Phase 6: Add WAV clips, graph playback and bounded recording
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@ -66,6 +66,16 @@ no undo, asset playback, MIDI or persisted GUI layout are explicit limits.
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Audio import/playback, recording through bounded buffers, missing-asset
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handling, no file I/O in callbacks.
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Implemented: bounded PCM16/24/32 and float32 WAV import (mono/stereo downmix),
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preloaded overlap-summed clip plans with linear rate conversion, and an audio
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source node using ordinary graph routing. A lock-free SPSC ring transfers JACK
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input to a control-thread WAV writer; Stop finalizes and adds successful takes.
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Version 2 metadata stores external asset references and reads v1. Missing assets
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remain silent with reporting and manual relinking. Core, callback, GUI and live
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software record/save/reopen/play acceptance tests pass. See AUDIO_FILES.md for
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memory/format limits, overflow recovery and deferred physical-device validation.
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No new dependency or callback I/O was introduced.
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## Phase 7 — MIDI and instrument
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MIDI input/events/clips, simple internal instrument, note-off/panic handling,
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then a basic piano roll.
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