chromaflock/Source/PluginProcessor.cpp

539 lines
24 KiB
C++

#include "PluginProcessor.h"
#include "PluginEditor.h"
// Beat-sync multipliers and their display labels (period = multiplier * beat).
static const float beatValues[] = {0.25f, 0.3333333f, 0.5f, 0.75f, 1.0f, 1.5f, 2.0f};
static const char* beatLabels[] = {"1/4", "1/3", "1/2", "3/4", "1.0", "1.5", "2.0"};
static const int numBeats = 7;
// Halftone transpose menu: "0" plus -12..-1 and +1..+12.
const juce::StringArray& getSemitoneChoices() {
static const juce::StringArray s = [] {
juce::StringArray a;
a.add("0");
for (int i = 12; i >= 1; --i) a.add("-" + juce::String(i));
for (int i = 1; i <= 12; ++i) a.add("+" + juce::String(i));
return a;
}();
return s;
}
static int semitoneFromIndex(int idx) {
if (idx <= 0) return 0;
if (idx <= 12) return -(13 - idx); // idx 1..12 -> -12..-1
return idx - 12; // idx 13..24 -> +1..+12
}
static juce::String beatValueToText(float v, int) {
int i = juce::jlimit(0, numBeats - 1, juce::roundToInt(v));
return juce::String(beatLabels[i]);
}
ChromaFlockProcessor::ChromaFlockProcessor()
: AudioProcessor(BusesProperties()
.withOutput("Output", juce::AudioChannelSet::stereo(), true)),
apvts(*this, nullptr, "Parameters", createParameterLayout()) {
synth.addSound(new SubtractiveSound());
for (int i = 0; i < maxVoices; ++i)
synth.addVoice(new SubtractiveVoice());
}
ChromaFlockProcessor::~ChromaFlockProcessor() {}
juce::AudioProcessorValueTreeState::ParameterLayout ChromaFlockProcessor::createParameterLayout() {
juce::AudioProcessorValueTreeState::ParameterLayout layout;
auto zeroOne = juce::NormalisableRange<float>(0.0f, 1.0f, 0.01f);
auto minusOneOne = juce::NormalisableRange<float>(-1.0f, 1.0f, 0.01f);
// LFO1 depth: fine 0.001 step, with a skew of 2.0 (value = p^2) so the
// lower knob range resolves much finer and the 0.001 step only applies
// in the upper range.
juce::NormalisableRange<float> lfoDepthRange(0.0f, 1.0f, 0.001f, 2.0f);
// OSC 1
layout.add(std::make_unique<juce::AudioParameterChoice>(
juce::ParameterID{"osc1Wave", 1}, "OSC1 Wave",
juce::StringArray{"Sine", "Saw", "Square", "Triangle", "Noise",
"Pulse 25%", "Pulse 12%", "Rev Saw", "Full Rect", "Half Rect",
"Stair 4", "Stair 8", "Soft Sine", "Sinc", "Exp Pulse", "Double Sine"}, 1));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"osc1Oct", 1}, "OSC1 Octave",
juce::NormalisableRange<float>(-3.0f, 3.0f, 1.0f), 0.0f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"osc1Semi", 1}, "OSC1 Semi",
juce::NormalisableRange<float>(-12.0f, 12.0f, 1.0f), 0.0f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"osc1Fine", 1}, "OSC1 Fine",
juce::NormalisableRange<float>(-100.0f, 100.0f, 1.0f), 0.0f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"osc1Level", 1}, "OSC1 Level", zeroOne, 0.5f));
// OSC 2
layout.add(std::make_unique<juce::AudioParameterChoice>(
juce::ParameterID{"osc2Wave", 1}, "OSC2 Wave",
juce::StringArray{"Sine", "Saw", "Square", "Triangle", "Noise",
"Pulse 25%", "Pulse 12%", "Rev Saw", "Full Rect", "Half Rect",
"Stair 4", "Stair 8", "Soft Sine", "Sinc", "Exp Pulse", "Double Sine"}, 3));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"osc2Oct", 1}, "OSC2 Octave",
juce::NormalisableRange<float>(-3.0f, 3.0f, 1.0f), -1.0f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"osc2Semi", 1}, "OSC2 Semi",
juce::NormalisableRange<float>(-12.0f, 12.0f, 1.0f), 0.0f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"osc2Fine", 1}, "OSC2 Fine",
