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feat: add presets, Randomize button, menu highlight, finer LFO depth, preset-switch fade-out
- PresetManager: add ~40 new presets including a new Techno category with LFO-to-OSC-pitch movement, plus Bass/Lead/Pad/Keys/Brass/Strings/Wind/ Arp/Pluck/FX expansions - UI: add RANDOM button; highlight the currently selected entry in all dropdown menus (incl. ticking the active preset in the preset browser) - LFO depth: finer 0.001 step with a skew curve so the lower range resolves much finer than the upper range (shared by LFO1 and LFO2) - DSP: fade out active voices over 250ms on preset change / randomize so long release tails from the previous sound are silenced - Update bg.png
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@ -71,6 +71,10 @@ public:
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int getTransposeSemitones() const;
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// Fade out all currently sounding voices over `seconds` so a long release
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// tail from the previous preset is silenced on preset change.
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void fadeOutActiveVoices(float seconds);
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std::atomic<float> pitchBendValue{0.0f};
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float getPitchBend() const { return pitchBendValue.load(std::memory_order_relaxed); }
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