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https://codeberg.org/armin/chromaflock.git
synced 2026-09-01 04:10:47 +02:00
Fix filter env: restore unipolar modulation so all env knobs are responsive
Reverts the sustain-relative modulation that made F.ENV SUS and the cutoff knob feel dead while a note was held. The envelope now modulates up from the base cutoff; at env amount 0 the cutoff equals the knob, and lowering env amount darkens the held tone as expected. Also extends the filter to 24/48 dB modes (extra TPT stages), adds the matching combobox options, gives knobs a real blurred drop shadow, and updates the AGENTS.md filterType choice count.
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5 changed files with 38 additions and 18 deletions
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@ -101,7 +101,7 @@ Osc1 + Osc2 → Amplitude Envelope × Velocity → Filter (cutoff modulated by F
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| osc2Fine | OSC2 Fine | -100..100 | 7 |
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| osc2Level | OSC2 Level | 0..1 | 0.7 |
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| phaseOffset | Phase Offset | 0..1 | 0.5 |
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| filterType | Filter Type | Choice(5) | 0 (LP12)|
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| filterType | Filter Type | Choice(9) | 0 (LP12)|
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| filterCutoff | Filter Cutoff | 20..20000 (log) | 8000 |
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| filterRes | Filter Res | 0..1 | 0.3 |
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| filterEnvAmt | Filter Env Amt | 0..1 | 0 |
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@ -2,7 +2,8 @@
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#include <cmath>
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#include <algorithm>
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enum class FilterType { LowPass12 = 0, LowPass24, BandPass, HighPass, Notch, NumTypes };
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enum class FilterType { LowPass12 = 0, LowPass24, BandPass, HighPass, Notch,
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BandPass24, HighPass24, Notch24, LowPass48, NumTypes };
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class Filter {
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public:
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@ -12,7 +13,7 @@ public:
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}
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void reset() {
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for (int i = 0; i < 4; ++i)
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for (int i = 0; i < 8; ++i)
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stage[i] = 0.0f;
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gCoeff = 0.0f;
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gTarget = 0.0f;
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@ -52,12 +53,30 @@ public:
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stage[2] = g * hp2 + bp2;
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stage[3] = g * bp2 + lp2;
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// Stage 3 (fed by the stage-2 lowpass) — 36 dB
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float hp3 = (lp2 - (k + g) * stage[4] - stage[5]) / denom;
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float bp3 = g * hp3 + stage[4];
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float lp3 = g * bp3 + stage[5];
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stage[4] = g * hp3 + bp3;
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stage[5] = g * bp3 + lp3;
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// Stage 4 (fed by the stage-3 lowpass) — 48 dB
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float hp4 = (lp3 - (k + g) * stage[6] - stage[7]) / denom;
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float bp4 = g * hp4 + stage[6];
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float lp4 = g * bp4 + stage[7];
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stage[6] = g * hp4 + bp4;
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stage[7] = g * bp4 + lp4;
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switch (filterType) {
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case FilterType::LowPass12: return lp;
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case FilterType::LowPass24: return lp2;
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case FilterType::BandPass: return bp;
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case FilterType::HighPass: return hp;
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case FilterType::Notch: return input - bp;
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case FilterType::BandPass24: return bp2;
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case FilterType::HighPass24: return hp2;
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case FilterType::Notch24: return input - bp2;
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case FilterType::LowPass48: return lp4;
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case FilterType::NumTypes: return input;
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}
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return lp;
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@ -66,7 +85,7 @@ public:
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private:
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static constexpr float pi = 3.14159265358979323846f;
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double sampleRate = 44100.0;
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float stage[4] = {0.0f, 0.0f, 0.0f, 0.0f};
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float stage[8] = {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f};
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float gCoeff = 0.0f, gTarget = 0.0f;
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float kCoeff = 2.0f, kTarget = 2.0f;
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@ -129,13 +129,12 @@ public:
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right *= noteVelocity * envSample;
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// Filter cutoff with env + keytrack.
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// Modulate RELATIVE to the envelope's sustain level so the held
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// (sustain) cutoff always equals the base cutoff knob regardless of
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// env amount — the envelope only opens above (attack) and closes
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// below (release) that centre. This keeps the cutoff knob audible
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// at any env amount instead of collapsing when env amt is lowered.
