monostep/Source/PluginProcessor.h
Armin 342d413563 Add delay and reverb FX section with full DSP
Rename the DIST section to FX and expand it with tempo-synced delay
(Time/Strength/Sync) and Schroeder reverb (Roomsize/Strength/Diffusion).
New FxProcessor runs post-voice on the stereo bus; widen the editor to
1280px to fit the new section. Add a TestHost check that the FX tail
rings out after note release.
2026-08-06 16:35:34 +02:00

139 lines
5.1 KiB
C++

#pragma once
#include <JuceHeader.h>
#include "dsp/SynthVoice.h"
#include "dsp/StepSequencer.h"
#include "dsp/FxProcessor.h"
class MonostepAudioProcessor final : public juce::AudioProcessor
{
public:
MonostepAudioProcessor();
~MonostepAudioProcessor() override = default;
void prepareToPlay (double sampleRate, int samplesPerBlock) override;
void releaseResources() override;
void processBlock (juce::AudioBuffer<float>&, juce::MidiBuffer&) override;
juce::AudioProcessorEditor* createEditor() override;
bool hasEditor() const override { return true; }
const juce::String getName() const override { return "Monostep"; }
bool acceptsMidi() const override { return true; }
bool producesMidi() const override { return false; }
double getTailLengthSeconds() const override { return 4.0; }
int getNumPrograms() override { return 1; }
int getCurrentProgram() override { return 0; }
void setCurrentProgram (int) override {}
const juce::String getProgramName (int) override { return {}; }
void changeProgramName (int, const juce::String&) override {}
void getStateInformation (juce::MemoryBlock&) override;
void setStateInformation (const void*, int) override;
juce::AudioProcessorValueTreeState& getAPVTS() { return apvts; }
void setZoomIndex (int index) { zoomIndex = juce::jlimit (0, 4, index); }
int getZoomIndex() const { return zoomIndex; }
monostep::StepSequencer& getSequencer() { return sequencer; }
const monostep::StepSequencer& getSequencer() const { return sequencer; }
int getNumSteps() const { return monostep::numSteps; }
int getPatternLength() const { return juce::roundToInt (seqLenParam->load()); }
int getCurrentStep() const { return playStep.load(); }
void setStepGate (int idx, bool gate);
void setStepNote (int idx, int semitone);
void setStepCents (int idx, float cents);
void setStepSlide (int idx, bool slide);
void setStepAccent (int idx, bool accent);
void shiftPattern (int dir);
int getNumPresets() const;
const char* getPresetName (int index) const;
void applyPreset (int index);
void randomizePattern();
void randomizeParams();
void randomizeOsc();
void randomizeFilter();
void randomizeEnv();
void randomizeSeqSettings();
void randomizeFx();
juce::String getStepNoteName (int idx) const;
std::function<void()> onPatternChanged;
private:
static juce::AudioProcessorValueTreeState::ParameterLayout createParameterLayout();
void updateVoiceParams();
void applyParamValue (const juce::String& id, float value);
float midiToFreq (float note) const;
void storeSequence (juce::ValueTree& seq) const;
void loadSequence (const juce::ValueTree& seq);
void setDefaultPattern();
juce::AudioProcessorValueTreeState apvts;
std::atomic<float>* osc1WaveParam = nullptr;
std::atomic<float>* osc2WaveParam = nullptr;
std::atomic<float>* osc1CoarseParam = nullptr;
std::atomic<float>* osc2CoarseParam = nullptr;
std::atomic<float>* detuneParam = nullptr;
std::atomic<float>* mixParam = nullptr;
std::atomic<float>* osc1PhaseParam = nullptr;
std::atomic<float>* cutoffParam = nullptr;
std::atomic<float>* resParam = nullptr;
std::atomic<float>* filterTypeParam = nullptr;
std::atomic<float>* attackParam = nullptr;
std::atomic<float>* decayParam = nullptr;
std::atomic<float>* sustainParam = nullptr;
std::atomic<float>* releaseParam = nullptr;
std::atomic<float>* filterAttackParam = nullptr;
std::atomic<float>* filterDecayParam = nullptr;
std::atomic<float>* filterSustainParam = nullptr;
std::atomic<float>* filterReleaseParam = nullptr;
std::atomic<float>* filterEnvAmtParam = nullptr;
std::atomic<float>* glideParam = nullptr;
std::atomic<float>* masterParam = nullptr;
std::atomic<float>* seqLenParam = nullptr;
std::atomic<float>* seqRateParam = nullptr;
std::atomic<float>* seqRootParam = nullptr;
std::atomic<float>* seqOctaveParam = nullptr;
std::atomic<float>* seqSwingParam = nullptr;
std::atomic<float>* seqGateLenParam = nullptr;
std::atomic<float>* driveParam = nullptr;
std::atomic<float>* ringModParam = nullptr;
std::atomic<float>* accentParam = nullptr;
std::atomic<float>* seqRetrigParam = nullptr;
std::atomic<float>* delayTimeParam = nullptr;
std::atomic<float>* delayStrengthParam = nullptr;
std::atomic<float>* delaySyncParam = nullptr;
std::atomic<float>* reverbRoomParam = nullptr;
std::atomic<float>* reverbStrengthParam = nullptr;
std::atomic<float>* reverbDiffusionParam = nullptr;
monostep::StepSequencer sequencer;
monostep::SynthVoice voice;
monostep::FxProcessor fx;
juce::AudioBuffer<float> scratch;
juce::Random random;
double sampleRate = 44100.0;
int zoomIndex = 0;
int lastStep = -1;
std::atomic<int> playStep { -1 };
bool lastGateApplied = false;
float lastFreqApplied = -1.0f;
bool midiHeld = false;
int lastMidiNote = -1;
bool wasPlaying = false;
double lastHostPpq = -1.0;
double freePpq = 0.0;
double retrigPpq = 0.0;
};