# SM-26 A self-contained **subtractive synthesizer** written in modern C++ on top of [JUCE](https://juce.com). It ships as a **VST3** on macOS and Linux plus a macOS **Audio Unit**, with a hand-rolled DSP core, 320 factory presets and an embedded 4x80 HD44780-style LCD driven by a cascaded on-screen menu. ![SM-26](smshot.png) ## Why this is pretty good * **One real dependency, always fetchable.** JUCE is the only external thing this project needs, and the build fetches it automatically into `./build/` on the first `make`. Your source tree stays clean: no vendored JUCE, no submodules to go stale, no manual setup. * **A tiny, readable DSP core with real character.** Twelve voices, two oscillators with gliding, a self-oscillating state-variable filter with drive, an ADSR, and a tempo-synced delay — all in one focused `SynthEngine` with no external DSP libraries. Easy to read, easy to hack. * **A UI people actually look at.** A 4x80 pixel LCD renderer with a real menu (PRESETS / OSCILLATORS / FILTER / ENVELOPE / DELAY / SYSTEM) navigated with a diamond of arrow keys plus ENTER/ESC. A DAW-native plugin that wears its own little OS. * **Knobs that mean something.** Four front-panel knobs that change meaning per preset (`KnobView`) — every preset ships with a curated mapping and a sensible value range, not just raw MIDI CCs. * **Reproducible from a single command.** `make` = fetch JUCE → configure → build → you're done. `make install` even ad-hoc-signs and un-quarantines the macOS bundles so your DAW and `auval` accept them immediately. ## Features * 12-voice polyphonic engine with voice stealing and glide * 320 factory presets across Bass / Lead / Pad / Keys / Pluck / String / Organ / Bell / Stab / Arp / FX / Wind / Brass / Voice / Perc / SFX / Grit / Retro / Ambient * Click the patch line on the LCD to open a categorized preset browser * Dual-waveform oscillator section (sine / tri / saw / square / noise …) * SVF low-pass filter with resonance **and** drive * ADSR with a per-voice envelope and cutoff modulation * Tempo-synced delay with rhythmic subdivision, locked to host BPM * 4x80 LCD with live knob values, active preset, voice count and transport * Footer that shows the exact git revision and build time ## Requirements * C++17 compiler (Apple Clang or GCC) * CMake >= 3.22 * Git (to fetch JUCE on the first build) * Linux: X11/ALSA development headers ## Build ```sh make # fetches JUCE into build/ (once), configures and builds make install # installs + ad-hoc signs + un-quarantines the plugin bundles make uninstall # removes the installed plugins make clean # removes compiled artefacts only make distclean # wipes build/ entirely (including the fetched JUCE) ``` * macOS installs to `~/Library/Audio/Plug-Ins/` (AU + **VST3**). * Linux installs to `~/.vst3/`. > Jumping straight into CMake also works: `cmake -S . -B build` builds a > Release plugin and grabs JUCE from the same `build/juce` location. If a freshly installed AU is not visible to `auval` / your DAW: ```sh sudo killall -HUP coreaudiod ``` (or just restart the host). ## Usage * Feed the plugin MIDI; the four front-panel knobs drive whichever parameters the current preset maps them to (cutoff, resonance, envelope, delay — and a wide range of other routings). * Navigate with the **arrow diamond + ENTER/ESC**: * root → PRESETS / OSCILLATORS / FILTER / ENVELOPE / DELAY / SYSTEM * up/down move, left/right adjust, ENTER opens/confirms, ESC goes back * The LCD shows the active preset, knob mappings with live values, host BPM and voice count. The delay's SYNC mode locks to the host tempo and lets you pick rhythmic subdivisions. * **Click the patch line** on the LCD to browse presets by category: a "SELECT PATCH CATEGORY" menu opens, ENTER drills into a category, and confirming a patch loads it and returns you home. ## Layout ``` Build: Makefile -> CMake -> JUCE (fetched into build/juce, never committed) Source/ PluginProcessor.* audio processor + DSP shell SynthEngine.* osc/filter/ADSR/delay voice engine (12 voices) Presets.* 320 preset definitions + per-preset knob routings SynthParams.* parameter model + formatting PluginEditor.* panel, knobs, nav diamond, status footer LcdDisplay.* 4x80 HD44780-style display renderer MenuSystem.* cascaded menu state machine tools/gen_buildinfo.sh generates git-revision + build-time header ``` Everything the project needs at build time lives under `./build/`, which is git-ignored — the only things committed are your sources, this README and the build glue.