Add per-note velocity routing to filter cutoff and resonance

This commit is contained in:
Armin 2026-08-30 00:01:53 +02:00
commit 9ef77e04ab
6 changed files with 63 additions and 20 deletions

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@ -94,7 +94,9 @@ void renderPreset(const Preset& preset, Result& out) {
param(preset, "lfo2Rate", 2.0f),
param(preset, "lfo2Depth", 0.0f),
static_cast<int>(paramInt(preset, "lfo2Shape", 0)),
static_cast<int>(paramInt(preset, "lfo2Dest", 0)));
static_cast<int>(paramInt(preset, "lfo2Dest", 0)),
param(preset, "velToCut", 0.0f),
param(preset, "velToRes", 0.0f));
Distortion distortion;
Compression compression;