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add ping-pong loop mode and crossfade length rotary
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10 changed files with 67 additions and 17 deletions
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@ -37,6 +37,7 @@ SamplerParameters::SamplerParameters(const juce::AudioProcessorValueTreeState& a
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isLooping(dynamic_cast<juce::AudioParameterBool*>(apvts.getParameter(PluginParameters::IS_LOOPING))),
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loopingHasStart(dynamic_cast<juce::AudioParameterBool*>(apvts.getParameter(PluginParameters::LOOPING_HAS_START))),
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loopingHasEnd(dynamic_cast<juce::AudioParameterBool*>(apvts.getParameter(PluginParameters::LOOPING_HAS_END))),
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isPingPong(dynamic_cast<juce::AudioParameterBool*>(apvts.getParameter(PluginParameters::IS_PING_PONG))),
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sampleStart(pluginState.sampleStart), sampleEnd(pluginState.sampleEnd),
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loopStart(pluginState.loopStart), loopEnd(pluginState.loopEnd),
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