.0f, 0.0f, enableTextFunction);
level->conversionFunction = [] (float in) { return Decibels::decibelsToGain (in); };
}
//==============================================================================
void WavetableAudioProcessor::ChorusParams::setup (WavetableAudioProcessor& p)
{
enable = p.addIntParam ("chEnable", "Enable", "", "", { 0.0, 1.0, 1.0, 1.0 }, 0.0f, 0.0f, enableTextFunction);
delay = p.addExtParam ("chDelay", "Delay", "", "ms", {0.1f, 30.0f, 0.0f, 1.0f}, 1.0f, 0.0f);
depth = p.addExtParam ("chDepth", "Depth", "", "ms", {0.1f, 20.0f, 0.0f, 1.0f}, 1.0f, 0.0f);
rate = p.addExtParam ("chSpeed", "Speed", "", "Hz", {0.1f, 10.0f, 0.0f, 1.0f}, 3.0f, 0.0f);
width = p.addExtParam ("chWidth", "Width", "", "", {0.0f, 1.0f, 0.0f, 1.0f}, 0.5f, 0.0f);
mix = p.addExtParam ("chMix", "Mix", "", "", {0.0f, 1.0f, 0.0f, 1.0f}, 0.5f, 0.0f);
delay->conversionFunction = [] (float in) { return in / 1000.0f; };
depth->conversionFunction = [] (float in) { return in / 1000.0f; };
}
//==============================================================================
void WavetableAudioProcessor::DistortionParams::setup (WavetableAudioProcessor& p)
{
enable = p.addIntParam ("dsEnable", "Enable", "", "", { 0.0, 1.0, 1.0, 1.0 }, 0.0f, 0.0f, enableTextFunction);
amount = p.addExtParam ("dsAmount", "Amount", "", "", { 0.0, 1.0, 0.0, 1.0 }, 0.2f, 0.0f, distortionAmountTextFunction);
highpass = p.addExtParam ("dsHighpass", "Highpass", "", "", { 0.0, 1.0, 0.0, 1.0 }, 0.0, 0.0f);
output = p.addExtParam ("dsOutput", "Output", "", "", { 0.0, 1.0, 0.0, 1.0 }, 1.0, 0.0f);
mix = p.addExtParam ("dsMix", "Mix", "", "", { 0.0, 1.0, 0.0, 1.0 }, 1.0, 0.0f);
}
//==============================================================================
void WavetableAudioProcessor::EQParams::setup (WavetableAudioProcessor& p)
{
float maxFreq = float (getMidiNoteFromHertz (20000.0));
float d1 = float (getMidiNoteFromHertz (80.0));
float d2 = float (getMidiNoteFromHertz (3000.0));
float d3 = float (getMidiNoteFromHertz (5000.0));
float d4 = float (getMidiNoteFromHertz (17000.0));
enable = p.addIntParam ("eqEnable", "Enable", "", "", { 0.0, 1.0, 1.0, 1.0 }, 0.0f, 0.0f, enableTextFunction);
loFreq = p.addExtParam ("eqLoFreq", "Lo Freq", "Freq", "Hz", { 0.0, maxFreq, 0.0, 1.0 }, d1, 0.0f, freqTextFunction);
loQ = p.addExtParam ("eqLoQ", "Lo Q", "Q", "", { 0.025f, 40.0f, 0.0, 0.2f }, 1.0f, 0.0f);
loGain = p.addExtParam ("eqLoGain", "Lo Gain", "Gain", "dB", { -20.0f, 20.0f, 0.0, 1.0 }, 0.0f, 0.0f);
mid1Freq = p.addExtParam ("eqM1Freq", "Min 1 Freq", "Freq", "Hz", { 0.0, maxFreq, 0.0, 1.0 }, d2, 0.0f, freqTextFunction);
mid1Q = p.addExtParam ("eqM1Q", "Min 1 Q", "Q", "", { 0.025f, 40.0f, 0.0, 0.2f }, 1.0f, 0.0f);
mid1Gain = p.addExtParam ("eqM1Gain", "Min 1 Gain", "Gain", "dB", { -20.0f, 20.0f, 0.0, 1.0 }, 0.0f, 0.0f);
mid2Freq = p.addExtParam ("eqM2Freq", "Mid 2 Freq", "Freq", "Hz", { 0.0, maxFreq, 0.0, 1.0 }, d3, 0.0f, freqTextFunction);
mid2Q = p.addExtParam ("eqM2Q", "Mid 2 Q", "Q", "", { 0.025f, 40.0f, 0.0, 0.2f }, 1.0f, 0.0f);
mid2Gain = p.addExtParam ("eqM2Gain", "Mid 2 Gain", "Gain", "dB", { -20.0f, 20.0f, 0.0, 1.0 }, 0.0f, 0.0f);
hiFreq = p.addExtParam ("eqHiFreq", "Hi Freq", "Freq", "Hz", { 0.0, maxFreq, 0.0, 1.0 }, d4, 0.0f, freqTextFunction);
hiQ = p.addExtParam ("eqHiQ", "Hi Q", "Q", "", { 0.025f, 40.0f, 0.0, 0.2f }, 1.0f, 0.0f);
hiGain = p.addExtParam ("eqHiGain", "Hi Gain", "Gain", "dB", { -20.0f, 20.0f, 0.0, 1.0 }, 0.0f, 0.0f);
loFreq->conversionFunction = [] (float in) { return getMidiNoteInHertz (in); };
mid1Freq->conversionFunction = [] (float in) { return getMidiNoteInHertz (in); };
mid2Freq->conversionFunction = [] (float in) { return getMidiNoteInHertz (in); };
hiFreq->conversionFunction = [] (float in) { return getMidiNoteInHertz (in); };
loGain->conversionFunction = [] (float in) { return Decibels::decibelsToGain (in); };
mid1Gain->conversionFunction = [] (float in) { return Decibels::decibelsToGain (in); };
mid2Gain->conversionFunction = [] (float in) { return Decibels::decibelsToGain (in); };
hiGain->conversionFunction = [] (float in) { return Decibels::decibelsToGain (in); };
}
//==============================================================================
void WavetableAudioProcessor::CompressorParams::setup (WavetableAudioProcessor& p)
{
enable = p.addIntParam ("cpEnable", "Enable", "", "", { 0.0, 1.0, 1.0, 1.0 }, 0.0f, 0.0f, enableTextFunction);
attack = p.addExtParam ("cpAttack", "Attack", "", "ms", { 1.0f, 200.0f, 0.0f, 0.4f}, 1.0f, 0.1f);
release = p.addExtParam ("cpRelease", "Release", "", "ms", { 1.0f, 2000.0f, 0.0f, 0.4f}, 5.0f, 0.1f);
ratio = p.addExtParam ("cpRatio", "Ratio", "", "", { 1.0f, 30.0f, 0.0f, 0.4f}, 5.0f, 0.1f);
threshold = p.addExtParam ("cpThreshold", "Thresh", "", "dB", { -60.0f, 0.0f, 0.0f, 1.0f}, -30.0f, 0.1f);
gain = p.addExtParam ("cpGain", "Gain", "", "dB", { -30.0f, 30.0f, 0.0f, 1.0f}, 0.0f, 0.1f);
attack->conversionFunction = [] (float in) { return in / 1000.0f; };
release->conversionFunction = [] (float in) { return in / 1000.0f; };
gain->conversionFunction = [] (float in) { return Decibels::decibelsToGain (in); };
}
//==============================================================================
void WavetableAudioProcessor::DelayParams::setup (WavetableAudioProcessor& p)
{
enable = p.addIntParam ("dlEnable", "Enable", "", "", { 0.0, 1.0, 1.0, 1.0 }, 0.0f, 0.0f, enableTextFunction);
float mxd = float (NoteDuration::getNoteDurations().size()) - 1.0f;
sync = p.addExtParam ("dlSync", "Sync", "", "", { 0.0f, 1.0f, 1.0f, 1.0f}, 0.0f, 0.0f, enableTextFunction);
time = p.addExtParam ("dlTime", "Delay", "", "", { 0.0f, 120.0f, 0.0f, 0.3f}, 1.0f, 0.0f);
beat = p.addExtParam ("dlBeat", "Delay", "", "", { 0.0f, mxd, 1.0f, 1.0f}, 13.0f, 0.0f, durationTextFunction);