juce::NormalisableRange<float>(-100.0f, 100.0f, 1.0f), 7.0f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"osc2Level", 1}, "OSC2 Level", zeroOne, 0.5f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"phaseOffset", 1}, "Phase Offset", zeroOne, 0.5f));
// FILTER
layout.add(std::make_unique<juce::AudioParameterChoice>(
juce::ParameterID{"filterType", 1}, "Filter Type",
juce::StringArray{"LP 12dB", "LP 24dB", "Band Pass", "High Pass", "Notch"}, 0));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"filterCutoff", 1}, "Filter Cutoff",
juce::NormalisableRange<float>(
20.0f, 20000.0f,
[](float start, float end, float n) { return start * std::pow(end / start, n); },
[](float start, float end, float v) { return std::log(v / start) / std::log(end / start); },
[](float, float, float v) { return v; }),
8000.0f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"filterRes", 1}, "Filter Resonance", zeroOne, 0.2f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"filterEnvAmt", 1}, "Filter Env Amount", zeroOne, 0.0f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"keyTrack", 1}, "Key Tracking", zeroOne, 0.5f));
// FILTER ENVELOPE
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"fEnvAttack", 1}, "Filter Attack",
juce::NormalisableRange<float>(0.001f, 5.0f, 0.001f, 0.3f), 0.01f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"fEnvDecay", 1}, "Filter Decay",
juce::NormalisableRange<float>(0.001f, 5.0f, 0.001f, 0.3f), 0.3f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"fEnvSustain", 1}, "Filter Sustain", zeroOne, 0.5f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"fEnvRelease", 1}, "Filter Release",
juce::NormalisableRange<float>(0.001f, 10.0f, 0.001f, 0.3f), 0.5f));
// AMP ENVELOPE
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"envAttack", 1}, "Attack",
juce::NormalisableRange<float>(0.001f, 5.0f, 0.001f, 0.3f), 0.03f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"envDecay", 1}, "Decay",
juce::NormalisableRange<float>(0.001f, 5.0f, 0.001f, 0.3f), 0.3f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"envSustain", 1}, "Sustain", zeroOne, 0.7f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"envRelease", 1}, "Release",
juce::NormalisableRange<float>(0.001f, 10.0f, 0.001f, 0.3f), 0.5f));
// GLOBAL
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"pan", 1}, "Pan",
juce::NormalisableRange<float>(-1.0f, 1.0f, 0.01f), 0.0f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"drive", 1}, "Drive",
juce::NormalisableRange<float>(1.0f, 5.0f, 0.01f, 0.5f), 1.2f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"masterLevel", 1}, "Master Level", zeroOne, 0.7f));
// PITCH BEND
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"pitchBendRange", 1}, "Pitch Bend Range",
juce::NormalisableRange<float>(1.0f, 12.0f, 1.0f), 2.0f));
// TRANSPOSE
layout.add(std::make_unique<juce::AudioParameterChoice>(
juce::ParameterID{"octaveTranspose", 1}, "Octave Transpose",
juce::StringArray{"-3", "-2", "-1", "0", "+1", "+2", "+3"}, 3));
layout.add(std::make_unique<juce::AudioParameterChoice>(
juce::ParameterID{"semitoneTranspose", 1}, "Halftone Transpose",
getSemitoneChoices(), 0));
// DISTORTION
layout.add(std::make_unique<juce::AudioParameterChoice>(
juce::ParameterID{"distType", 1}, "Dist Type",
