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98
Source/Sampler/Effects/BandEQ.h
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98
Source/Sampler/Effects/BandEQ.h
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/*
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==============================================================================
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BandEQ.h
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Created: 2 Jan 2024 5:02:27pm
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Author: binya
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==============================================================================
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*/
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#pragma once
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#include <JuceHeader.h>
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#include "Effect.h"
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/** This is a sample 3-band EQ effect, inspired by the Kiloheart's free 3-Band EQ plugin. */
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class BandEQ final : public Effect
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{
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public:
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void initialize(int numChannels, int fxSampleRate) override
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{
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sampleRate = fxSampleRate;
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juce::dsp::ProcessSpec spec{};
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spec.numChannels = numChannels;
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spec.sampleRate = sampleRate;
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filterChain.reset();
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filterChain.prepare(spec);
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}
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void updateParams(float lowFreq, float highFreq, float lowGain, float midGain, float highGain)
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{
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// This possibly has an issue where the frequencies are outside of range on plugin initialization
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auto coeffLow = juce::dsp::IIR::Coefficients<float>::makeLowShelf(sampleRate, lowFreq, Q, juce::Decibels::decibelsToGain(lowGain));
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auto coeffMid1 = juce::dsp::IIR::Coefficients<float>::makeHighShelf(sampleRate, lowFreq, Q, juce::Decibels::decibelsToGain(midGain));
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auto coeffMid2 = juce::dsp::IIR::Coefficients<float>::makeHighShelf(sampleRate, highFreq, Q, juce::Decibels::decibelsToGain(-midGain));
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auto coeffHigh = juce::dsp::IIR::Coefficients<float>::makeHighShelf(sampleRate, highFreq, Q, juce::Decibels::decibelsToGain(highGain));
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*filterChain.get<0>().state = *coeffLow;
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*filterChain.get<1>().state = *coeffMid1;
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*filterChain.get<2>().state = *coeffMid2;
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*filterChain.get<3>().state = *coeffHigh;
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}
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void updateParams(const SamplerParameters& samplerSound, bool) override
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{
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updateParams(
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samplerSound.eqLowFreq->get(), samplerSound.eqHighFreq->get(),
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samplerSound.eqLowGain->get(), samplerSound.eqMidGain->get(), samplerSound.eqHighGain->get()
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);
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}
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void process(juce::AudioBuffer<float>& buffer, int numSamples, int startSample = 0) override
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{
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juce::dsp::AudioBlock block{ buffer.getArrayOfWritePointers(), size_t(buffer.getNumChannels()), size_t(startSample), size_t(numSamples) };
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juce::dsp::ProcessContextReplacing context{ block };
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filterChain.process(context);
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}
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juce::Array<double> getMagnitudeForFrequencyArray(juce::Array<double> frequencies)
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{
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std::array filters{
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&filterChain.get<0>(),
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&filterChain.get<1>(),
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&filterChain.get<2>(),
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&filterChain.get<3>()
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};
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juce::AudioBuffer<double> magnitudes{1, frequencies.size()};
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magnitudes.clear();
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bool empty{ true };
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for (const auto& filter : filters)
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{
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juce::AudioBuffer<double> temp{ 1, frequencies.size()};
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filter->state->getMagnitudeForFrequencyArray(frequencies.getRawDataPointer(), temp.getWritePointer(0), frequencies.size(), 48000);
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if (empty)
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{
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magnitudes.addFrom(0, 0, temp.getReadPointer(0), frequencies.size());
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empty = false;
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}
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else
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{
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for (int i = 0; i < temp.getNumSamples(); i++)
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magnitudes.setSample(0, i, magnitudes.getSample(0, i) * temp.getSample(0, i));
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}
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}
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return juce::Array<double>{magnitudes.getReadPointer(0), frequencies.size()};
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}
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private:
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using Filter = juce::dsp::ProcessorDuplicator<juce::dsp::IIR::Filter<float>, juce::dsp::IIR::Coefficients<float>>;
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using FilterChain = juce::dsp::ProcessorChain<Filter, Filter, Filter, Filter>;
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static constexpr float Q{ 0.6f }; // Magic number I saw online for the response curve
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int sampleRate{ 0 };
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FilterChain filterChain;
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};
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