#include "Editor.h" Editor::Editor (WavetableAudioProcessor& proc_) : proc ( proc_ ) { for (auto& o : oscillators) addAndMakeVisible (o); for (auto& l : lfos) addAndMakeVisible (l); for (auto& l : lfoGraphs) addAndMakeVisible (l); addAndMakeVisible (sub); addAndMakeVisible (noise); addAndMakeVisible (filter); for (int i = 0; i < Cfg::numLFOs; i++) { addAndMakeVisible (&lfos[i]); addAndMakeVisible (&lfoGraphs[i]); } addAndMakeVisible (gate); addAndMakeVisible (chorus); addAndMakeVisible (distort); addAndMakeVisible (delay); addAndMakeVisible (reverb); addAndMakeVisible (scope); addAndMakeVisible (effects); setupCallbacks(); } void Editor::setupCallbacks() { } void Editor::resized() { #if JUCE_DEBUG auto f = juce::File (__FILE__).getChildFile ("../../Resources/layout.json"); layout.setLayout ("layout.json", f); #else layout.setLayout ("layout.json"); #endif }