juce::StringArray{"Soft Clip", "Hard Clip", "Foldback", "Overdrive"}, 0));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"distAmount", 1}, "Dist Amount", zeroOne, 0.0f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"distSymmetry", 1}, "Dist Symmetry", minusOneOne, 0.0f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"distTone", 1}, "Dist Tone", zeroOne, 1.0f));
// COMPRESSOR
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"compThreshold", 1}, "Comp Threshold",
juce::NormalisableRange<float>(-60.0f, 0.0f, 0.1f), -20.0f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"compRatio", 1}, "Comp Ratio",
juce::NormalisableRange<float>(1.0f, 20.0f, 0.1f), 4.0f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"compAttack", 1}, "Comp Attack",
juce::NormalisableRange<float>(0.1f, 100.0f, 0.1f), 10.0f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"compRelease", 1}, "Comp Release",
juce::NormalisableRange<float>(10.0f, 1000.0f, 1.0f), 100.0f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"compMakeup", 1}, "Comp Makeup",
juce::NormalisableRange<float>(0.0f, 24.0f, 0.1f), 0.0f));
// AUTO-PAN
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"autoPanRate", 1}, "Pan Rate",
juce::NormalisableRange<float>(0.05f, 20.0f, 0.01f, 0.4f), 2.0f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"autoPanDepth", 1}, "Pan Depth", zeroOne, 0.0f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"autoPanPhase", 1}, "Pan Phase", zeroOne, 0.0f));
// LIMITER
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"limiterThreshold", 1}, "Limiter Threshold",
juce::NormalisableRange<float>(0.0f, 1.0f, 0.001f, 0.3f), 1.0f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"limiterCeiling", 1}, "Limiter Ceiling",
juce::NormalisableRange<float>(0.0f, 1.0f, 0.001f, 0.3f), 0.9f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"limiterRelease", 1}, "Limiter Release",
juce::NormalisableRange<float>(1.0f, 500.0f, 0.1f), 50.0f));
// LFO 1
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"lfo1Rate", 1}, "LFO1 Rate",
juce::NormalisableRange<float>(0.05f, 20.0f, 0.01f, 0.4f), 2.0f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"lfo1Depth", 1}, "LFO1 Depth", lfoDepthRange, 0.0f));
layout.add(std::make_unique<juce::AudioParameterChoice>(
juce::ParameterID{"lfo1Shape", 1}, "LFO1 Shape",
juce::StringArray{"Sine", "Triangle", "Saw", "Square"}, 0));
layout.add(std::make_unique<juce::AudioParameterChoice>(
juce::ParameterID{"lfo1Dest", 1}, "LFO1 Dest",
juce::StringArray{"Filter", "OSC1", "OSC2", "Both OSC", "OSC2 Phase"}, 0));
layout.add(std::make_unique<juce::AudioParameterChoice>(
juce::ParameterID{"lfo1Sync", 1}, "LFO1 Sync",
juce::StringArray{"Sync Off", "Sync On"}, 0));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"lfo1Beat", 1}, "LFO1 Beat",
juce::NormalisableRange<float>(0.0f, static_cast<float>(numBeats - 1), 1.0f), 4.0f,
juce::AudioParameterFloatAttributes()
.withStringFromValueFunction(beatValueToText)));
// LFO 2
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"lfo2Rate", 1}, "LFO2 Rate",
juce::NormalisableRange<float>(0.05f, 20.0f, 0.01f, 0.4f), 2.0f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"lfo2Depth", 1}, "LFO2 Depth", lfoDepthRange, 0.0f));
layout.add(std::make_unique<juce::AudioParameterChoice>(
juce::ParameterID{"lfo2Shape", 1}, "LFO2 Shape",
juce::StringArray{"Sine", "Triangle", "Saw", "Square"}, 0));
layout.add(std::make_unique<juce::AudioParameterChoice>(
juce::ParameterID{"lfo2Dest", 1}, "LFO2 Dest",
juce::StringArray{"Filter", "OSC1", "OSC2", "Both OSC", "OSC2 Phase"}, 0));