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float modCutoff = filterCutoff * std::pow(2.0f,
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(fEnvSample - filterEnvSustain) * filterEnvAmount * 4.0f);
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// Unipolar modulation UP from the base cutoff: the envelope (0..1)
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// multiplied by env amount adds brightness on top of the cutoff
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// knob, never going below it. Every env knob (attack/decay/
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// sustain/release) shapes the response, and at env amount 0 the
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// cutoff equals the knob.
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float modCutoff = filterCutoff * std::pow(2.0f, fEnvSample * filterEnvAmount * 4.0f);
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float keyTrackFactor = std::pow(2.0f, (static_cast<float>(currentMidiNote) - 60.0f) / 12.0f * keyTrack);
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modCutoff *= keyTrackFactor;
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@ -197,7 +196,6 @@ public:
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filterResonance = res;
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filterType = ft;
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filterEnvAmount = fEnvAmt;
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filterEnvSustain = fSus;
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keyTrack = kTrack;
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pan = p;
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drive = std::max(drv, 1.001f);
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@ -252,7 +250,6 @@ private:
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float filterResonance = 0.7f;
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FilterType filterType = FilterType::LowPass12;
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float filterEnvAmount = 0.0f;
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float filterEnvSustain = 0.5f;
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float keyTrack = 0.5f;
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float pan = 0.0f;
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float drive = 1.5f;
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@ -47,9 +47,11 @@ void KnobLookAndFeel::drawRotarySlider(juce::Graphics& g, int x, int y, int widt
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auto rw = radius * 2.0f;
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auto angle = rotaryStartAngle + sliderPos * (rotaryEndAngle - rotaryStartAngle);
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// Drop shadow
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g.setColour(juce::Colour(0x40000000));
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g.fillEllipse(rx + 2.0f, ry + 3.0f, rw, rw);
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// Blurred drop shadow
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juce::DropShadow knobShadow(juce::Colour(0x55000000), 10, juce::Point<int>(0, 5));
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juce::Path shadowPath;
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shadowPath.addEllipse(juce::Rectangle<float>(rx, ry, rw, rw));
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knobShadow.drawForPath(g, shadowPath);
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// Outer bevel (dark bottom-right, light top-left)
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auto bevelPath = juce::Path();
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@ -620,7 +622,8 @@ MainContentComponent::MainContentComponent(ChromaFlockProcessor& p)
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setupParam(phaseOffsetKnob, phaseOffsetAttach, "phaseOffset", "PHASE");
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setupLabel(filterLabel, "FILTER");
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setupCB(filterTypeBox, filterTypeAttach, "filterType", {"LP 12dB", "LP 24dB", "Band Pass", "High Pass", "Notch"});
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setupCB(filterTypeBox, filterTypeAttach, "filterType", {"LP 12dB", "LP 24dB", "Band Pass", "High Pass", "Notch",
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"Band Pass 24", "High Pass 24", "Notch 24", "LP 48dB"});
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setupParam(filterCutoffKnob, filterCutoffAttach, "filterCutoff", "CUTOFF");
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setupParam(filterResKnob, filterResAttach, "filterRes", "RES");
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setupParam(filterEnvAmtKnob, filterEnvAmtAttach, "filterEnvAmt", "ENV AMT");
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@ -91,7 +91,8 @@ juce::AudioProcessorValueTreeState::ParameterLayout ChromaFlockProcessor::create
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// FILTER
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layout.add(std::make_unique<juce::AudioParameterChoice>(
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juce::ParameterID{"filterType", 1}, "Filter Type",
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juce::StringArray{"LP 12dB", "LP 24dB", "Band Pass", "High Pass", "Notch"}, 0));
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juce::StringArray{"LP 12dB", "LP 24dB", "Band Pass", "High Pass", "Notch",
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"Band Pass 24", "High Pass 24", "Notch 24", "LP 48dB"}, 0));
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layout.add(std::make_unique<juce::AudioParameterFloat>(
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juce::ParameterID{"filterCutoff", 1}, "Filter Cutoff",
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juce::NormalisableRange<float>(
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