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The plugin saved only parameter values, so on reopening the editor reset to the default "Zero State" even though another patch was selected. Store the chosen preset name as a presetName property on the APVTS ValueTree (set on preset select, randomize, and .cfl load) so it round-trips with the saved state and the editor restores the correct name and index. Parameter tweaks made after selecting a preset are preserved since only the label is restored, not re-applied. |
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|---|---|---|
| .. | ||
| DSP | ||
| BuildInfo.cpp | ||
| BuildInfo.h.in | ||
| PluginEditor.cpp | ||
| PluginEditor.h | ||
| PluginProcessor.cpp | ||
| PluginProcessor.h | ||
| PresetManager.h | ||
| Version.h.in | ||