beamgrid/Source/AnalyserComponent.h

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#pragma once
#include "JuceHeader.h"
#include "Analyser.h"
#include "BeamgridLookAndFeel.h"
// Black spectrum visualizer: teal analyzer bands and peak-colored markers.
class AnalyserComponent : public juce::Component,
public juce::Timer
{
public:
enum { ModeBars = 1, ModeWaveform = 2, ModeLED = 3 };
AnalyserComponent (Analyser& analyserToUse,
juce::AudioProcessorValueTreeState& paramsToUse,
BeamgridLookAndFeel& lookAndFeelToUse)
: analyser (analyserToUse), params (paramsToUse), lf (lookAndFeelToUse)
{
startTimerHz (60);
}
~AnalyserComponent() override
{
stopTimer();
}
void timerCallback() override
{
const double graceMs = *params.getRawParameterValue ("grace");
const double falloff = *params.getRawParameterValue ("falloff");
const double barfall = *params.getRawParameterValue ("barfalloff");
const int bars = juce::roundToInt (params.getRawParameterValue ("bars")->load());
const double hue = *params.getRawParameterValue ("hue");
const int mode = juce::roundToInt (params.getRawParameterValue ("mode")->load());
const int leds = juce::roundToInt (params.getRawParameterValue ("leds")->load());
const double smooth = *params.getRawParameterValue ("smooth");
analyser.setGraceSeconds (graceMs / 1000.0);
analyser.setFalloffRate (0.1 + falloff * 5.0);
// Bar falloff: higher knob -> faster bar descent (smaller release tau).
analyser.setBarReleaseTau (2.0 - barfall * 1.98);
analyser.setNumBands (bars);
// HUE knob: 12 o'clock (0.5) = no rotation; left/right rotate +/- 180 deg.
lf.setHueTurns (static_cast<float> (hue - 0.5));
displayMode = mode;
ledCount = leds;
smoothAmount = static_cast<float> (smooth);
analyser.update (1.0 / 60.0);
repaint();
}
void paint (juce::Graphics& g) override
{
const auto area = getLocalBounds().toFloat().reduced (8.0f);
const int n = analyser.getNumBands();
// Reserve margins for the axis legends.
juce::Rectangle<float> plot = area;
plot.setLeft (area.getX() + 40.0f);
plot.setBottom (area.getBottom() - 20.0f);
const float gap = 2.0f;
const float bandWidth = (plot.getWidth() - gap * (n + 1)) / static_cast<float> (n);
const float baseY = plot.getBottom();
const juce::Colour gridColour = lf.transform (juce::Colours::grey.brighter (0.2f)).withAlpha (0.32f);
const juce::Colour labelColour = lf.transform (juce::Colours::grey);
// --- Gridlines (drawn first; labels drawn last so they stay readable) ---
const double freqTicks[] = { 20, 50, 100, 200, 500, 1000, 2000, 5000, 10000, 20000 };
for (double f : freqTicks)
{
if (f < analyser.getMinFreq() || f > analyser.getMaxFreq())
continue;
const float frac = analyser.freqToFraction (f);
const float x = plot.getX() + gap + frac * (plot.getWidth() - 2.0f * gap);
g.setColour (gridColour);
g.drawVerticalLine (static_cast<int> (x), plot.getY(), plot.getBottom());
}
const double dbTicks[] = { 0.0, -6.0, -12.0, -24.0, -36.0, -48.0 };
for (double db : dbTicks)
{
const float frac = analyser.dbToFraction (db);
const float y = baseY - frac * plot.getHeight();
g.setColour (gridColour);
g.drawHorizontalLine (static_cast<int> (y), plot.getX(), plot.getRight());
}
// --- Spectrum content (mode dependent) ---
if (displayMode == ModeWaveform)
drawWaveform (g, n, plot, gap, bandWidth, baseY, smoothAmount);
else if (displayMode == ModeLED)
drawLED (g, n, plot, gap, bandWidth, baseY);
else
drawBars (g, n, plot, gap, bandWidth, baseY);
// --- Axis labels (on top of everything) ---
g.setFont (juce::FontOptions (10.0f));
g.setColour (labelColour);
for (double f : freqTicks)
{
if (f < analyser.getMinFreq() || f > analyser.getMaxFreq())
continue;
const float frac = analyser.freqToFraction (f);
const float x = plot.getX() + gap + frac * (plot.getWidth() - 2.0f * gap);
g.drawText (formatFreq (f), x - 18.0f, plot.getBottom() + 3.0f, 36.0f, 14.0f,
juce::Justification::centredTop, false);
}
for (double db : dbTicks)
{
const float frac = analyser.dbToFraction (db);
const float y = baseY - frac * plot.getHeight();
g.drawText (juce::String (db, 0), area.getX(), y - 7.0f, 36.0f, 14.0f,
juce::Justification::centredRight, false);
}
}
static juce::String formatFreq (double f)
{
if (f >= 1000.0)
return juce::String (f / 1000.0, 1, false) + "k";
return juce::String (static_cast<int> (f));
}
private:
void drawBars (juce::Graphics& g, int n, const juce::Rectangle<float>& plot,
float gap, float bandWidth, float baseY)
{
for (int i = 0; i < n; ++i)
{
const float level = analyser.getLevel (i);
const float peak = analyser.getPeak (i);
const float x = plot.getX() + gap + i * (bandWidth + gap);
const float h = level * plot.getHeight();
const float y = baseY - h;
g.setColour (lf.getTeal());
g.fillRect (x, y, bandWidth, h);
const float peakY = baseY - peak * plot.getHeight();
g.setColour (lf.getPeak());
g.fillRect (x, peakY - 2.0f, bandWidth, 3.0f);
}
}
void drawWaveform (juce::Graphics& g, int n, const juce::Rectangle<float>& plot,
float gap, float bandWidth, float baseY, float smooth)
{
// Gather the band levels and apply 1-2-1 smoothing passes. `smooth`
// (0..1) blends each pass toward the averaged value, so 0 = untouched
// (edgy/spiky) and 1 = heavily smoothed.