fb = p.addExtParam ("dlFb", "FB", "", "dB", {-100.0f, 0.0f, 0.0f, 5.0f}, -10.0f, 0.1f);
cf = p.addExtParam ("dlCf", "CF", "", "dB", {-100.0f, 0.0f, 0.0f, 5.0f}, -100.0f, 0.1f);
mix = p.addExtParam ("dlMix", "Mix", "", "%", { 0.0f, 100.0f, 0.0f, 1.0f}, 0.5f, 0.1f);
delay = p.addIntParam ("dlDelay", "Delay", "", "", { 0.0f, 120.0f, 0.0f, 1.0f}, 1.0f, {0.2f, SmoothingType::eased});
fb->conversionFunction = [] (float in) { return Decibels::decibelsToGain (in); };
cf->conversionFunction = [] (float in) { return Decibels::decibelsToGain (in); };
mix->conversionFunction = [] (float in) { return in / 100.0f; };
}
//==============================================================================
void WavetableAudioProcessor::ReverbParams::setup (WavetableAudioProcessor& p)
{
enable = p.addIntParam ("rvEnable", "Enable", "", "", { 0.0, 1.0, 1.0, 1.0 }, 0.0, 0.0f);
damping = p.addExtParam ("rvbDamping", "Damping", "", "", {0.0f, 1.0f, 0.0f, 1.0f}, 0.0f, 0.0f);
freezeMode = p.addExtParam ("rvbFreeze", "Freeze", "", "", {0.0f, 1.0f, 0.0f, 1.0f}, 0.0f, 0.0f);
roomSize = p.addExtParam ("rvbSize", "Size", "", "", {0.0f, 1.0f, 0.0f, 1.0f}, 0.0f, 0.0f);
width = p.addExtParam ("rvbWidth", "Width", "", "", {0.0f, 1.0f, 0.0f, 1.0f}, 0.0f, 0.0f);
mix = p.addExtParam ("rvbMix", "Mix", "", "", {0.0f, 1.0f, 0.0f, 1.0f}, 0.0f, 0.0f);
}
//==============================================================================
void WavetableAudioProcessor::LimiterParams::setup (WavetableAudioProcessor& p)
{
enable = p.addIntParam ("lmEnable", "Enable", "", "", { 0.0, 1.0, 1.0, 1.0 }, 0.0, 0.0f);
attack = p.addExtParam ("lmAttack", "Attack", "", "ms", { 1.0f, 5.0f, 0.0f, 0.4f}, 1.0f, 0.1f);
release = p.addExtParam ("lmRelease", "Release", "", "ms", { 1.0f, 100.0f, 0.0f, 0.4f}, 5.0f, 0.1f);
threshold = p.addExtParam ("lmThreshold", "Ceil", "", "dB", { -60.0f, 0.0f, 0.0f, 1.0f}, -30.0f, 0.1f);
gain = p.addExtParam ("lmGain", "Gain", "", "dB", { -30.0f, 30.0f, 0.0f, 1.0f}, 0.0f, 0.1f);
attack->conversionFunction = [] (float in) { return in / 1000.0f; };
release->conversionFunction = [] (float in) { return in / 1000.0f; };
gain->conversionFunction = [] (float in) { return Decibels::decibelsToGain (in); };
}
//==============================================================================
WavetableAudioProcessor::WavetableAudioProcessor()
{
enableLegacyMode();
setVoiceStealingEnabled (true);
for (int i = 0; i < numElementsInArray (wtParams); i++)
wtParams[i].setup (*this, i);
for (int i = 0; i < numElementsInArray (oscParams); i++)
oscParams[i].setup (*this, i);
for (int i = 0; i < numElementsInArray (filterParams); i++)
filterParams[i].setup (*this, i);
for (int i = 0; i < numElementsInArray (envParams); i++)
envParams[i].setup (*this, i);
for (int i = 0; i < numElementsInArray (lfoParams); i++)
lfoParams[i].setup (*this, i);
stepLfoParams.setup (*this);
adsrParams.setup (*this);
globalParams.setup (*this);
gateParams.setup (*this);
chorusParams.setup (*this);
distortionParams.setup (*this);
eqParams.setup (*this);
compressorParams.setup (*this);
delayParams.setup (*this);
reverbParams.setup (*this);
limiterParams.setup (*this);
eq.setNumChannels (2);
compressor.setNumChannels (2);
limiter.setNumChannels (2);
for (int i = 0; i < 50; i++)
{
auto voice = new WavetableVoice (*this, bandLimitedLookupTables);
modMatrix.addVoice (voice);
addVoice (voice);
}
setupModMatrix();
}
WavetableAudioProcessor::~WavetableAudioProcessor()
{
}
//==============================================================================
void WavetableAudioProcessor::stateUpdated()
{
modMatrix.stateUpdated (state);
}
void WavetableAudioProcessor::updateState()
{
modMatrix.updateState (state);
}
//==============================================================================
void WavetableAudioProcessor::setupModMatrix()
{
modSrcPressure = modMatrix.addPolyModSource ("mpep", "MPE Pressure", false);
modSrcTimbre = modMatrix.addPolyModSource ("mpet", "MPE Timbre", false);
modScrPitchBend = modMatrix.addMonoModSource ("pb", "Pitch Bend", true);
modSrcNote = modMatrix.addPolyModSource ("note", "MIDI Note Number", false);
modSrcVelocity = modMatrix.addPolyModSource ("vel", "MIDI Velocity", false);
for (int i = 0; i <= 119; i++)
{
String name = MidiMessage::getControllerName (i);
if (name.isEmpty())
modSrcCC.add (modMatrix.addMonoModSource (String::formatted ("cc%d", i), String::formatted ("CC %d", i), false));
else
modSrcCC.add (modMatrix.addMonoModSource (String::formatted ("cc%d", i), String::formatted ("CC %d ", i) + name, false));
}
for (int i = 0; i < Cfg::numLFOs; i++)
modSrcMonoLFO.add (modMatrix.addMonoModSource (String::formatted ("mlfo%d", i + 1), String::formatted ("LFO %d (Mono)", i + 1), true));
for (int i = 0; i < Cfg::numLFOs; i++)
modSrcLFO.add (modMatrix.addPolyModSource (String::formatted ("lfo%d", i + 1), String::formatted ("LFO %d", i + 1), true));
modSrcMonoStep = modMatrix.addMonoModSource ("mstep", "Step LFO (Mono)", true);
modSrcStep = modMatrix.addPolyModSource ("step", "Step LFO", true);
for (int i = 0; i < Cfg::numFilters; i++)
modSrcFilter.add (modMatrix.addPolyModSource (String::formatted ("fenv%d", i + 1), String::formatted ("Filter Envelope %d", i + 1), false));
for (int i = 0; i < Cfg::numENVs; i++)
modSrcEnv.add (modMatrix.addPolyModSource (String::formatted ("env%d", i + 1), String::formatted ("Envelope %d", i + 1), false));
auto firstMonoParam = globalParams.mono;
bool polyParam = true;
for (auto pp : getPluginParameters())
{
if (pp == firstMonoParam)
polyParam = false;
if (! pp->isInternal())
{
modMatrix.addParameter (pp, polyParam);
}
}
modMatrix.build();
}
void WavetableAudioProcessor::reset()
{
Processor::reset();
gate.reset();
chorus.reset();
