mirror of
https://codeberg.org/armin/chromaflock.git
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91 lines
3.2 KiB
C++
91 lines
3.2 KiB
C++
#pragma once
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#include <vector>
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#include <algorithm>
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#include <cmath>
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class Delay {
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public:
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void prepare(double sr) {
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sampleRate = sr;
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int maxSamples = static_cast<int>(sr * 2.0);
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bufferL.resize(maxSamples, 0.0f);
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bufferR.resize(maxSamples, 0.0f);
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writePos = 0;
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}
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void setParameters(float timeMs, float fb, float mx, bool pingpong = false,
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bool invert = false, bool flatten = false) {
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timeSamplesF = timeMs * 0.001f * static_cast<float>(sampleRate);
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float bufMax = static_cast<float>(bufferL.size()) - 1.0f;
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timeSamplesF = std::clamp(timeSamplesF, 1.0f, bufMax);
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feedback = std::clamp(fb, 0.0f, 0.95f);
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mix = std::clamp(mx, 0.0f, 1.0f);
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pingPong = pingpong;
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pingSign = invert ? -1 : 1;
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// Flatten reduces the bounce *width* by 60% (0.4 of full) without
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// touching the echo tail — tail length is governed solely by feedback.
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pingStrength = flatten ? 0.4f : 1.0f;
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timeSamplesI = static_cast<int>(std::round(timeSamplesF));
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if (timeSamplesI < 1) timeSamplesI = 1;
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}
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void process(float& left, float& right) {
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int bufSize = static_cast<int>(bufferL.size());
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float readPosF = static_cast<float>(writePos) - timeSamplesF;
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while (readPosF < 0.0f) readPosF += static_cast<float>(bufSize);
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int i0 = static_cast<int>(readPosF) % bufSize;
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int i1 = (i0 + 1) % bufSize;
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float frac = readPosF - std::floor(readPosF);
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if (pingPong) {
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// Mono echo line. The tail length is set by feedback alone; the
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// ping-pong bounce is applied as alternating L/R panning whose
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// width is scaled by pingStrength, so flattening narrows the image
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// without shortening the number of repeats.
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float out = bufferL[i0] * (1.0f - frac) + bufferL[i1] * frac;
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float in = 0.5f * (left + right);
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bufferL[writePos] = in + out * feedback;
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pingCounter += 1;
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if (pingCounter >= timeSamplesI) {
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pingCounter -= timeSamplesI;
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pingPhase = -pingPhase;
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}
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float s = pingStrength * static_cast<float>(pingPhase * pingSign);
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float lPan = 0.5f + 0.5f * s;
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float rPan = 0.5f - 0.5f * s;
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float wet = out * mix;
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left = left * (1.0f - mix) + wet * lPan;
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right = right * (1.0f - mix) + wet * rPan;
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} else {
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float outL = bufferL[i0] * (1.0f - frac) + bufferL[i1] * frac;
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float outR = bufferR[i0] * (1.0f - frac) + bufferR[i1] * frac;
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bufferL[writePos] = left + outL * feedback;
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bufferR[writePos] = right + outR * feedback;
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left = left * (1.0f - mix) + outL * mix;
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right = right * (1.0f - mix) + outR * mix;
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}
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writePos = (writePos + 1) % bufSize;
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}
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private:
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std::vector<float> bufferL, bufferR;
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int writePos = 0;
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double sampleRate = 44100;
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float timeSamplesF = 8820.0f;
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int timeSamplesI = 8820;
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float feedback = 0.3f;
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float mix = 0.25f;
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bool pingPong = false;
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int pingSign = 1;
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float pingStrength = 1.0f;
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int pingCounter = 0;
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int pingPhase = 1;
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};
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