# xtc — a lightweight, modular DAW `xtc` is a new, energyXT-inspired digital audio workstation project. It is not a clone and contains no energyXT source code or assets. ## Design decisions - **Modular engine first:** sequencer, instruments, effects, mixers and I/O are nodes in one processing graph. - **C core:** project model, graph, DSP and audio engine are implemented in C. - **FLTK/C++ GUI:** C++ is confined to the graphical interface and calls the core through a C API. - **Linux first:** keep backend-specific details behind an interface. - **Small increments:** build and test each milestone before adding features. ## Current status This repository is a starter scaffold, not a production DAW. It currently provides: - a small C library/API; - a mono graph model with port validation, cycle rejection and topological ordering; - compiled offline plans with preallocated buffers, sine oscillator, gain, meter and output nodes; - C tests for deterministic rendering, routing, validation and lifecycle; - an optional FLTK GUI shell; - architecture, format, GUI, roadmap, and decision documents. Real audio-device integration, recording, MIDI, plugin hosting, project persistence, and the actual sequencer UI are not implemented yet. ## Build Requirements: a C compiler, a C++ compiler, GNU Make, and `pkg-config`. FLTK is optional for the core and tests. ```sh make make test ``` `make` also builds `build/xtc-check`, a headless core startup/shutdown check. Use `make debug` for a separate debug build and test run. See [docs/BUILD.md](docs/BUILD.md) for the inspected toolchain and baseline limits. Build the optional FLTK GUI if FLTK is installed: ```sh make gui ``` Run the GUI: ```sh ./build/xtc ``` The current GUI is only a shell and does not yet produce sound. The core's offline graph test is the first executable audio-processing milestone. Clean generated files: ```sh make clean ``` ## Suggested first agent task Read `AGENT.md` and `docs/ARCHITECTURE.md`. Inspect the existing implementation, run `make test`, and report gaps before adding the next feature. Do not jump directly to plugin hosting or a full sequencer. ## License The project is scaffolded under the MIT License; see `LICENSE`. Review the licenses of any future dependencies before distribution.