distortion.reset();
stereoDelay.reset();
compressor.reset();
limiter.reset();
eq.reset();
reverb.reset();
for (auto& l : modLFOs)
l.reset();
modStepLFO.reset();
}
void WavetableAudioProcessor::prepareToPlay (double newSampleRate, int newSamplesPerBlock)
{
Processor::prepareToPlay (newSampleRate, newSamplesPerBlock);
bandLimitedLookupTables.setSampleRate (newSampleRate);
setCurrentPlaybackSampleRate (newSampleRate);
modMatrix.setSampleRate (newSampleRate);
gate.setSampleRate (newSampleRate);
chorus.setSampleRate (newSampleRate);
distortion.setSampleRate (newSampleRate);
stereoDelay.setSampleRate (newSampleRate);
compressor.setSampleRate (newSampleRate);
limiter.setSampleRate (newSampleRate);
eq.setSampleRate (newSampleRate);
reverb.setSampleRate (newSampleRate);
for (auto& l : modLFOs)
l.setSampleRate (newSampleRate);
modStepLFO.setSampleRate (newSampleRate);
}
void WavetableAudioProcessor::releaseResources()
{
}
void WavetableAudioProcessor::processBlock (AudioBuffer<float>& buffer, MidiBuffer& midi)
{
ScopedNoDenormals noDenormals;
startBlock();
setMPE (globalParams.mpe->isOn());
playhead = getPlayHead();
int pos = 0;
int todo = buffer.getNumSamples();
buffer.clear();
setMono (globalParams.mono->isOn());
setLegato (globalParams.legato->isOn());
setGlissando (globalParams.glideMode->getProcValue() == 1.0f);
setPortamento (globalParams.glideMode->getProcValue() == 2.0f);
setGlideRate (globalParams.glideRate->getProcValue());
setNumVoices (int (globalParams.voices->getProcValue()));
while (todo > 0)
{
int thisBlock = std::min (todo, 32);
updateParams (thisBlock);
renderNextBlock (buffer, midi, pos, thisBlock);
auto slice = sliceBuffer (buffer, pos, thisBlock);
applyEffects (slice);
modMatrix.finishBlock (thisBlock);
pos += thisBlock;
todo -= thisBlock;
}
playHead = nullptr;
fifo.write (buffer);
endBlock (buffer.getNumSamples());
}
Array<float> WavetableAudioProcessor::getLiveFilterCutoff (int i)
{
Array<float> values;
for (auto v : voices)
{
if (v->isActive())
{
auto vav = dynamic_cast<WavetableVoice*>(v);
values.add (vav->getFilterCutoffNormalized (i));
}
}
return values;
}
void WavetableAudioProcessor::applyEffects (AudioSampleBuffer& buffer)
{
// Apply gate
if (gateParams.enable->isOn())
gate.process (buffer, noteOnIndex, noteOffIndex);
// Apply Chorus
if (chorusParams.enable->isOn())
chorus.process (buffer);
// Apply Distortion
if (distortionParams.enable->isOn())
distortion.process (buffer);
// Apply EQ
if (eqParams.enable->isOn())
eq.process (buffer);
// Apply Compressor
if (compressorParams.enable->isOn())
compressor.process (buffer);
// Apply Delay
if (delayParams.enable->isOn())
stereoDelay.process (buffer);
// Apply Reverb
if (reverbParams.enable->isOn())
reverb.processStereo (buffer.getWritePointer (0), buffer.getWritePointer (1), buffer.getNumSamples ());
// Apply Limiter
if (limiterParams.enable->isOn())
limiter.process (buffer);
// Output gain
outputGain.process (buffer);
}
void WavetableAudioProcessor::updateParams (int newBlockSize)
{
// Update Mono LFOs
for (int i = 0; i < Cfg::numLFOs; i++)
{
if (lfoParams[i].enable->isOn())
{
LFO::Parameters params;
float freq = 0;
if (lfoParams[i].sync->getProcValue() > 0.0f)
freq = 1.0f / NoteDuration::getNoteDurations()[size_t (lfoParams[i].beat->getProcValue())].toSeconds (playhead);
else
freq = modMatrix.getValue (lfoParams[i].rate);
params.waveShape = (LFO::WaveShape) int (lfoParams[i].wave->getProcValue());
params.frequency = freq;
params.phase = modMatrix.getValue (lfoParams[i].phase);
params.offset = modMatrix.getValue (lfoParams[i].offset);
params.depth = modMatrix.getValue (lfoParams[i].depth);
params.delay = 0;
params.fade = 0;
modLFOs[i].setParameters (params);
modLFOs[i].process (newBlockSize);
modMatrix.setMonoValue (modSrcMonoLFO[i], modLFOs[i].getOutput());
}
else
{
modMatrix.setMonoValue (modSrcMonoLFO[i], 0);
}
}
// Update Mono Step LFO
if (stepLfoParams.enable->isOn())
{
float freq = 1.0f / NoteDuration::getNoteDurations()[size_t (stepLfoParams.beat->getProcValue())].toSeconds (playhead);
modStepLFO.setFreq (freq);
int n = int (stepLfoParams.length->getProcValue());
modStepLFO.setNumPoints (n);
for (int i = n; --i >= 0;)
modStepLFO.setPoint (i, stepLfoParams.level[i]->getProcValue());
modStepLFO.process (newBlockSize);
modMatrix.setMonoValue (modSrcMonoStep, modStepLFO.getOutput());
}
else
{
modMatrix.setMonoValue (modSrcMonoStep, 0);
}
// Update Gate
if (gateParams.enable->isOn())
{
float freq = 1.0f / NoteDuration::getNoteDurations()[size_t (gateParams.beat->getProcValue())].toSeconds (playhead);
int n = int (gateParams.length->getProcValue());
gate.setLength (n);
for (int i = 0; i < n; i++)
gate.setStep (i, gateParams.l[i]->isOn(), gateParams.r[i]->isOn());
gate.setFrequency (freq);
gate.setAttack (modMatrix.getValue (gateParams.attack));
gate.setRelease (modMatrix.getValue (gateParams.release));
}
// Update Chorus
if (chorusParams.enable->isOn())
{
chorus.setParams (modMatrix.getValue (chorusParams.delay),
modMatrix.getValue (chorusParams.rate),
modMatrix.getValue (chorusParams.depth),
modMatrix.getValue (chorusParams.width),
modMatrix.getValue (chorusParams.mix));
}
// Update Distortion
if (distortionParams.enable->isOn())
{
distortion.setParams (modMatrix.getValue (distortionParams.amount),
modMatrix.getValue (distortionParams.highpass),
modMatrix.getValue (distortionParams.output),
modMatrix.getValue (distortionParams.mix));
}
// Update EQ
if (eqParams.enable->isOn())
{
eq.setParams (0, EQ::lowshelf,
modMatrix.getValue (eqParams.loFreq),
modMatrix.getValue (eqParams.loQ),
modMatrix.getValue (eqParams.loGain));
eq.setParams (1, EQ::peak,
modMatrix.getValue (eqParams.mid1Freq),
modMatrix.getValue (eqParams.mid1Q),
modMatrix.getValue (eqParams.mid1Gain));
