# Roadmap ## Phase 0 — Baseline Inspect repository/toolchain, verify Makefile and minimal executable, document dependencies. No system changes without permission. ## Phase 1 — C core and offline processing Graph data structures, validation, cycle detection, topological ordering, preallocated buffers, test oscillator, gain and offline render tests. ## Phase 2 — Real-time backend Choose and implement a Linux backend. Document callback semantics, start/stop, device errors, shutdown, and safe graph publication. ## Phase 3 — FLTK shell Main window, transport controls, view switching, backend status, clean startup and shutdown through the C API. ## Phase 4 — Modular editor Draw nodes/ports/edges; create, move and connect nodes; reject invalid edges; safely submit edits to the C core. ## Phase 5 — Project and sequencer Versioned persistence, stable IDs, tracks, clips, timeline, selection, zoom, scrolling, and transport synchronization. ## Phase 6 — Audio clips and recording Audio import/playback, recording through bounded buffers, missing-asset handling, no file I/O in callbacks. ## Phase 7 — MIDI and instrument MIDI input/events/clips, simple internal instrument, note-off/panic handling, then a basic piano roll. ## Phase 8 — Mixer and editing Gain/pan, meters, mute/solo, automation, undo/redo, keyboard workflow. ## Phase 9 — Extensibility and release Native node API, evaluate plugin hosting, licensing review, packaging, installation tests, performance and recovery tests. Do not skip phases without documenting why and preserving acceptance criteria.