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Fix filter env: restore unipolar modulation so all env knobs are responsive
Reverts the sustain-relative modulation that made F.ENV SUS and the cutoff knob feel dead while a note was held. The envelope now modulates up from the base cutoff; at env amount 0 the cutoff equals the knob, and lowering env amount darkens the held tone as expected. Also extends the filter to 24/48 dB modes (extra TPT stages), adds the matching combobox options, gives knobs a real blurred drop shadow, and updates the AGENTS.md filterType choice count.
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5 changed files with 38 additions and 18 deletions
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@ -129,13 +129,12 @@ public:
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right *= noteVelocity * envSample;
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// Filter cutoff with env + keytrack.
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// Modulate RELATIVE to the envelope's sustain level so the held
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// (sustain) cutoff always equals the base cutoff knob regardless of
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// env amount — the envelope only opens above (attack) and closes
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// below (release) that centre. This keeps the cutoff knob audible
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// at any env amount instead of collapsing when env amt is lowered.
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float modCutoff = filterCutoff * std::pow(2.0f,
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(fEnvSample - filterEnvSustain) * filterEnvAmount * 4.0f);
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// Unipolar modulation UP from the base cutoff: the envelope (0..1)
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// multiplied by env amount adds brightness on top of the cutoff
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// knob, never going below it. Every env knob (attack/decay/
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// sustain/release) shapes the response, and at env amount 0 the
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// cutoff equals the knob.
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float modCutoff = filterCutoff * std::pow(2.0f, fEnvSample * filterEnvAmount * 4.0f);
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float keyTrackFactor = std::pow(2.0f, (static_cast<float>(currentMidiNote) - 60.0f) / 12.0f * keyTrack);
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modCutoff *= keyTrackFactor;
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@ -197,7 +196,6 @@ public:
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filterResonance = res;
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filterType = ft;
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filterEnvAmount = fEnvAmt;
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filterEnvSustain = fSus;
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keyTrack = kTrack;
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pan = p;
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drive = std::max(drv, 1.001f);
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@ -252,7 +250,6 @@ private:
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float filterResonance = 0.7f;
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FilterType filterType = FilterType::LowPass12;
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float filterEnvAmount = 0.0f;
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float filterEnvSustain = 0.5f;
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float keyTrack = 0.5f;
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float pan = 0.0f;
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float drive = 1.5f;
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