eq.setParams (2, EQ::peak,
modMatrix.getValue (eqParams.mid2Freq),
modMatrix.getValue (eqParams.mid2Q),
modMatrix.getValue (eqParams.mid2Gain));
eq.setParams (3, EQ::highshelf,
modMatrix.getValue (eqParams.hiFreq),
modMatrix.getValue (eqParams.hiQ),
modMatrix.getValue (eqParams.hiGain));
}
// Update Compressor
if (compressorParams.enable->isOn())
{
compressor.setInputGain (1.0f);
compressor.setOutputGain (modMatrix.getValue (compressorParams.gain));
compressor.setParams (modMatrix.getValue (compressorParams.attack),
modMatrix.getValue (compressorParams.release),
modMatrix.getValue (compressorParams.threshold),
modMatrix.getValue (compressorParams.ratio),
6);
}
// Update Delay
if (delayParams.enable->isOn())
{
if (delayParams.sync->isOn())
{
auto& duration = NoteDuration::getNoteDurations()[(size_t)delayParams.beat->getUserValueInt()];
delayParams.delay->setUserValue (duration.toSeconds (getPlayHead()));
}
else
{
delayParams.delay->setUserValue (delayParams.time->getUserValue());
}
stereoDelay.setParams (delayParams.delay->getUserValue(),
modMatrix.getValue (delayParams.mix),
modMatrix.getValue (delayParams.fb),
modMatrix.getValue (delayParams.cf));
}
// Update Reverb
if (reverbParams.enable->isOn())
{
Reverb::Parameters p;
auto mix = modMatrix.getValue (reverbParams.mix);
WetDryMix wetDry (mix);
p.damping = modMatrix.getValue (reverbParams.damping);
p.freezeMode = modMatrix.getValue (reverbParams.freezeMode);
p.roomSize = modMatrix.getValue (reverbParams.roomSize);
p.width = modMatrix.getValue (reverbParams.width);
p.dryLevel = wetDry.dryGain;
p.wetLevel = wetDry.wetGain;
reverb.setParameters (p);
}
// Update Limiter
if (limiterParams.enable->isOn())
{
limiter.setInputGain (1.0f);
limiter.setOutputGain (modMatrix.getValue (limiterParams.gain));
limiter.setParams (modMatrix.getValue (limiterParams.attack),
modMatrix.getValue (limiterParams.release),
modMatrix.getValue (limiterParams.threshold),
100, 6);
}
// Output gain
outputGain.setGain (modMatrix.getValue (globalParams.level));
}
void WavetableAudioProcessor::handleMidiEvent (const MidiMessage& m)
{
MPESynthesiser::handleMidiEvent (m);
if (m.isPitchWheel())
modMatrix.setMonoValue (modScrPitchBend, float (m.getPitchWheelValue()) / 0x2000 - 1.0f);
}
void WavetableAudioProcessor::handleController ([[maybe_unused]] int ch, int num, int val)
{
modMatrix.setMonoValue (modSrcCC[num], val / 127.0f);
}
//==============================================================================
bool WavetableAudioProcessor::hasEditor() const
{
return true;
}
AudioProcessorEditor* WavetableAudioProcessor::createEditor()
{
return new WavetableAudioProcessorEditor (*this);
}
//==============================================================================
// This creates new instances of the plugin..
AudioProcessor* JUCE_CALLTYPE createPluginFilter()
{
return new WavetableAudioProcessor();
}

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#pragma once
#include <JuceHeader.h>
#include "WavetableVoice.h"
//==============================================================================
class WavetableAudioProcessor : public gin::Processor,
public gin::Synthesiser
{
public:
//==============================================================================
WavetableAudioProcessor();
~WavetableAudioProcessor() override;
void stateUpdated() override;
void updateState() override;
//==============================================================================
void reset() override;
void prepareToPlay (double sampleRate, int samplesPerBlock) override;
void releaseResources() override;
void processBlock (AudioBuffer<float>&, MidiBuffer&) override;
//==============================================================================
AudioProcessorEditor* createEditor() override;
bool hasEditor() const override;
void updateParams (int blockSize);
void setupModMatrix();
gin::BandLimitedLookupTables bandLimitedLookupTables;
//==============================================================================
void handleMidiEvent (const MidiMessage& m) override;
void handleController (int ch, int num, int val) override;
//==============================================================================
Array<float> getLiveFilterCutoff (int idx);
void applyEffects (AudioSampleBuffer& buffer);
// WT Params
struct WTParams
{
WTParams() = default;
gin::Parameter::Ptr enable, voices, voicesTrns, tune, finetune,
level, detune, spread, pan;
void setup (WavetableAudioProcessor& p, int idx);
JUCE_DECLARE_NON_COPYABLE (WTParams)
};
// Voice Params
struct OSCParams
{
OSCParams() = default;
gin::Parameter::Ptr enable , wave, voices, voicesTrns, tune, finetune,
level, pulsewidth, detune, spread, pan;
void setup (WavetableAudioProcessor& p, int idx);
JUCE_DECLARE_NON_COPYABLE (OSCParams)
};
struct FilterParams
{
FilterParams() = default;
gin::Parameter::Ptr enable, type, keyTracking, velocityTracking,
frequency, resonance, amount,
attack, decay, sustain, release;
void setup (WavetableAudioProcessor& p, int idx);
JUCE_DECLARE_NON_COPYABLE (FilterParams)
};
struct EnvParams
{
EnvParams() = default;
gin::Parameter::Ptr enable, attack, decay, sustain, release;
void setup (WavetableAudioProcessor& p, int idx);
JUCE_DECLARE_NON_COPYABLE (EnvParams)
};
struct LFOParams
{
LFOParams() = default;
gin::Parameter::Ptr enable, sync, wave, rate, beat, depth, phase, offset, fade, delay;
void setup (WavetableAudioProcessor& p, int idx);
JUCE_DECLARE_NON_COPYABLE (LFOParams)
};
struct StepLFOParams
{
StepLFOParams() = default;
gin::Parameter::Ptr enable, beat, length;
gin::Parameter::Ptr level[32] = { nullptr };
void setup (WavetableAudioProcessor& p);
JUCE_DECLARE_NON_COPYABLE (StepLFOParams)
};
struct ADSRParams
{
ADSRParams() = default;