const float t = juce::jlimit (0.0f, 1.0f, smooth);
juce::HeapBlock<float> levels (static_cast<size_t> (n));
for (int i = 0; i < n; ++i)
levels[i] = analyser.getLevel (i);
for (int pass = 0; pass < 4; ++pass)
{
juce::HeapBlock<float> tmp (static_cast<size_t> (n));
for (int i = 0; i < n; ++i)
{
const float a = levels[juce::jmax (0, i - 1)];
const float b = levels[i];
const float c = levels[juce::jmin (n - 1, i + 1)];
const float avg = a * 0.25f + b * 0.5f + c * 0.25f;
tmp[i] = b * (1.0f - t) + avg * t;
}
for (int i = 0; i < n; ++i)
levels[i] = tmp[i];
}
// Trace the curve. `smooth` controls how much the band levels are
// averaged (above); the path itself is straight segments between band
// centres, so at smooth = 0 it stays raw/edgy and at 1 it is rounded
// by the heavy level smoothing.
juce::Path wave;
wave.startNewSubPath (plot.getX() + gap, baseY);
for (int i = 0; i < n; ++i)
{
const float x = plot.getX() + gap + i * (bandWidth + gap) + bandWidth * 0.5f;
const float y = baseY - levels[i] * plot.getHeight();
wave.lineTo (x, y);
}
wave.lineTo (plot.getRight() - gap, baseY);
wave.closeSubPath();
// Brighter at the top, darker toward the bottom.
juce::ColourGradient grad (lf.getTeal().brighter (0.35f), 0.0f, plot.getY(),
lf.getTeal().darker (0.85f), 0.0f, plot.getBottom(), false);
g.setGradientFill (grad);
g.fillPath (wave);
// Bright outline tracing the waveform.
g.setColour (lf.getTeal().brighter (0.5f));
g.strokePath (wave, juce::PathStrokeType (1.5f));
// Smooth peak-hold wave: per-band peaks, smoothed with the same
// amount as the main curve and traced as a matching spline.
juce::HeapBlock<float> peaks (static_cast<size_t> (n));
for (int i = 0; i < n; ++i)
peaks[i] = analyser.getPeak (i);
for (int pass = 0; pass < 4; ++pass)
{
juce::HeapBlock<float> tmp (static_cast<size_t> (n));
for (int i = 0; i < n; ++i)
{
const float a = peaks[juce::jmax (0, i - 1)];
const float b = peaks[i];
const float c = peaks[juce::jmin (n - 1, i + 1)];
const float avg = a * 0.25f + b * 0.5f + c * 0.25f;
tmp[i] = b * (1.0f - t) + avg * t;
}
for (int i = 0; i < n; ++i)
peaks[i] = tmp[i];
}
juce::HeapBlock<juce::Point<float>> ppts (static_cast<size_t> (n));
for (int i = 0; i < n; ++i)
{
const float x = plot.getX() + gap + i * (bandWidth + gap) + bandWidth * 0.5f;
const float y = baseY - peaks[i] * plot.getHeight();
ppts[i] = { x, y };
}
juce::Path peakWave;
peakWave.startNewSubPath (ppts[0]);
for (int i = 0; i < n - 1; ++i)
{
const juce::Point<float> mid = { (ppts[i].x + ppts[i + 1].x) * 0.5f,
(ppts[i].y + ppts[i + 1].y) * 0.5f };
peakWave.quadraticTo (ppts[i], mid);
}
peakWave.quadraticTo (ppts[n - 1], ppts[n - 1]);
g.setColour (lf.getPeak());
g.strokePath (peakWave, juce::PathStrokeType (2.0f));
}
void drawLED (juce::Graphics& g, int n, const juce::Rectangle<float>& plot,
float gap, float bandWidth, float baseY)
{
const int leds = juce::jmax (1, ledCount);
const float segH = plot.getHeight() / static_cast<float> (leds);
const float blockLen = juce::jmax (1.0f, segH - 1.0f);
for (int i = 0; i < n; ++i)
{
const float level = analyser.getLevel (i);
const float peak = analyser.getPeak (i);
const int litCount = juce::jlimit (0, leds, juce::roundToInt (level * leds));
const int peakBlock = juce::jlimit (0, leds, juce::roundToInt (peak * leds)); // top lit block (1-based)
const float x = plot.getX() + gap + i * (bandWidth + gap);
for (int b = 0; b < leds; ++b)
{
const float blockBottom = baseY - b * segH;
const float blockTop = blockBottom - blockLen;
if (b < litCount)
{
const float frac = (b + 0.5f) / static_cast<float> (leds);
g.setColour (lf.getTeal().withMultipliedBrightness (0.35f + 0.65f * frac));
g.fillRect (x, blockTop, bandWidth, blockLen);
}
// Peak honours the same discrete blocks: draw the peak block in the
// peak colour (a single, fully-filled block).
if (b == peakBlock - 1)
{
g.setColour (lf.getPeak());
g.fillRect (x, blockTop, bandWidth, blockLen);
}
}
}
}
Analyser& analyser;
juce::AudioProcessorValueTreeState& params;
BeamgridLookAndFeel& lf;
int displayMode = ModeBars;
int ledCount = 16;
float smoothAmount = 0.35f;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AnalyserComponent)
};