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17 changed files with 1160 additions and 16 deletions
187
Source/Sampler/Effects/Phaser.h
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187
Source/Sampler/Effects/Phaser.h
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/*
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==============================================================================
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Phaser.h
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Created: 24 Jul 2026
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Author: Armin
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==============================================================================
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*/
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#pragma once
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#include <JuceHeader.h>
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#include "Effect.h"
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/** A phaser effect with configurable stages (pairs of all-pass filters) and LFO modulation. */
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class PhaserEffect final : public Effect
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{
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public:
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void initialize(int numChannels, int fxSampleRate) override
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{
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sampleRate = fxSampleRate;
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numChannelsUsed = numChannels;
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for (auto& stage : stages)
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{
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stage[0].reset();
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stage[1].reset();
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}
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feedbackSampleL = 0.f;
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feedbackSampleR = 0.f;
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currentCenterFreq = -1.f;
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currentStages = -1;
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}
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void setCenterFrequency(float freq)
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{
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freq = juce::jlimit(50.f, float(sampleRate) / 4.f, freq);
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if (std::abs(freq - currentCenterFreq) > 0.5f)
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{
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currentCenterFreq = freq;
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updateAllPassCoefficients();
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}
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}
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void setNumStages(int numStages)
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{
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numStages = juce::jlimit(1, 6, numStages);
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if (numStages != currentStages)
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{
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currentStages = numStages;
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updateAllPassCoefficients();
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}
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}
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void setFeedback(float fb)
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{
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feedback = juce::jlimit(-0.95f, 0.95f, fb);
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}
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void setDepth(float d)
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{
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depth = juce::jlimit(0.f, 1.f, d);
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}
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/** Process the buffer with a given LFO modulation value [-1, 1].
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This is called per block; the center frequency is modulated by the LFO depth.
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*/
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void processWithLFO(juce::AudioBuffer<float>& buffer, int numSamples, float lfoValue)
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{
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float modulatedFreq = currentCenterFreq * std::pow(2.f, lfoValue * depth * 3.f);
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setCenterFrequency(modulatedFreq);
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for (int ch = 0; ch < buffer.getNumChannels(); ch++)
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{
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auto* data = buffer.getWritePointer(ch);
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float& fbSample = (ch == 0) ? feedbackSampleL : feedbackSampleR;
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for (int i = 0; i < numSamples; i++)
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{
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float input = data[i] + fbSample * feedback;
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float apOutput = input;
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for (int s = 0; s < currentStages; s++)
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{
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auto& stage = stages[static_cast<size_t>(s)];
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auto& filter = (ch == 0) ? stage[0] : stage[1];
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apOutput = filter.process(apOutput);
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}
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fbSample = apOutput;
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data[i] = input + apOutput * (-depth);
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}
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}
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}
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void updateParams(const SamplerParameters& samplerSound, bool /*modulating*/) override
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{
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setFeedback(samplerSound.modPhaserFeedback->get());
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setNumStages(samplerSound.modPhaserStages->get());
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setDepth(samplerSound.modPhaserDepth->get());
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}
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void process(juce::AudioBuffer<float>& buffer, int numSamples, int startSample = 0) override
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{
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// When called without LFO, process with no modulation (center freq stays)
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for (int ch = 0; ch < buffer.getNumChannels(); ch++)
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{
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auto* data = buffer.getWritePointer(ch, startSample);
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float& fbSample = (ch == 0) ? feedbackSampleL : feedbackSampleR;
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for (int i = 0; i < numSamples; i++)
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{
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float input = data[i] + fbSample * feedback;
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float apOutput = input;
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for (int s = 0; s < currentStages; s++)
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{
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auto& stage = stages[static_cast<size_t>(s)];
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auto& filter = (ch == 0) ? stage[0] : stage[1];
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apOutput = filter.process(apOutput);
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}
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fbSample = apOutput;
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data[i] = input + apOutput * (-depth);
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}
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}
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}
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private:
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/** Simple 1st-order all-pass filter: y[n] = b0*x[n] + b1*x[n-1] - a1*y[n-1] */
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struct AllPassFilter
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{
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void reset() { x1 = 0.f; y1 = 0.f; }
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void setCoefficients(float a, float b) { a1 = a; b1 = b; }
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float process(float input)
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{
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float output = b1 * input + b0 * x1 - a1 * y1;
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y1 = output;
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x1 = input;
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return output;
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}
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float b0{ 1.f };
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float b1{ 0.f };
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float a1{ 0.f };
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float x1{ 0.f };
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float y1{ 0.f };
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};
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void updateAllPassCoefficients()
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{
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if (sampleRate <= 0)
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return;
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for (int s = 0; s < currentStages; s++)
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{
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float freq = currentCenterFreq * (1.f + float(s) * 0.3f);
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freq = juce::jlimit(50.f, float(sampleRate) / 4.f - 10.f, freq);
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float angle = juce::MathConstants<float>::pi * freq / float(sampleRate);
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float t = std::tan(angle);
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float a = (t - 1.f) / (t + 1.f);
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allPassA[static_cast<size_t>(s)] = a;
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allPassB[static_cast<size_t>(s)] = 1.f;
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stages[static_cast<size_t>(s)][0].setCoefficients(a, 1.f);
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stages[static_cast<size_t>(s)][1].setCoefficients(a, 1.f);
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}
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}
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static constexpr int MAX_STAGES{ 6 };
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std::array<std::array<AllPassFilter, 2>, MAX_STAGES> stages;
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std::array<float, MAX_STAGES> allPassA{};
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std::array<float, MAX_STAGES> allPassB{};
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int sampleRate{ 0 };
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int numChannelsUsed{ 2 };
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int currentStages{ 3 };
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float currentCenterFreq{ 1000.f };
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float feedback{ 0.f };
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float depth{ 0.5f };
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float feedbackSampleL{ 0.f };
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float feedbackSampleR{ 0.f };
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};
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