gin::Parameter::Ptr attack, decay, sustain, release, velocityTracking;
void setup (WavetableAudioProcessor& p);
JUCE_DECLARE_NON_COPYABLE (ADSRParams)
};
// Global Params
struct GlobalParams
{
GlobalParams() = default;
gin::Parameter::Ptr mono, glideMode, glideRate, legato, level, voices, mpe;
void setup (WavetableAudioProcessor& p);
JUCE_DECLARE_NON_COPYABLE (GlobalParams)
};
struct GateParams
{
GateParams() = default;
gin::Parameter::Ptr enable, beat, length, attack, release;
gin::Parameter::Ptr l[32] = { nullptr };
gin::Parameter::Ptr r[32] = { nullptr };
void setup (WavetableAudioProcessor& p);
JUCE_DECLARE_NON_COPYABLE (GateParams)
};
struct ChorusParams
{
ChorusParams() = default;
gin::Parameter::Ptr enable, delay, rate, depth, width, mix;
void setup (WavetableAudioProcessor& p);
JUCE_DECLARE_NON_COPYABLE (ChorusParams)
};
struct DistortionParams
{
DistortionParams() = default;
gin::Parameter::Ptr enable, amount, highpass, output, mix;
void setup (WavetableAudioProcessor& p);
JUCE_DECLARE_NON_COPYABLE (DistortionParams)
};
struct EQParams
{
EQParams() = default;
gin::Parameter::Ptr enable,
loFreq, loGain, loQ,
mid1Freq, mid1Gain, mid1Q,
mid2Freq, mid2Gain, mid2Q,
hiFreq, hiGain, hiQ;
void setup (WavetableAudioProcessor& p);
JUCE_DECLARE_NON_COPYABLE (EQParams)
};
struct CompressorParams
{
CompressorParams() = default;
gin::Parameter::Ptr enable, attack, release, ratio, threshold, gain;
void setup (WavetableAudioProcessor& p);
JUCE_DECLARE_NON_COPYABLE (CompressorParams)
};
struct DelayParams
{
DelayParams() = default;
gin::Parameter::Ptr enable, sync, time, beat, fb, cf, mix, delay;
void setup (WavetableAudioProcessor& p);
JUCE_DECLARE_NON_COPYABLE (DelayParams)
};
struct ReverbParams
{
ReverbParams() = default;
gin::Parameter::Ptr enable, damping, freezeMode, roomSize, width, mix;
void setup (WavetableAudioProcessor& p);
JUCE_DECLARE_NON_COPYABLE (ReverbParams)
};
struct LimiterParams
{
LimiterParams() = default;
gin::Parameter::Ptr enable, attack, release, threshold, gain;
void setup (WavetableAudioProcessor& p);
JUCE_DECLARE_NON_COPYABLE (LimiterParams)
};
//==============================================================================
gin::ModSrcId modSrcPressure, modSrcTimbre, modScrPitchBend,
modSrcNote, modSrcVelocity, modSrcStep, modSrcMonoStep;
Array<gin::ModSrcId> modSrcCC, modSrcMonoLFO, modSrcLFO, modSrcFilter, modSrcEnv;
//==============================================================================
WTParams wtParams[Cfg::numWTs];
OSCParams oscParams[Cfg::numOSCs];
FilterParams filterParams[Cfg::numFilters];
EnvParams envParams[Cfg::numENVs];
LFOParams lfoParams[Cfg::numLFOs];
StepLFOParams stepLfoParams;
ADSRParams adsrParams;
GlobalParams globalParams;
GateParams gateParams;
ChorusParams chorusParams;
DistortionParams distortionParams;
EQParams eqParams;
CompressorParams compressorParams;
DelayParams delayParams;
ReverbParams reverbParams;
LimiterParams limiterParams;
//==============================================================================
gin::GateEffect gate;
gin::Modulation chorus { 0.5f };
gin::Distortion distortion;
gin::StereoDelay stereoDelay { 120.1 };
gin::Dynamics compressor;
gin::Dynamics limiter;
gin::EQ eq {4};
Reverb reverb;
gin::GainProcessor outputGain;
gin::AudioFifo fifo { 2, 44100 };
//==============================================================================
gin::ModMatrix modMatrix;
gin::LFO modLFOs[Cfg::numLFOs];
gin::StepLFO modStepLFO;
AudioPlayHead* playhead = nullptr;
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (WavetableAudioProcessor)
};

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#include "WavetableVoice.h"
#include "PluginProcessor.h"
using namespace gin;
//==============================================================================
WavetableVoice::WavetableVoice (WavetableAudioProcessor& p, BandLimitedLookupTables& bllt)
: proc (p)
, bandLimitedLookupTables (bllt)
{
for (auto& f : filters)
f.setNumChannels (2);
}
void WavetableVoice::noteStarted()
{
fastKill = false;
startVoice();
auto note = getCurrentlyPlayingNote();
if (glideInfo.fromNote != -1 && (glideInfo.glissando || glideInfo.portamento))
{
noteSmoother.setTime (glideInfo.rate);
noteSmoother.setValueUnsmoothed (glideInfo.fromNote / 127.0f);
noteSmoother.setValue (note.initialNote / 127.0f);
}
else
{
noteSmoother.setValueUnsmoothed (note.initialNote / 127.0f);
}
proc.modMatrix.setPolyValue (*this, proc.modSrcVelocity, note.noteOnVelocity.asUnsignedFloat());
proc.modMatrix.setPolyValue (*this, proc.modSrcTimbre, note.initialTimbre.asUnsignedFloat());
proc.modMatrix.setPolyValue (*this, proc.modSrcPressure, note.pressure.asUnsignedFloat());
ScopedValueSetter<bool> svs (disableSmoothing, true);
for (auto& f : filters)
f.reset();
for (auto& a : filterADSRs)
a.reset();
for (auto& a : modADSRs)
a.noteOn();
for (auto& l : modLFOs)
l.reset();
updateParams (0);
snapParams();
updateParams (0);
snapParams();
for (auto& osc : oscillators)
osc.noteOn();
for (auto& a : filterADSRs)
a.noteOn();
for (auto& a : modADSRs)
a.noteOn();
for (auto& l : modLFOs)
l.noteOn();
modStepLFO.reset();
modStepLFO.noteOn();
adsr.reset();
adsr.noteOn();
}
void WavetableVoice::noteRetriggered()
{
auto note = getCurrentlyPlayingNote();
if (glideInfo.fromNote != -1 && (glideInfo.glissando || glideInfo.portamento))
{
noteSmoother.setTime (glideInfo.rate);
noteSmoother.setValue (note.initialNote / 127.0f);
}
else
{
noteSmoother.setValueUnsmoothed (note.initialNote / 127.0f);
}
proc.modMatrix.setPolyValue (*this, proc.modSrcVelocity, note.noteOnVelocity.asUnsignedFloat());
proc.modMatrix.setPolyValue (*this, proc.modSrcTimbre, note.initialTimbre.asUnsignedFloat());
proc.modMatrix.setPolyValue (*this, proc.modSrcPressure, note.pressure.asUnsignedFloat());