layout.add(std::make_unique<juce::AudioParameterChoice>(
juce::ParameterID{"lfo2Sync", 1}, "LFO2 Sync",
juce::StringArray{"Sync Off", "Sync On"}, 0));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"lfo2Beat", 1}, "LFO2 Beat",
juce::NormalisableRange<float>(0.0f, static_cast<float>(numBeats - 1), 1.0f), 4.0f,
juce::AudioParameterFloatAttributes()
.withStringFromValueFunction(beatValueToText)));
// DELAY
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"delayTime", 1}, "Delay Time",
juce::NormalisableRange<float>(10.0f, 1000.0f, 1.0f, 0.3f), 200.0f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"delayFeedback", 1}, "Delay Feedback", zeroOne, 0.3f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"delayMix", 1}, "Delay Mix", zeroOne, 0.25f));
layout.add(std::make_unique<juce::AudioParameterChoice>(
juce::ParameterID{"delaySync", 1}, "Delay Sync",
juce::StringArray{"Sync Off", "Sync On"}, 0));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"delayBeat", 1}, "Delay Beat",
juce::NormalisableRange<float>(0.0f, static_cast<float>(numBeats - 1), 1.0f), 4.0f,
juce::AudioParameterFloatAttributes()
.withStringFromValueFunction(beatValueToText)));
layout.add(std::make_unique<juce::AudioParameterChoice>(
juce::ParameterID{"delayPingPong", 1}, "Delay Ping-Pong",
juce::StringArray{"Off", "On"}, 0));
// REVERB
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"reverbSize", 1}, "Reverb Size", zeroOne, 0.5f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"reverbDamping", 1}, "Reverb Damping", zeroOne, 0.5f));
layout.add(std::make_unique<juce::AudioParameterFloat>(
juce::ParameterID{"reverbMix", 1}, "Reverb Mix", zeroOne, 0.2f));
return layout;
}
void ChromaFlockProcessor::prepareToPlay(double sampleRate, int samplesPerBlock) {
currentSampleRate = sampleRate;
synth.setCurrentPlaybackSampleRate(sampleRate);
distortion.prepare(sampleRate);
compression.prepare(sampleRate);
limiter.prepare(sampleRate);
delay.prepare(sampleRate);
reverbFX.prepare(sampleRate);
autoPanPhase = 0.0f;
updateVoiceParameters();
}
void ChromaFlockProcessor::releaseResources() {}
void ChromaFlockProcessor::fadeOutActiveVoices(float seconds) {
for (int i = 0; i < synth.getNumVoices(); ++i) {
if (auto* v = dynamic_cast<SubtractiveVoice*>(synth.getVoice(i))) {
if (v->isVoiceActive())
v->triggerQuickRelease(seconds);
}
}
}
void ChromaFlockProcessor::updateVoiceParameters() {
auto getParam = [&](const juce::String& id) -> float {
auto* p = apvts.getRawParameterValue(id);
return p != nullptr ? p->load() : 0.0f;
};
for (int i = 0; i < synth.getNumVoices(); ++i) {
if (auto* voice = dynamic_cast<SubtractiveVoice*>(synth.getVoice(i))) {
float pbRange = getParam("pitchBendRange");
voice->setPitchBend(getPitchBend() * pbRange);
float l1Rate = getParam("lfo1Rate");
if (getParam("lfo1Sync") > 0.5f) {
int bi = juce::jlimit(0, numBeats - 1, juce::roundToInt(getParam("lfo1Beat")));
l1Rate = static_cast<float>(currentBpm) / (60.0f * beatValues[bi]);
}
float l2Rate = getParam("lfo2Rate");
if (getParam("lfo2Sync") > 0.5f) {
int bi = juce::jlimit(0, numBeats - 1, juce::roundToInt(getParam("lfo2Beat")));
l2Rate = static_cast<float>(currentBpm) / (60.0f * beatValues[bi]);
}
voice->setParameters(
static_cast<Waveform>(static_cast<int>(getParam("osc1Wave"))),
static_cast<Waveform>(static_cast<int>(getParam("osc2Wave"))),
getParam("osc1Oct"),
getParam("osc2Oct"),
getParam("osc1Semi"),
getParam("osc2Semi"),
getParam("osc1Fine"),
