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# xtc — a lightweight, modular DAW
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`xtc` is a new, energyXT-inspired digital audio workstation project. It is not a clone and contains no energyXT source code or assets.
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## Design decisions
- **Modular engine first:** sequencer, instruments, effects, mixers and I/O are nodes in one processing graph.
- **C core:** project model, graph, DSP and audio engine are implemented in C.
- **FLTK/C++ GUI:** C++ is confined to the graphical interface and calls the core through a C API.
- **Linux first:** keep backend-specific details behind an interface.
- **Small increments:** build and test each milestone before adding features.
## Current status
This repository is a starter scaffold, not a production DAW. It currently provides:
- a small C library/API;
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- a mono graph model with port validation, cycle rejection and topological ordering;
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- compiled offline plans with preallocated buffers, sine oscillator, audio source, gain, meter and output nodes;
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- C tests for deterministic rendering, routing, validation and lifecycle;
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- an optional JACK-compatible backend with mono input and mono/stereo output with start/stop, routing and status;
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- safe control/audio plan handoff and concurrent replacement tests;
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- an optional FLTK shell with engine controls, view switching and backend status;
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- a modular graph editor with transactional edits and live plan adoption status;
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- versioned project save/load and a timeline for tracks and clips;
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- sample-counted transport, selection, move/trim, timeline zoom and scrolling;
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- WAV import/graph playback, bounded recording and missing-asset relinking;
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- MIDI clips, a sine instrument, JACK MIDI input and a basic piano roll;
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- stereo track gain/pan/mute/solo, output meters and gain/pan automation lanes;
- bounded undo/redo with keyboard shortcuts;
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- configurable boundary fades, gain ramps and graceful GUI playback transitions;
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- native C processors, deterministic source packaging and staged install/uninstall;
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- architecture, format, GUI, roadmap, and decision documents.
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The JACK backend has passed software-loopback testing; physical-device playback
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and capture are unverified. MIDI recording and plugin hosting are not implemented.
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## Build
Requirements: a C compiler, a C++ compiler, GNU Make, and `pkg-config` . FLTK is optional for the core and tests.
```sh
make
make test
```
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`make` also builds `build/xtc-check` , a headless core startup/shutdown
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check. Use `make debug` for a separate debug build and test run. See
[docs/BUILD.md ](docs/BUILD.md ) for the inspected toolchain and baseline limits.
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Build the optional FLTK GUI if FLTK is installed:
```sh
make gui
```
Run the GUI:
```sh
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./build/xtc
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```
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See [the minimal music-making workflow ](docs/WORKFLOW.md ) for creating, saving,
reopening and playing a project.
The GUI opens JACK and offers Play/Pause/Stop/To start/Reconnect, backend status and view
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switching. The initial empty graph is silent. Modular Graph supports adding,
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moving and deleting oscillator/audio/instrument/gain/meter/output nodes and connecting ports.
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Import WAV (Ctrl+I) creates playable clips; Add region creates silent placeholders.
Record captures JACK input to a chosen WAV; Stop finalizes and adds the take.
Save the project after recording. External asset paths must remain available;
select a missing clip and use File/Relink selected audio to repair it.
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Add MIDI clip on an existing track, then open Piano roll (Ctrl+4) to draw notes.
Connect a MIDI source to the JACK `midi_in` port for live playing; Panic/F9
silences held notes. See [MIDI workflow and limits ](docs/MIDI.md ).
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See [audio workflow and limits ](docs/AUDIO_FILES.md ).
Mixer (Ctrl+2) selects a track for gain/pan/mute/solo and automation editing.
Ctrl+Z undoes; Ctrl+Shift+Z or Ctrl+Y redoes up to 32 edits.
The GUI now exposes left `output` and `output_right` JACK ports; route both
explicitly for stereo. See [mixer workflow and limits ](docs/MIXER.md ).
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Use Add track/Add region, drag regions or their edges, and Zoom +/-; scrollbars pan.
Ctrl+N/O/S creates, opens or saves a project; Save As chooses another path.
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Arrangement edits stop playback; graph edits remain live.
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The ruler seeks while stopped. Stop pauses; Reconnect and project load reset position. F5 starts, F8 stops, Space toggles, F6 reconnects, and Ctrl+1/2/3
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switches views. Ctrl+Q closes the client and window. No physical ports are
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connected automatically. In Modular Graph, drag output to input to connect;
select a node or wire and press Delete to remove it. Invalid edits leave the
active graph intact; queued changes are labeled until the engine adopts them.
See [GUI documentation ](docs/GUI.md ).
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For Linux installation, routing and CLI options see [LINUX.md ](docs/LINUX.md );
for native effects/instruments see [NATIVE_API.md ](docs/NATIVE_API.md ).
`make release` , `make dist` , `make test-install` and `make test-release` provide
release preparation; see [RELEASING.md ](docs/RELEASING.md ) for exact guarantees.
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With JACK development files and an existing JACK-compatible server, run the
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isolated software-loopback test with `make test-jack` and the record/reopen/play
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acceptance test with `make test-jack-audio` and MIDI acceptance with
`make test-jack-midi` . It connects only test
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clients. See [engine documentation ](docs/AUDIO_ENGINE.md ) for configuration,
routing, ownership and recovery.
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Clean generated files:
```sh
make clean
```
## Suggested first agent task
Read `AGENT.md` and `docs/ARCHITECTURE.md` . Inspect the existing implementation, run `make test` , and report gaps before adding the next feature. Do not jump directly to plugin hosting or a full sequencer.
## License
The project is scaffolded under the MIT License; see `LICENSE` . Review the licenses of any future dependencies before distribution.
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Audio timing, transitions, latency limits and listening previews are described
in [docs/AUDIO_QUALITY.md ](docs/AUDIO_QUALITY.md ). Human listening acceptance
for the Phase 12 transitions remains pending.