updateParams (0);
for (auto& osc : oscillators)
osc.noteOn();
for (auto& a : filterADSRs)
a.noteOn();
for (auto& a : modADSRs)
a.noteOn();
modStepLFO.noteOn();
adsr.noteOn();
}
void WavetableVoice::noteStopped (bool allowTailOff)
{
adsr.noteOff();
for (auto& a : filterADSRs)
a.noteOff();
for (auto& a : modADSRs)
a.noteOff();
if (! allowTailOff)
{
clearCurrentNote();
stopVoice();
}
}
void WavetableVoice::notePressureChanged()
{
auto note = getCurrentlyPlayingNote();
proc.modMatrix.setPolyValue (*this, proc.modSrcPressure, note.pressure.asUnsignedFloat());
}
void WavetableVoice::noteTimbreChanged()
{
auto note = getCurrentlyPlayingNote();
proc.modMatrix.setPolyValue (*this, proc.modSrcTimbre, note.initialTimbre.asUnsignedFloat());
}
void WavetableVoice::setCurrentSampleRate (double newRate)
{
MPESynthesiserVoice::setCurrentSampleRate (newRate);
for (auto& osc : oscillators)
osc.setSampleRate (newRate);
for (auto& f : filters)
f.setSampleRate (newRate);
for (auto& a : filterADSRs)
a.setSampleRate (newRate);
for (auto& l : modLFOs)
l.setSampleRate (newRate);
modStepLFO.setSampleRate (newRate);
noteSmoother.setSampleRate (newRate);
adsr.setSampleRate (newRate);
}
void WavetableVoice::renderNextBlock (AudioBuffer<float>& outputBuffer, int startSample, int numSamples)
{
updateParams (numSamples);
// Run OSC
ScratchBuffer buffer (2, numSamples);
for (int i = 0; i < Cfg::numOSCs; i++)
if (proc.oscParams[i].enable->isOn())
oscillators[i].processAdding (currentMidiNotes[i], oscParams[i], buffer);
// Apply velocity
float velocity = currentlyPlayingNote.noteOnVelocity.asUnsignedFloat();
buffer.applyGain (velocityToGain (velocity, ampKeyTrack));
// Apply filters
for (int i = 0; i < numElementsInArray (filters); i++)
if (proc.filterParams[i].enable->isOn())
filters[i].process (buffer);
// Run ADSR
adsr.processMultiplying (buffer);
if (adsr.getState() == AnalogADSR::State::idle)
{
clearCurrentNote();
stopVoice();
}
// Copy output to synth
outputBuffer.addFrom (0, startSample, buffer, 0, 0, numSamples);
outputBuffer.addFrom (1, startSample, buffer, 1, 0, numSamples);
finishBlock (numSamples);
}
void WavetableVoice::updateParams (int blockSize)
{
auto note = getCurrentlyPlayingNote();
proc.modMatrix.setPolyValue (*this, proc.modSrcNote, note.initialNote / 127.0f);
for (int i = 0; i < Cfg::numOSCs; i++)
{
if (! proc.oscParams[i].enable->isOn()) continue;
currentMidiNotes[i] = noteSmoother.getCurrentValue() * 127.0f;
if (glideInfo.glissando) currentMidiNotes[i] = roundToInt (currentMidiNotes[i]);
currentMidiNotes[i] += float (note.totalPitchbendInSemitones);
currentMidiNotes[i] += getValue (proc.oscParams[i].tune) + getValue (proc.oscParams[i].finetune) / 100.0f;
oscParams[i].wave = (Wave) int (proc.oscParams[i].wave->getProcValue());
oscParams[i].voices = int (proc.oscParams[i].voices->getProcValue());
oscParams[i].vcTrns = int (proc.oscParams[i].voicesTrns->getProcValue());
oscParams[i].pw = getValue (proc.oscParams[i].pulsewidth) / 100.0f;
oscParams[i].pan = getValue (proc.oscParams[i].pan);
oscParams[i].spread = getValue (proc.oscParams[i].spread) / 100.0f;
oscParams[i].detune = getValue (proc.oscParams[i].detune);
oscParams[i].gain = getValue (proc.oscParams[i].level);
}
ampKeyTrack = getValue (proc.adsrParams.velocityTracking);
for (int i = 0; i < Cfg::numFilters; i++)
{
if (! proc.filterParams[i].enable->isOn())
{
proc.modMatrix.setPolyValue (*this, proc.modSrcFilter[i], 0);
continue;
}
filterADSRs[i].setAttack (getValue (proc.filterParams[i].attack));
filterADSRs[i].setSustainLevel (getValue (proc.filterParams[i].sustain));
filterADSRs[i].setDecay (getValue (proc.filterParams[i].decay));
filterADSRs[i].setRelease (getValue (proc.filterParams[i].release));
filterADSRs[i].process (blockSize);
float filterWidth = float (getMidiNoteFromHertz (20000.0));
float filterEnv = filterADSRs[i].getOutput();
float filterSens = getValue (proc.filterParams[i].velocityTracking);
filterSens = currentlyPlayingNote.noteOnVelocity.asUnsignedFloat() * filterSens + 1.0f - filterSens;
float n = getValue (proc.filterParams[i].frequency);
n += (currentlyPlayingNote.initialNote - 60) * getValue (proc.filterParams[i].keyTracking);
n += filterEnv * filterSens * getValue (proc.filterParams[i].amount) * filterWidth;
float f = getMidiNoteInHertz (n);
float maxFreq = std::min (20000.0f, float (getSampleRate() / 2));
f = jlimit (4.0f, maxFreq, f);
float q = Q / (1.0f - (getValue (proc.filterParams[i].resonance) / 100.0f) * 0.99f);
switch (int (proc.filterParams[i].type->getProcValue()))
{
case 0:
filters[i].setType (Filter::lowpass);
filters[i].setSlope (Filter::db12);
break;
case 1:
filters[i].setType (Filter::lowpass);
filters[i].setSlope (Filter::db24);
break;
case 2:
filters[i].setType (Filter::highpass);
filters[i].setSlope (Filter::db12);
break;
case 3:
filters[i].setType (Filter::highpass);
filters[i].setSlope (Filter::db24);
break;
case 4:
filters[i].setType (Filter::bandpass);
filters[i].setSlope (Filter::db12);
break;
case 5:
filters[i].setType (Filter::bandpass);
filters[i].setSlope (Filter::db24);
break;
case 6:
filters[i].setType (Filter::notch);
filters[i].setSlope (Filter::db12);
break;
case 7:
filters[i].setType (Filter::notch);
filters[i].setSlope (Filter::db24);
break;
}
filters[i].setParams (f, q);
proc.modMatrix.setPolyValue (*this, proc.modSrcFilter[i], filterADSRs[i].getOutput());
}
for (int i = 0; i < Cfg::numENVs; i++)
{
if (proc.envParams[i].enable->isOn())
{
modADSRs[i].setAttack (getValue (proc.envParams[i].attack));
modADSRs[i].setSustainLevel (getValue (proc.envParams[i].sustain));
modADSRs[i].setDecay (getValue (proc.envParams[i].decay));
modADSRs[i].setRelease (getValue (proc.envParams[i].release));
proc.modMatrix.setPolyValue (*this, proc.modSrcEnv[i], modADSRs[i].getOutput());
