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https://codeberg.org/armin/sm-26.git
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Add README, thread-safe engine, standalone format
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commit
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4 changed files with 78 additions and 2 deletions
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@ -20,9 +20,9 @@ endif()
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add_subdirectory("${JUCE_ROOT}" juce_build)
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if(APPLE)
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set(SM26_FORMATS AU VST3)
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set(SM26_FORMATS Standalone AU VST3)
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elseif(UNIX)
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set(SM26_FORMATS VST3)
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set(SM26_FORMATS Standalone VST3)
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else()
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set(SM26_FORMATS VST3)
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endif()
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@ -68,6 +68,8 @@ target_compile_definitions(SM-26 PRIVATE
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juce_generate_juce_header(SM-26)
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target_link_libraries (SM-26 PRIVATE juce::juce_audio_utils juce::juce_audio_devices)
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add_custom_target(gen_buildinfo ALL
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COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/tools/gen_buildinfo.sh"
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"${CMAKE_CURRENT_SOURCE_DIR}"
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4
Makefile
4
Makefile
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@ -83,6 +83,10 @@ install: build
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if [ -n "$$VST3" ]; then rm -rf "$(DEST_VST3)"; cp -R "$$VST3" "$(HOME)/.vst3/"; else echo "!! VST3 not found in build dir"; exit 1; fi; \
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fi
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@echo ">> SM-26 installed."
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@echo ""
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@echo ">> To make newly-installed AUs visible to macOS immediately, run:"
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@echo ">> sudo killall -HUP coreaudiod"
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@echo ">> (or simply restart your audio host / DAW)"
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uninstall:
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@if [ "$(UNAME_S)" = "Darwin" ]; then \
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58
README.md
Normal file
58
README.md
Normal file
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@ -0,0 +1,58 @@
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# SM-26
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A simple subtractive synthesizer plugin built with JUCE / C++.
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* **VST3** + **Audio Unit** (macOS arm64), **VST3** (Linux)
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* 4 rotary knobs on the front panel whose meaning follows the selected preset
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* 52 factory presets (Bass / Lead / Pad / Keys / Pluck / FX / Stab / Arp)
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* tempo-synced delay (follows the host transport / BPM)
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* 4x80 HD44780-style pixel display with a cascaded on-screen menu
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* left/right/up/down navigation diamond + ENTER / ESC controls the menu
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* status footer with the git revision and local build time
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## Build
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Requires a C++17 compiler, CMake >= 3.22 and (on Linux) X11/ALSA dev headers.
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```sh
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make # clones JUCE (once) into deps/ and builds
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make install # installs + ad-hoc signs + un-quarantines
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make uninstall # removes the installed plugins
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make distclean # wipes build/
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```
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* macOS installs to `~/Library/Audio/Plug-Ins/` (AU + VST3).
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* Linux installs to `~/.vst3/`.
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If a freshly installed AU is not visible to `auval` / your DAW:
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```sh
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sudo killall -HUP coreaudiod
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```
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## Usage
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* Ship MIDI into the plugin; the 4 front-panel knobs drive whichever
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parameters the current preset maps them to (e.g. cutoff/resonance/
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envelope/delay, but many other routings exist).
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* **Nav diamond + ENTER/ESC** drive the on-screen menu:
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* root menu -> PRESETS / OSCILLATORS / FILTER / ENVELOPE / DELAY / SYSTEM
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* up/down = move, left/right = adjust value, ENTER = open/confirm, ESC = back
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* The LCD shows the current preset, the four knob mappings with live values,
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host BPM and voice count. The delay can be set to a rhythmic subdivision
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(SYNC) and locks to the host tempo.
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## Layout
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```
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Build: Makefile -> CMake -> JUCE (deps/juce)
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Source/
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PluginProcessor.* audio processor + DSP shell
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SynthEngine.* osc/filter/ADSR/delay voice engine
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Presets.* 52 preset definitions + knob routings
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SynthParams.* parameter model + formatting
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PluginEditor.* panel, knobs, nav diamond, footer
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LcdDisplay.* 4x80 HD44780-style display renderer
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MenuSystem.* cascaded menu state machine
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tools/gen_buildinfo.sh generates git-version + build-time header
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```
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@ -42,6 +42,7 @@ void SynthEngine::reset()
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void SynthEngine::loadPreset (const Preset& p)
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{
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juce::SpinLock::ScopedLockType lock (paramLock);
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for (int i = 0; i < kNumParams; ++i)
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params[i] = p.base[i];
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for (int i = 0; i < kNumKnobs; ++i)
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@ -63,6 +64,7 @@ void SynthEngine::setPresetIndex (int i)
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void SynthEngine::setParam (int id, float n01)
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{
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if (id < 0 || id >= kNumParams) return;
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juce::SpinLock::ScopedLockType lock (paramLock);
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params[id] = juce::jlimit (0.0f, 1.0f, n01);
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}
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@ -79,6 +81,8 @@ SynthEngine::KnobView SynthEngine::knobView (int knob) const
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k.name = knobNames[knob];
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k.param = knobParams[knob];
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k.value01 = getParam (k.param);
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k.lo = knobLows[knob];
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k.hi = knobHighs[knob];
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return k;
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}
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@ -192,6 +196,14 @@ void SynthEngine::process (AudioBuffer<float>& buffer, MidiBuffer& midi,
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wasPlaying = transportPlaying;
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lastBpmValue = (bpm > 10.0 && bpm < 300.0) ? bpm : 120.0;
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std::array<float, kNumParams> snap;
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{
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juce::SpinLock::ScopedLockType lock (paramLock);
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for (int i = 0; i < kNumParams; ++i)
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snap[(size_t) i] = params[i];
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}
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const float* const params = snap.data();
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const float cutN01 = params[PCUTOFF];
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const float resN01 = params[PRES];
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const float fenvN01 = params[PFENV];
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