getParam("osc2Fine"),
getParam("osc1Level"),
getParam("osc2Level"),
getParam("phaseOffset"),
getParam("filterCutoff"),
getParam("filterRes"),
static_cast<FilterType>(static_cast<int>(getParam("filterType"))),
getParam("filterEnvAmt"),
getParam("keyTrack"),
getParam("envAttack"),
getParam("envDecay"),
getParam("envSustain"),
getParam("envRelease"),
getParam("fEnvAttack"),
getParam("fEnvDecay"),
getParam("fEnvSustain"),
getParam("fEnvRelease"),
getParam("pan"),
getParam("drive"),
1.0f,
l1Rate,
getParam("lfo1Depth"),
static_cast<int>(getParam("lfo1Shape")),
static_cast<int>(getParam("lfo1Dest")),
l2Rate,
getParam("lfo2Depth"),
static_cast<int>(getParam("lfo2Shape")),
static_cast<int>(getParam("lfo2Dest"))
);
}
}
}
int ChromaFlockProcessor::getTransposeSemitones() const {
auto* op = apvts.getRawParameterValue("octaveTranspose");
auto* sp = apvts.getRawParameterValue("semitoneTranspose");
int octVal = (op != nullptr ? juce::roundToInt(op->load()) : 3) - 3; // index 0..6 -> -3..+3
int semiVal = (sp != nullptr ? semitoneFromIndex(juce::roundToInt(sp->load())) : 0);
return octVal * 12 + semiVal;
}
void ChromaFlockProcessor::processBlock(juce::AudioBuffer<float>& buffer, juce::MidiBuffer& midiMessages) {
juce::ScopedNoDenormals noDenormals;
if (auto* playHead = getPlayHead()) {
if (auto position = playHead->getPosition())
if (auto bpm = position->getBpm())
currentBpm = *bpm;
}
buffer.clear();
updateVoiceParameters();
for (const auto metadata : midiMessages)
if (metadata.getMessage().isNoteOn())
activeNotes[metadata.getMessage().getNoteNumber()].store(true, std::memory_order_relaxed);
else if (metadata.getMessage().isNoteOff())
activeNotes[metadata.getMessage().getNoteNumber()].store(false, std::memory_order_relaxed);
int transpose = getTransposeSemitones();
juce::MidiBuffer transposed;
for (const auto metadata : midiMessages) {
auto msg = metadata.getMessage();
if (msg.isNoteOn() || msg.isNoteOff())
msg.setNoteNumber(juce::jlimit(0, 127, msg.getNoteNumber() + transpose));
transposed.addEvent(msg, metadata.samplePosition);
}
synth.renderNextBlock(buffer, transposed, 0, buffer.getNumSamples());
// Read FX params
auto getParam = [&](const juce::String& id) -> float {
auto* p = apvts.getRawParameterValue(id);
return p != nullptr ? p->load() : 0.0f;
};
distortion.setParameters(
static_cast<DistortionType>(static_cast<int>(getParam("distType"))),
getParam("distAmount"),
getParam("distSymmetry"),
getParam("distTone"));
compression.setParameters(
getParam("compThreshold"),
getParam("compRatio"),
getParam("compAttack"),
getParam("compRelease"),
getParam("compMakeup"));
float panRate = getParam("autoPanRate");
float panDepth = getParam("autoPanDepth");
autoPanPhaseOffset = getParam("autoPanPhase");
float delayTimeMs = getParam("delayTime");
if (getParam("delaySync") > 0.5f) {
int bi = juce::jlimit(0, numBeats - 1, juce::roundToInt(getParam("delayBeat")));
delayTimeMs = beatValues[bi] * 60000.0f / static_cast<float>(currentBpm);
}
delay.setParameters(delayTimeMs, getParam("delayFeedback"), getParam("delayMix"),
getParam("delayPingPong") > 0.5f);
reverbFX.setParameters(getParam("reverbSize"), getParam("reverbDamping"), 0.8f, getParam("reverbMix"));
limiter.setParameters(getParam("limiterThreshold"), getParam("limiterCeiling"),
getParam("limiterRelease"));
// Master fader applies a natural (perceptual) taper and is the final gain
// stage, so it always controls output level regardless of the limiter.