modADSRs[i].process (blockSize);
}
else
{
proc.modMatrix.setPolyValue (*this, proc.modSrcEnv[i], 0.0f);
}
}
for (int i = 0; i < Cfg::numLFOs; i++)
{
if (proc.lfoParams[i].enable->isOn())
{
LFO::Parameters params;
float freq = 0;
if (proc.lfoParams[i].sync->getProcValue() > 0.0f)
freq = 1.0f / NoteDuration::getNoteDurations()[size_t (proc.lfoParams[i].beat->getProcValue())].toSeconds (proc.playhead);
else
freq = getValue (proc.lfoParams[i].rate);
params.waveShape = (LFO::WaveShape) int (proc.lfoParams[i].wave->getProcValue());
params.frequency = freq;
params.phase = getValue (proc.lfoParams[i].phase);
params.offset = getValue (proc.lfoParams[i].offset);
params.depth = getValue (proc.lfoParams[i].depth);
params.delay = getValue (proc.lfoParams[i].delay);
params.fade = getValue (proc.lfoParams[i].fade);
modLFOs[i].setParameters (params);
modLFOs[i].process (blockSize);
proc.modMatrix.setPolyValue (*this, proc.modSrcLFO[i], modLFOs[i].getOutput());
}
else
{
proc.modMatrix.setPolyValue (*this, proc.modSrcLFO[i], 0);
}
}
// Update Step LFO
if (proc.stepLfoParams.enable->isOn())
{
float freq = 1.0f / NoteDuration::getNoteDurations()[size_t (proc.stepLfoParams.beat->getProcValue())].toSeconds (proc.playhead);
modStepLFO.setFreq (freq);
int n = int (proc.stepLfoParams.length->getProcValue());
modStepLFO.setNumPoints (n);
for (int i = n; --i >= 0;)
modStepLFO.setPoint (i, proc.stepLfoParams.level[i]->getProcValue());
modStepLFO.process (blockSize);
proc.modMatrix.setPolyValue (*this, proc.modSrcStep, modStepLFO.getOutput());
}
else
{
proc.modMatrix.setPolyValue (*this, proc.modSrcStep, 0);
}
adsr.setAttack (getValue (proc.adsrParams.attack));
adsr.setDecay (getValue (proc.adsrParams.decay));
adsr.setSustainLevel (getValue (proc.adsrParams.sustain));
adsr.setRelease (fastKill ? 0.01f : getValue (proc.adsrParams.release));
noteSmoother.process (blockSize);
}
bool WavetableVoice::isVoiceActive()
{
return isActive();
}
float WavetableVoice::getFilterCutoffNormalized (int idx)
{
float freq = filters[idx].getFrequency();
return proc.filterParams[idx].frequency->getUserRange().convertTo0to1 (getMidiNoteFromHertz (freq));
}

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@ -0,0 +1,58 @@
#pragma once
#include <JuceHeader.h>
#include "Cfg.h"
class WavetableAudioProcessor;
//==============================================================================
class WavetableVoice : public gin::SynthesiserVoice,
public gin::ModVoice
{
public:
WavetableVoice (WavetableAudioProcessor& p, gin::BandLimitedLookupTables& bandLimitedLookupTables);
void noteStarted() override;
void noteRetriggered() override;
void noteStopped (bool allowTailOff) override;
void notePressureChanged() override;
void noteTimbreChanged() override;
void notePitchbendChanged() override {}
void noteKeyStateChanged() override {}
void setCurrentSampleRate (double newRate) override;
void renderNextBlock (AudioBuffer<float>& outputBuffer, int startSample, int numSamples) override;
bool isVoiceActive() override;
float getFilterCutoffNormalized (int idx);
private:
void updateParams (int blockSize);
WavetableAudioProcessor& proc;
gin::BandLimitedLookupTables& bandLimitedLookupTables;
gin::VoicedStereoOscillator oscillators[Cfg::numOSCs] =
{
bandLimitedLookupTables,
};
gin::Filter filters[Cfg::numFilters];
gin::ADSR filterADSRs[Cfg::numFilters];
gin::ADSR modADSRs[Cfg::numENVs];
gin::LFO modLFOs[Cfg::numLFOs];
gin::StepLFO modStepLFO;
gin::AnalogADSR adsr;
float currentMidiNotes[Cfg::numOSCs];
gin::VoicedStereoOscillator::Params oscParams[Cfg::numOSCs];
gin::EasedValueSmoother<float> noteSmoother;
float ampKeyTrack = 1.0f;
};

137
plugin/Wavetable.jucer Normal file
View file

@ -0,0 +1,137 @@
<?xml version="1.0" encoding="UTF-8"?>
<JUCERPROJECT id="C56KyA" name="Wavetable" projectType="audioplug" jucerVersion="5.4.7"
companyName="SocaLabs" reportAppUsage="0" displaySplashScreen="0"
pluginFormats="buildAU,buildStandalone,buildVST" pluginCharacteristicsValue="pluginIsSynth,pluginWantsMidiIn"
pluginManufacturerCode="Soca" pluginCode="SLwt" pluginAUMainType="'aumu'"
cppLanguageStandard="latest" pluginChannelConfigs="{0,2}" version="0.0.2">
<MAINGROUP id="Hs1HPA" name="Wavetable">
<GROUP id="{0CE63D98-F319-7656-21CD-D7A21B4A4B6C}" name="Source">
<FILE id="Ma3e0n" name="Cfg.h" compile="0" resource="0" file="Source/Cfg.h"/>
<FILE id="f12Jxy" name="Boxes.h" compile="0" resource="0" file="Source/Boxes.h"/>
<FILE id="hVjqti" name="WavetableVoice.cpp" compile="1" resource="0"
file="Source/WavetableVoice.cpp"/>
<FILE id="BmWCuH" name="WavetableVoice.h" compile="0" resource="0"
file="Source/WavetableVoice.h"/>
<FILE id="p0fko7" name="PluginProcessor.cpp" compile="1" resource="0"
file="Source/PluginProcessor.cpp"/>
<FILE id="IM4H1y" name="PluginProcessor.h" compile="0" resource="0"
file="Source/PluginProcessor.h"/>
<FILE id="EG0VAx" name="PluginEditor.cpp" compile="1" resource="0"
file="Source/PluginEditor.cpp"/>
<FILE id="rezjyh" name="PluginEditor.h" compile="0" resource="0" file="Source/PluginEditor.h"/>
</GROUP>
</MAINGROUP>
<EXPORTFORMATS>
<XCODE_MAC targetFolder="Builds/MacOSX" vstLegacyFolder="../modules/plugin_sdk/vstsdk2.4"
extraCompilerFlags="-Wunused-value">
<CONFIGURATIONS>
<CONFIGURATION isDebug="1" name="Debug" recommendedWarnings="LLVM" osxCompatibility="10.9 SDK"/>
<CONFIGURATION isDebug="0" name="Release" recommendedWarnings="LLVM" osxCompatibility="10.9 SDK"/>
</CONFIGURATIONS>
<MODULEPATHS>
<MODULEPATH id="juce_audio_basics" path="../modules/juce/modules"/>
<MODULEPATH id="juce_audio_devices" path="../modules/juce/modules"/>
<MODULEPATH id="juce_audio_formats" path="../modules/juce/modules"/>
<MODULEPATH id="juce_audio_plugin_client" path="../modules/juce/modules"/>
<MODULEPATH id="juce_audio_processors" path="../modules/juce/modules"/>
<MODULEPATH id="juce_audio_utils" path="../modules/juce/modules"/>
<MODULEPATH id="juce_core" path="../modules/juce/modules"/>
<MODULEPATH id="juce_cryptography" path="../modules/juce/modules"/>
<MODULEPATH id="juce_data_structures" path="../modules/juce/modules"/>
<MODULEPATH id="juce_events" path="../modules/juce/modules"/>
<MODULEPATH id="juce_graphics" path="../modules/juce/modules"/>
<MODULEPATH id="juce_gui_basics" path="../modules/juce/modules"/>
<MODULEPATH id="juce_gui_extra" path="../modules/juce/modules"/>
<MODULEPATH id="juce_opengl" path="../modules/juce/modules"/>
<MODULEPATH id="gin_plugin" path="../modules/gin/modules"/>
<MODULEPATH id="gin" path="../modules/gin/modules"/>
<MODULEPATH id="gin_dsp" path="../modules/gin/modules"/>
<MODULEPATH id="juce_dsp" path="../modules/juce/modules"/>
</MODULEPATHS>
</XCODE_MAC>
<VS2019 targetFolder="Builds/VisualStudio2019" vstLegacyFolder="../modules/plugin_sdk/vstsdk2.4">
<CONFIGURATIONS>
<CONFIGURATION isDebug="1" name="Debug" targetName="Wavetable_32b" winArchitecture="Win32"
useRuntimeLibDLL="0"/>
<CONFIGURATION isDebug="0" name="Release" useRuntimeLibDLL="0" winArchitecture="Win32"
targetName="Wavetable_32b"/>
<CONFIGURATION isDebug="1" name="Debug64" useRuntimeLibDLL="0"/>
<CONFIGURATION isDebug="0" name="Release64" linkTimeOptimisation="0" useRuntimeLibDLL="0"/>
</CONFIGURATIONS>
<MODULEPATHS>
<MODULEPATH id="juce_audio_basics" path="../modules/juce/modules"/>
<MODULEPATH id="juce_audio_devices" path="../modules/juce/modules"/>
<MODULEPATH id="juce_audio_formats" path="../modules/juce/modules"/>
<MODULEPATH id="juce_audio_plugin_client" path="../modules/juce/modules"/>
<MODULEPATH id="juce_audio_processors" path="../modules/juce/modules"/>
<MODULEPATH id="juce_audio_utils" path="../modules/juce/modules"/>
<MODULEPATH id="juce_core" path="../modules/juce/modules"/>
<MODULEPATH id="juce_cryptography" path="../modules/juce/modules"/>
<MODULEPATH id="juce_data_structures" path="../modules/juce/modules"/>
<MODULEPATH id="juce_events" path="../modules/juce/modules"/>
<MODULEPATH id="juce_graphics" path="../modules/juce/modules"/>
<MODULEPATH id="juce_gui_basics" path="../modules/juce/modules"/>
<MODULEPATH id="juce_gui_extra" path="../modules/juce/modules"/>
<MODULEPATH id="juce_opengl" path="../modules/juce/modules"/>
<MODULEPATH id="gin_plugin" path="../modules/gin/modules"/>
<MODULEPATH id="gin" path="../modules/gin/modules"/>
<MODULEPATH id="gin_dsp" path="../modules/gin/modules"/>
<MODULEPATH id="juce_dsp" path="../modules/juce/modules"/>
</MODULEPATHS>
</VS2019>
<LINUX_MAKE targetFolder="Builds/LinuxMakefile" vstLegacyFolder="../modules/plugin_sdk/vstsdk2.4"
extraCompilerFlags="-fvisibility=hidden" extraLinkerFlags="-fdata-sections -ffunction-sections -Wl,--gc-sections -Wl,-O1 -Wl,--as-needed -Wl,--strip-all">
<CONFIGURATIONS>
<CONFIGURATION isDebug="1" name="Debug" libraryPath="/usr/X11R6/lib/" linuxArchitecture="-m64"/>
<CONFIGURATION isDebug="0" name="Release" libraryPath="/usr/X11R6/lib/" linuxArchitecture="-m64"/>
</CONFIGURATIONS>
<MODULEPATHS>
<MODULEPATH id="juce_audio_basics" path="../modules/juce/modules"/>
<MODULEPATH id="juce_audio_devices" path="../modules/juce/modules"/>
<MODULEPATH id="juce_audio_formats" path="../modules/juce/modules"/>
<MODULEPATH id="juce_audio_plugin_client" path="../modules/juce/modules"/>
<MODULEPATH id="juce_audio_processors" path="../modules/juce/modules"/>
<MODULEPATH id="juce_audio_utils" path="../modules/juce/modules"/>
<MODULEPATH id="juce_core" path="../modules/juce/modules"/>
<MODULEPATH id="juce_cryptography" path="../modules/juce/modules"/>
<MODULEPATH id="juce_data_structures" path="../modules/juce/modules"/>
<MODULEPATH id="juce_events" path="../modules/juce/modules"/>
<MODULEPATH id="juce_graphics" path="../modules/juce/modules"/>
<MODULEPATH id="juce_gui_basics" path="../modules/juce/modules"/>
<MODULEPATH id="juce_gui_extra" path="../modules/juce/modules"/>
<MODULEPATH id="juce_opengl" path="../modules/juce/modules"/>
<MODULEPATH id="gin_plugin" path="../modules/gin/modules"/>
<MODULEPATH id="gin" path="../modules/gin/modules"/>
<MODULEPATH id="gin_dsp" path="../modules/gin/modules"/>
<MODULEPATH id="juce_dsp" path="../modules/juce/modules"/>
</MODULEPATHS>
</LINUX_MAKE>
</EXPORTFORMATS>
<MODULES>
<MODULE id="gin" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="gin_dsp" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="gin_plugin" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_audio_basics" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_audio_devices" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_audio_formats" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_audio_plugin_client" showAllCode="1" useLocalCopy="0"
useGlobalPath="0"/>
<MODULE id="juce_audio_processors" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_audio_utils" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_core" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_cryptography" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_data_structures" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_dsp" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_events" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_graphics" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_gui_basics" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_gui_extra" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
<MODULE id="juce_opengl" showAllCode="1" useLocalCopy="0" useGlobalPath="0"/>
</MODULES>
<LIVE_SETTINGS>
<OSX/>
<WINDOWS/>
</LIVE_SETTINGS>
<JUCEOPTIONS JUCE_VST3_CAN_REPLACE_VST2="0" JUCE_STRICT_REFCOUNTEDPOINTER="1"/>
</JUCERPROJECT>