float masterValue = getParam("masterLevel");
float masterGain = masterValue * masterValue;
// FX processing: distortion → compression → auto-pan
int numSamples = buffer.getNumSamples();
float* leftData = buffer.getWritePointer(0);
float* rightData = buffer.getNumChannels() > 1 ? buffer.getWritePointer(1) : leftData;
float twoPi = 6.2831853f;
for (int i = 0; i < numSamples; ++i) {
float left = leftData[i];
float right = rightData[i];
// Distortion (stereo)
left = distortion.process(left);
right = distortion.process(right);
// Compression (stereo)
left = compression.process(left);
right = compression.process(right);
// Brickwall limiter (stereo)
left = limiter.process(left);
right = limiter.process(right);
// Auto-pan
if (panDepth > 0.001f) {
float panLfo = std::sin((autoPanPhase + autoPanPhaseOffset) * twoPi);
float leftGain = 1.0f - panDepth * 0.5f * (1.0f + panLfo);
float rightGain = 1.0f - panDepth * 0.5f * (1.0f - panLfo);
left *= leftGain;
right *= rightGain;
autoPanPhase += panRate / static_cast<float>(currentSampleRate);
if (autoPanPhase >= 1.0f) autoPanPhase -= 1.0f;
}
// Delay
delay.process(left, right);
leftData[i] = left;
rightData[i] = right;
}
// Reverb (block-based)
reverbFX.process(leftData, rightData, numSamples);
// Master volume — final stage, after limiter/reverb.
for (int i = 0; i < numSamples; ++i) {
leftData[i] *= masterGain;
rightData[i] *= masterGain;
}
// Metering
float sumSquares = 0.0f;
float peak = 0.0f;
for (int i = 0; i < numSamples; ++i) {
float mix = (leftData[i] + rightData[i]) * 0.5f;
int writePos = scopeWritePos.load(std::memory_order_relaxed);
scopeBuffer[writePos] = mix;
scopeWritePos.store((writePos + 1) % scopeBufferSize, std::memory_order_release);
int fftPos = fftWritePos.load(std::memory_order_relaxed);
fftInput[fftPos] = mix;
fftWritePos.store((fftPos + 1) % fftSize, std::memory_order_release);
float absMix = std::abs(mix);
if (absMix > peak) peak = absMix;
sumSquares += mix * mix;
}
float rms = std::sqrt(sumSquares / static_cast<float>(numSamples));
float level = juce::jmax(rms, peak);
level = std::min(level * 1.5f, 1.0f);
float prev = rmsLevel.load(std::memory_order_relaxed);
if (level > prev)
rmsLevel.store(level, std::memory_order_relaxed);
else
rmsLevel.store(prev * 0.95f, std::memory_order_relaxed);
}
juce::AudioProcessorEditor* ChromaFlockProcessor::createEditor() {
return new ChromaFlockEditor(*this);
}
void ChromaFlockProcessor::getStateInformation(juce::MemoryBlock& destData) {
auto state = apvts.copyState();
std::unique_ptr<juce::XmlElement> xml(state.createXml());
copyXmlToBinary(*xml, destData);
}
void ChromaFlockProcessor::setStateInformation(const void* data, int sizeInBytes) {
std::unique_ptr<juce::XmlElement> xml(getXmlFromBinary(data, sizeInBytes));
if (xml && xml->hasTagName(apvts.state.getType()))
apvts.replaceState(juce::ValueTree::fromXml(*xml));
}
juce::AudioProcessor* JUCE_CALLTYPE createPluginFilter() {
return new ChromaFlockProcessor();
}